summaryrefslogtreecommitdiff
path: root/chromium/third_party/blink/renderer/platform/graphics/dark_mode_filter.cc
blob: cc993636d8e7c56d2552277688e5297159082e75 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
// Copyright 2019 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "third_party/blink/renderer/platform/graphics/dark_mode_filter.h"

#include <cmath>

#include "base/check_op.h"
#include "base/notreached.h"
#include "third_party/abseil-cpp/absl/types/optional.h"
#include "third_party/blink/renderer/platform/graphics/dark_mode_color_classifier.h"
#include "third_party/blink/renderer/platform/graphics/dark_mode_color_filter.h"
#include "third_party/blink/renderer/platform/graphics/dark_mode_image_classifier.h"
#include "third_party/blink/renderer/platform/graphics/graphics_context.h"
#include "third_party/blink/renderer/platform/wtf/hash_functions.h"
#include "third_party/blink/renderer/platform/wtf/lru_cache.h"
#include "third_party/skia/include/core/SkColorFilter.h"
#include "third_party/skia/include/effects/SkColorMatrix.h"

namespace blink {
namespace {

const size_t kMaxCacheSize = 1024u;
const int kMinImageLength = 8;
const int kMaxImageLength = 100;

// TODO(gilmanmh): If grayscaling images in dark mode proves popular among
// users, consider experimenting with different grayscale algorithms.
sk_sp<SkColorFilter> MakeGrayscaleFilter(float grayscale_percent) {
  DCHECK_GE(grayscale_percent, 0.0f);
  DCHECK_LE(grayscale_percent, 1.0f);

  SkColorMatrix grayscale_matrix;
  grayscale_matrix.setSaturation(1.0f - grayscale_percent);
  return SkColorFilters::Matrix(grayscale_matrix);
}

}  // namespace

// DarkModeInvertedColorCache - Implements cache for inverted colors.
class DarkModeInvertedColorCache {
 public:
  DarkModeInvertedColorCache() : cache_(kMaxCacheSize) {}
  ~DarkModeInvertedColorCache() = default;

  SkColor GetInvertedColor(DarkModeColorFilter* filter, SkColor color) {
    WTF::IntegralWithAllKeys<SkColor> key(color);
    SkColor* cached_value = cache_.Get(key);
    if (cached_value)
      return *cached_value;

    SkColor inverted_color = filter->InvertColor(color);
    cache_.Put(key, static_cast<SkColor>(inverted_color));
    return inverted_color;
  }

  void Clear() { cache_.Clear(); }

  size_t size() { return cache_.size(); }

 private:
  WTF::LruCache<WTF::IntegralWithAllKeys<SkColor>, SkColor> cache_;
};

DarkModeFilter::DarkModeFilter(const DarkModeSettings& settings)
    : immutable_(settings),
      inverted_color_cache_(new DarkModeInvertedColorCache()) {}

DarkModeFilter::~DarkModeFilter() {}

DarkModeFilter::ImmutableData::ImmutableData(const DarkModeSettings& settings)
    : settings(settings),
      text_classifier(nullptr),
      background_classifier(nullptr),
      image_classifier(nullptr),
      color_filter(nullptr),
      image_filter(nullptr) {
  color_filter = DarkModeColorFilter::FromSettings(settings);
  if (!color_filter)
    return;

  if (settings.image_grayscale_percent > 0.0f)
    image_filter = MakeGrayscaleFilter(settings.image_grayscale_percent);
  else
    image_filter = color_filter->ToSkColorFilter();

  text_classifier = DarkModeColorClassifier::MakeTextColorClassifier(settings);
  background_classifier =
      DarkModeColorClassifier::MakeBackgroundColorClassifier(settings);
  image_classifier = std::make_unique<DarkModeImageClassifier>();
}

SkColor DarkModeFilter::InvertColorIfNeeded(SkColor color, ElementRole role) {
  if (!immutable_.color_filter)
    return color;

  if (role_override_.has_value())
    role = role_override_.value();

  if (ShouldApplyToColor(color, role)) {
    return inverted_color_cache_->GetInvertedColor(
        immutable_.color_filter.get(), color);
  }

  return color;
}

DarkModeResult DarkModeFilter::AnalyzeShouldApplyToImage(
    const SkIRect& src,
    const SkIRect& dst) const {
  if (immutable_.settings.image_policy == DarkModeImagePolicy::kFilterNone)
    return DarkModeResult::kDoNotApplyFilter;

  if (immutable_.settings.image_policy == DarkModeImagePolicy::kFilterAll)
    return DarkModeResult::kApplyFilter;

  // Images being drawn from very smaller |src| rect, i.e. one of the dimensions
  // is very small, can be used for the border around the content or showing
  // separator. Consider these images irrespective of size of the rect being
  // drawn to. Classifying them will not be too costly.
  if (src.width() <= kMinImageLength || src.height() <= kMinImageLength)
    return DarkModeResult::kNotClassified;

  // Do not consider images being drawn into bigger rect as these images are not
  // meant for icons or representing smaller widgets. These images are
  // considered as photos which should be untouched.
  return (dst.width() <= kMaxImageLength && dst.height() <= kMaxImageLength)
             ? DarkModeResult::kNotClassified
             : DarkModeResult::kDoNotApplyFilter;
}

sk_sp<SkColorFilter> DarkModeFilter::ApplyToImage(const SkPixmap& pixmap,
                                                  const SkIRect& src) const {
  DCHECK(immutable_.settings.image_policy == DarkModeImagePolicy::kFilterSmart);
  DCHECK(immutable_.image_filter);

  return (immutable_.image_classifier->Classify(pixmap, src) ==
          DarkModeResult::kApplyFilter)
             ? immutable_.image_filter
             : nullptr;
}

sk_sp<SkColorFilter> DarkModeFilter::GetImageFilter() const {
  DCHECK(immutable_.image_filter);
  return immutable_.image_filter;
}

absl::optional<cc::PaintFlags> DarkModeFilter::ApplyToFlagsIfNeeded(
    const cc::PaintFlags& flags,
    ElementRole role) {
  if (!immutable_.color_filter)
    return absl::nullopt;

  if (role_override_.has_value())
    role = role_override_.value();

  cc::PaintFlags dark_mode_flags = flags;
  if (flags.HasShader()) {
    PaintShader::Type shader_type = flags.getShader()->shader_type();
    if (shader_type != PaintShader::Type::kImage &&
        shader_type != PaintShader::Type::kPaintRecord) {
      dark_mode_flags.setColorFilter(
          immutable_.color_filter->ToSkColorFilter());
    }
  } else if (ShouldApplyToColor(flags.getColor(), role)) {
    dark_mode_flags.setColor(inverted_color_cache_->GetInvertedColor(
        immutable_.color_filter.get(), flags.getColor()));
  }

  return absl::make_optional<cc::PaintFlags>(std::move(dark_mode_flags));
}

bool DarkModeFilter::ShouldApplyToColor(SkColor color, ElementRole role) {
  switch (role) {
    case ElementRole::kSVG:
    case ElementRole::kText:
      DCHECK(immutable_.text_classifier);
      return immutable_.text_classifier->ShouldInvertColor(color) ==
             DarkModeResult::kApplyFilter;
    case ElementRole::kListSymbol:
      // TODO(prashant.n): Rename text_classifier to foreground_classifier,
      // so that same classifier can be used for all roles which are supposed
      // to be at foreground.
      DCHECK(immutable_.text_classifier);
      return immutable_.text_classifier->ShouldInvertColor(color) ==
             DarkModeResult::kApplyFilter;
    case ElementRole::kBackground:
      DCHECK(immutable_.background_classifier);
      return immutable_.background_classifier->ShouldInvertColor(color) ==
             DarkModeResult::kApplyFilter;
    default:
      return false;
  }
  NOTREACHED();
}

size_t DarkModeFilter::GetInvertedColorCacheSizeForTesting() {
  return inverted_color_cache_->size();
}

ScopedDarkModeElementRoleOverride::ScopedDarkModeElementRoleOverride(
    GraphicsContext* graphics_context,
    DarkModeFilter::ElementRole role)
    : graphics_context_(graphics_context) {
  previous_role_override_ =
      graphics_context_->GetDarkModeFilter()->role_override_;
  graphics_context_->GetDarkModeFilter()->role_override_ = role;
}

ScopedDarkModeElementRoleOverride::~ScopedDarkModeElementRoleOverride() {
  graphics_context_->GetDarkModeFilter()->role_override_ =
      previous_role_override_;
}

}  // namespace blink