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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "third_party/blink/renderer/platform/graphics/paint_generated_image.h"
#include "third_party/blink/renderer/platform/geometry/float_rect.h"
#include "third_party/blink/renderer/platform/graphics/graphics_context.h"
#include "third_party/blink/renderer/platform/graphics/paint/paint_canvas.h"
#include "third_party/blink/renderer/platform/graphics/paint/paint_record.h"
namespace blink {
void PaintGeneratedImage::Draw(cc::PaintCanvas* canvas,
const PaintFlags& flags,
const FloatRect& dest_rect,
const FloatRect& src_rect,
RespectImageOrientationEnum,
ImageClampingMode,
ImageDecodingMode) {
PaintCanvasAutoRestore ar(canvas, true);
canvas->clipRect(dest_rect);
canvas->concat(SkMatrix::MakeRectToRect(src_rect, dest_rect,
SkMatrix::kFill_ScaleToFit));
SkRect bounds = src_rect;
canvas->saveLayer(&bounds, &flags);
canvas->drawPicture(record_);
}
void PaintGeneratedImage::DrawTile(GraphicsContext& context,
const FloatRect& src_rect,
RespectImageOrientationEnum) {
context.DrawRecord(record_);
}
} // namespace blink
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