summaryrefslogtreecommitdiff
path: root/chromium/third_party/blink/renderer/platform/graphics/filters/fe_gaussian_blur.cc
blob: e2bf85c9c5eea2a8e256336493ad901d99c24312 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
/*
 * Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org>
 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org>
 * Copyright (C) 2005 Eric Seidel <eric@webkit.org>
 * Copyright (C) 2009 Dirk Schulze <krit@webkit.org>
 * Copyright (C) 2010 Igalia, S.L.
 * Copyright (C) Research In Motion Limited 2010. All rights reserved.
 * Copyright (C) 2013 Google Inc. All rights reserved.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 */

#include "third_party/blink/renderer/platform/graphics/filters/fe_gaussian_blur.h"

#include "third_party/blink/renderer/platform/graphics/filters/filter.h"
#include "third_party/blink/renderer/platform/graphics/filters/paint_filter_builder.h"
#include "third_party/blink/renderer/platform/wtf/text/text_stream.h"

namespace blink {

namespace {

inline unsigned ApproximateBoxWidth(float s) {
  return static_cast<unsigned>(
      floorf(s * (3 / 4.f * sqrtf(kTwoPiFloat)) + 0.5f));
}

IntSize CalculateKernelSize(const FloatSize& std) {
  DCHECK(std.Width() >= 0 && std.Height() >= 0);
  IntSize kernel_size;
  if (std.Width()) {
    int size = std::max<unsigned>(2, ApproximateBoxWidth(std.Width()));
    kernel_size.SetWidth(size);
  }
  if (std.Height()) {
    int size = std::max<unsigned>(2, ApproximateBoxWidth(std.Height()));
    kernel_size.SetHeight(size);
  }
  return kernel_size;
}

}

FEGaussianBlur::FEGaussianBlur(Filter* filter, float x, float y)
    : FilterEffect(filter), std_x_(x), std_y_(y) {}

FloatRect FEGaussianBlur::MapEffect(const FloatSize& std_deviation,
                                    const FloatRect& rect) {
  IntSize kernel_size = CalculateKernelSize(std_deviation);
  // We take the half kernel size and multiply it by three, because we run box
  // blur three times.
  FloatRect result = rect;
  result.InflateX(3.0f * kernel_size.Width() * 0.5f);
  result.InflateY(3.0f * kernel_size.Height() * 0.5f);
  return result;
}

FloatRect FEGaussianBlur::MapEffect(const FloatRect& rect) const {
  FloatSize std_error(GetFilter()->ApplyHorizontalScale(std_x_),
                      GetFilter()->ApplyVerticalScale(std_y_));
  return MapEffect(std_error, rect);
}

sk_sp<PaintFilter> FEGaussianBlur::CreateImageFilter() {
  sk_sp<PaintFilter> input(paint_filter_builder::Build(
      InputEffect(0), OperatingInterpolationSpace()));
  float std_x = GetFilter()->ApplyHorizontalScale(std_x_);
  float std_y = GetFilter()->ApplyVerticalScale(std_y_);
  base::Optional<PaintFilter::CropRect> crop_rect = GetCropRect();
  return sk_make_sp<BlurPaintFilter>(
      SkFloatToScalar(std_x), SkFloatToScalar(std_y), SkTileMode::kDecal,
      std::move(input), base::OptionalOrNullptr(crop_rect));
}

WTF::TextStream& FEGaussianBlur::ExternalRepresentation(WTF::TextStream& ts,
                                                        int indent) const {
  WriteIndent(ts, indent);
  ts << "[feGaussianBlur";
  FilterEffect::ExternalRepresentation(ts);
  ts << " stdDeviation=\"" << std_x_ << ", " << std_y_ << "\"]\n";
  InputEffect(0)->ExternalRepresentation(ts, indent + 1);
  return ts;
}

}  // namespace blink