summaryrefslogtreecommitdiff
path: root/chromium/third_party/blink/renderer/platform/wtf/text/ascii_fast_path.h
blob: 24a6bee610718ad3ae6c67b39edc6ba3408b5aa9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
/*
 * Copyright (C) 2011, 2012 Apple Inc. All rights reserved.
 * Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 *
 */

#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_WTF_TEXT_ASCII_FAST_PATH_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_WTF_TEXT_ASCII_FAST_PATH_H_

#include <stdint.h>

#include "base/compiler_specific.h"
#include "build/build_config.h"
#include "third_party/blink/renderer/platform/wtf/std_lib_extras.h"
#include "third_party/blink/renderer/platform/wtf/text/ascii_ctype.h"
#include "third_party/blink/renderer/platform/wtf/text/unicode.h"

#if defined(OS_MAC) && defined(ARCH_CPU_X86_FAMILY)
#include <emmintrin.h>
#endif

namespace WTF {

// Assuming that a pointer is the size of a "machine word", then
// uintptr_t is an integer type that is also a machine word.
typedef uintptr_t MachineWord;
const uintptr_t kMachineWordAlignmentMask = sizeof(MachineWord) - 1;

inline bool IsAlignedToMachineWord(const void* pointer) {
  return !(reinterpret_cast<uintptr_t>(pointer) & kMachineWordAlignmentMask);
}

template <typename T>
inline T* AlignToMachineWord(T* pointer) {
  return reinterpret_cast<T*>(reinterpret_cast<uintptr_t>(pointer) &
                              ~kMachineWordAlignmentMask);
}

template <size_t size, typename CharacterType>
struct NonASCIIMask;
template <>
struct NonASCIIMask<4, UChar> {
  static inline uint32_t Value() { return 0xFF80FF80U; }
};
template <>
struct NonASCIIMask<4, LChar> {
  static inline uint32_t Value() { return 0x80808080U; }
};
template <>
struct NonASCIIMask<8, UChar> {
  static inline uint64_t Value() { return 0xFF80FF80FF80FF80ULL; }
};
template <>
struct NonASCIIMask<8, LChar> {
  static inline uint64_t Value() { return 0x8080808080808080ULL; }
};

template <typename CharacterType>
inline bool IsAllASCII(MachineWord word) {
  return !(word & NonASCIIMask<sizeof(MachineWord), CharacterType>::Value());
}

// Note: This function assume the input is likely all ASCII, and
// does not leave early if it is not the case.
template <typename CharacterType>
ALWAYS_INLINE bool CharactersAreAllASCII(const CharacterType* characters,
                                         size_t length) {
  DCHECK_GT(length, 0u);
  MachineWord all_char_bits = 0;
  const CharacterType* end = characters + length;

  // Prologue: align the input.
  while (!IsAlignedToMachineWord(characters) && characters != end) {
    all_char_bits |= *characters;
    ++characters;
  }

  // Compare the values of CPU word size.
  const CharacterType* word_end = AlignToMachineWord(end);
  const size_t kLoopIncrement = sizeof(MachineWord) / sizeof(CharacterType);
  while (characters < word_end) {
    all_char_bits |= *(reinterpret_cast_ptr<const MachineWord*>(characters));
    characters += kLoopIncrement;
  }

  // Process the remaining bytes.
  while (characters != end) {
    all_char_bits |= *characters;
    ++characters;
  }

  MachineWord non_ascii_bit_mask =
      NonASCIIMask<sizeof(MachineWord), CharacterType>::Value();
  return !(all_char_bits & non_ascii_bit_mask);
}

template <typename CharacterType>
ALWAYS_INLINE bool IsLowerASCII(const CharacterType* characters,
                                size_t length) {
  bool contains_upper_case = false;
  for (wtf_size_t i = 0; i < length; i++) {
    contains_upper_case |= IsASCIIUpper(characters[i]);
  }
  return !contains_upper_case;
}

template <typename CharacterType>
ALWAYS_INLINE bool IsUpperASCII(const CharacterType* characters,
                                size_t length) {
  bool contains_lower_case = false;
  for (wtf_size_t i = 0; i < length; i++) {
    contains_lower_case |= IsASCIILower(characters[i]);
  }
  return !contains_lower_case;
}

class LowerConverter {
 public:
  template <typename CharType>
  ALWAYS_INLINE static bool IsCorrectCase(CharType* characters, size_t length) {
    return IsLowerASCII(characters, length);
  }

  template <typename CharType>
  ALWAYS_INLINE static CharType Convert(CharType ch) {
    return ToASCIILower(ch);
  }
};

class UpperConverter {
 public:
  template <typename CharType>
  ALWAYS_INLINE static bool IsCorrectCase(CharType* characters, size_t length) {
    return IsUpperASCII(characters, length);
  }

  template <typename CharType>
  ALWAYS_INLINE static CharType Convert(CharType ch) {
    return ToASCIIUpper(ch);
  }
};

template <typename StringType, typename Converter, typename Allocator>
ALWAYS_INLINE typename Allocator::ResultStringType ConvertASCIICase(
    const StringType& string,
    Converter&& converter,
    Allocator&& allocator) {
  CHECK_LE(string.length(), std::numeric_limits<wtf_size_t>::max());

  // First scan the string for uppercase and non-ASCII characters:
  wtf_size_t length = string.length();
  if (string.Is8Bit()) {
    if (converter.IsCorrectCase(string.Characters8(), length)) {
      return allocator.CoerceOriginal(string);
    }

    LChar* data8;
    auto new_impl = allocator.Alloc(length, data8);

    for (wtf_size_t i = 0; i < length; ++i) {
      data8[i] = converter.Convert(string.Characters8()[i]);
    }
    return new_impl;
  }

  if (converter.IsCorrectCase(string.Characters16(), length)) {
    return allocator.CoerceOriginal(string);
  }

  UChar* data16;
  auto new_impl = allocator.Alloc(length, data16);

  for (wtf_size_t i = 0; i < length; ++i) {
    data16[i] = converter.Convert(string.Characters16()[i]);
  }
  return new_impl;
}

inline void CopyLCharsFromUCharSource(LChar* destination,
                                      const UChar* source,
                                      size_t length) {
#if defined(OS_MAC) && defined(ARCH_CPU_X86_FAMILY)
  const uintptr_t kMemoryAccessSize =
      16;  // Memory accesses on 16 byte (128 bit) alignment
  const uintptr_t kMemoryAccessMask = kMemoryAccessSize - 1;

  size_t i = 0;
  for (; i < length &&
         reinterpret_cast<uintptr_t>(&source[i]) & kMemoryAccessMask;
       ++i) {
    DCHECK(!(source[i] & 0xff00));
    destination[i] = static_cast<LChar>(source[i]);
  }

  const uintptr_t kSourceLoadSize =
      32;  // Process 32 bytes (16 UChars) each iteration
  const size_t kUcharsPerLoop = kSourceLoadSize / sizeof(UChar);
  if (length > kUcharsPerLoop) {
    const size_t end_length = length - kUcharsPerLoop + 1;
    for (; i < end_length; i += kUcharsPerLoop) {
#if DCHECK_IS_ON()
      for (unsigned check_index = 0; check_index < kUcharsPerLoop;
           ++check_index)
        DCHECK(!(source[i + check_index] & 0xff00));
#endif
      __m128i first8u_chars =
          _mm_load_si128(reinterpret_cast<const __m128i*>(&source[i]));
      __m128i second8u_chars =
          _mm_load_si128(reinterpret_cast<const __m128i*>(&source[i + 8]));
      __m128i packed_chars = _mm_packus_epi16(first8u_chars, second8u_chars);
      _mm_storeu_si128(reinterpret_cast<__m128i*>(&destination[i]),
                       packed_chars);
    }
  }

  for (; i < length; ++i) {
    DCHECK(!(source[i] & 0xff00));
    destination[i] = static_cast<LChar>(source[i]);
  }
#elif defined(COMPILER_GCC) && defined(CPU_ARM_NEON) && \
    !defined(ARCH_CPU_BIG_ENDIAN) && defined(NDEBUG)
  const LChar* const end = destination + length;
  const uintptr_t kMemoryAccessSize = 8;

  if (length >= (2 * kMemoryAccessSize) - 1) {
    // Prefix: align dst on 64 bits.
    const uintptr_t kMemoryAccessMask = kMemoryAccessSize - 1;
    while (reinterpret_cast<uintptr_t>(destination) & kMemoryAccessMask)
      *destination++ = static_cast<LChar>(*source++);

    // Vector interleaved unpack, we only store the lower 8 bits.
    const uintptr_t length_left = end - destination;
    const LChar* const simd_end = end - (length_left % kMemoryAccessSize);
    do {
      asm("vld2.8   { d0-d1 }, [%[SOURCE]] !\n\t"
          "vst1.8   { d0 }, [%[DESTINATION],:64] !\n\t"
          : [SOURCE] "+r"(source), [DESTINATION] "+r"(destination)
          :
          : "memory", "d0", "d1");
    } while (destination != simd_end);
  }

  while (destination != end)
    *destination++ = static_cast<LChar>(*source++);
#else
  for (size_t i = 0; i < length; ++i) {
    DCHECK(!(source[i] & 0xff00));
    destination[i] = static_cast<LChar>(source[i]);
  }
#endif
}

}  // namespace WTF

#endif  // THIRD_PARTY_BLINK_RENDERER_PLATFORM_WTF_TEXT_ASCII_FAST_PATH_H_