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// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.210930.14
#pragma once
#ifndef WINRT_Windows_Phone_System_Power_2_H
#define WINRT_Windows_Phone_System_Power_2_H
#include "winrt/impl/Windows.Foundation.1.h"
#include "winrt/impl/Windows.Phone.System.Power.1.h"
WINRT_EXPORT namespace winrt::Windows::Phone::System::Power
{
struct PowerManager
{
PowerManager() = delete;
[[nodiscard]] static auto PowerSavingMode();
static auto PowerSavingModeChanged(winrt::Windows::Foundation::EventHandler<winrt::Windows::Foundation::IInspectable> const& changeHandler);
using PowerSavingModeChanged_revoker = impl::factory_event_revoker<winrt::Windows::Phone::System::Power::IPowerManagerStatics, &impl::abi_t<winrt::Windows::Phone::System::Power::IPowerManagerStatics>::remove_PowerSavingModeChanged>;
[[nodiscard]] static PowerSavingModeChanged_revoker PowerSavingModeChanged(auto_revoke_t, winrt::Windows::Foundation::EventHandler<winrt::Windows::Foundation::IInspectable> const& changeHandler);
static auto PowerSavingModeChanged(winrt::event_token const& token);
[[nodiscard]] static auto PowerSavingModeEnabled();
};
}
#endif
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