summaryrefslogtreecommitdiff
path: root/chromium/third_party/blink/renderer/platform/audio/audio_destination.cc
blob: 24e122b12acd60829a98cd6075189a22156fabc3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
/*
 * Copyright (C) 2010 Google Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * 1.  Redistributions of source code must retain the above copyright
 *     notice, this list of conditions and the following disclaimer.
 * 2.  Redistributions in binary form must reproduce the above copyright
 *     notice, this list of conditions and the following disclaimer in the
 *     documentation and/or other materials provided with the distribution.
 * 3.  Neither the name of Apple Computer, Inc. ("Apple") nor the names of
 *     its contributors may be used to endorse or promote products derived
 *     from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#include "third_party/blink/renderer/platform/audio/audio_destination.h"

#include <algorithm>
#include <memory>
#include <utility>

#include "third_party/blink/public/platform/platform.h"
#include "third_party/blink/public/platform/web_audio_latency_hint.h"
#include "third_party/blink/renderer/platform/audio/audio_utilities.h"
#include "third_party/blink/renderer/platform/audio/push_pull_fifo.h"
#include "third_party/blink/renderer/platform/cross_thread_functional.h"
#include "third_party/blink/renderer/platform/histogram.h"
#include "third_party/blink/renderer/platform/instrumentation/tracing/trace_event.h"
#include "third_party/blink/renderer/platform/web_task_runner.h"

namespace blink {

// FIFO Size.
//
// TODO(hongchan): This was estimated based on the largest callback buffer size
// that we would ever need. The current UMA stats indicates that this is, in
// fact, probably too small. There are Android devices out there with a size of
// 8000 or so.  We might need to make this larger. See: crbug.com/670747
const size_t kFIFOSize = 96 * 128;

scoped_refptr<AudioDestination> AudioDestination::Create(
    AudioIOCallback& callback,
    unsigned number_of_output_channels,
    const WebAudioLatencyHint& latency_hint) {
  return base::AdoptRef(
      new AudioDestination(callback, number_of_output_channels, latency_hint));
}

AudioDestination::AudioDestination(AudioIOCallback& callback,
                                   unsigned number_of_output_channels,
                                   const WebAudioLatencyHint& latency_hint)
    : number_of_output_channels_(number_of_output_channels),
      is_playing_(false),
      fifo_(
          std::make_unique<PushPullFIFO>(number_of_output_channels, kFIFOSize)),
      output_bus_(AudioBus::Create(number_of_output_channels,
                                   AudioUtilities::kRenderQuantumFrames,
                                   false)),
      render_bus_(AudioBus::Create(number_of_output_channels,
                                   AudioUtilities::kRenderQuantumFrames)),
      callback_(callback),
      frames_elapsed_(0) {
  // Create WebAudioDevice. blink::WebAudioDevice is designed to support the
  // local input (e.g. loopback from OS audio system), but Chromium's media
  // renderer does not support it currently. Thus, we use zero for the number
  // of input channels.
  web_audio_device_ = Platform::Current()->CreateAudioDevice(
      0, number_of_output_channels, latency_hint, this, String());
  DCHECK(web_audio_device_);

  callback_buffer_size_ = web_audio_device_->FramesPerBuffer();

  // Primes the FIFO for the given callback buffer size. This is to prevent
  // first FIFO pulls from causing "underflow" errors.
  const unsigned priming_render_quanta =
      ceil(callback_buffer_size_ /
           static_cast<float>(AudioUtilities::kRenderQuantumFrames));
  for (unsigned i = 0; i < priming_render_quanta; ++i) {
    fifo_->Push(render_bus_.get());
  }

  if (!CheckBufferSize()) {
    NOTREACHED();
  }
}

AudioDestination::~AudioDestination() {
  Stop();
}

void AudioDestination::Render(const WebVector<float*>& destination_data,
                              size_t number_of_frames,
                              double delay,
                              double delay_timestamp,
                              size_t prior_frames_skipped) {
  TRACE_EVENT_BEGIN2("webaudio", "AudioDestination::Render",
                     "callback_buffer_size", number_of_frames, "frames skipped",
                     prior_frames_skipped);
  CHECK_EQ(destination_data.size(), number_of_output_channels_);
  CHECK_EQ(number_of_frames, callback_buffer_size_);

  // Note that this method is called by AudioDeviceThread. If FIFO is not ready,
  // or the requested render size is greater than FIFO size return here.
  // (crbug.com/692423)
  if (!fifo_ || fifo_->length() < number_of_frames) {
    TRACE_EVENT_INSTANT1(
        "webaudio",
        "AudioDestination::Render - FIFO not ready or the size is too small",
        TRACE_EVENT_SCOPE_THREAD, "fifo length", fifo_ ? fifo_->length() : 0);
    TRACE_EVENT_END2("webaudio", "AudioDestination::Render", "timestamp (s)",
                     delay_timestamp, "delay (s)", delay);
    return;
  }

  // Associate the destination data array with the output bus then fill the
  // FIFO.
  for (unsigned i = 0; i < number_of_output_channels_; ++i)
    output_bus_->SetChannelMemory(i, destination_data[i], number_of_frames);

  size_t frames_to_render = fifo_->Pull(output_bus_.get(), number_of_frames);

  // Use the dual-thread rendering model if the AudioWorklet is activated.
  if (worklet_task_runner_) {
    PostCrossThreadTask(
        *worklet_task_runner_,
        FROM_HERE,
        CrossThreadBind(&AudioDestination::RequestRender, WrapRefCounted(this),
                        number_of_frames, frames_to_render, delay,
                        delay_timestamp, prior_frames_skipped));
  } else {
    // Otherwise use the single-thread rendering with AudioDeviceThread.
    RequestRender(number_of_frames, frames_to_render, delay,
                  delay_timestamp, prior_frames_skipped);
  }
  TRACE_EVENT_END2("webaudio", "AudioDestination::Render", "timestamp (s)",
                   delay_timestamp, "delay (s)", delay);
}

void AudioDestination::RequestRender(size_t frames_requested,
                                     size_t frames_to_render,
                                     double delay,
                                     double delay_timestamp,
                                     size_t prior_frames_skipped) {
  TRACE_EVENT2("webaudio", "AudioDestination::RequestRender",
               "frames_to_render", frames_to_render, "timestamp (s)",
               delay_timestamp);

  frames_elapsed_ -= std::min(frames_elapsed_, prior_frames_skipped);
  AudioIOPosition output_position;
  output_position.position =
      frames_elapsed_ / static_cast<double>(web_audio_device_->SampleRate()) -
      delay;
  output_position.timestamp = delay_timestamp;
  base::TimeTicks received_timestamp = base::TimeTicks::Now();

  for (size_t pushed_frames = 0; pushed_frames < frames_to_render;
       pushed_frames += AudioUtilities::kRenderQuantumFrames) {
    // If platform buffer is more than two times longer than |framesToProcess|
    // we do not want output position to get stuck so we promote it
    // using the elapsed time from the moment it was initially obtained.
    if (callback_buffer_size_ > AudioUtilities::kRenderQuantumFrames * 2) {
      double delta = (base::TimeTicks::Now() - received_timestamp).InSecondsF();
      output_position.position += delta;
      output_position.timestamp += delta;
    }

    // Some implementations give only rough estimation of |delay| so
    // we might have negative estimation |outputPosition| value.
    if (output_position.position < 0.0)
      output_position.position = 0.0;

    // Process WebAudio graph and push the rendered output to FIFO.
    callback_.Render(nullptr, render_bus_.get(),
                     AudioUtilities::kRenderQuantumFrames, output_position);
    fifo_->Push(render_bus_.get());
  }

  frames_elapsed_ += frames_requested;
}

void AudioDestination::Start() {
  DCHECK(IsMainThread());

  // Start the "audio device" after the rendering thread is ready.
  if (web_audio_device_ && !is_playing_) {
    TRACE_EVENT0("webaudio", "AudioDestination::Start");
    web_audio_device_->Start();
    is_playing_ = true;
  }
}

void AudioDestination::StartWithWorkletTaskRunner(
    scoped_refptr<base::SingleThreadTaskRunner> worklet_task_runner) {
  DCHECK(IsMainThread());

  if (web_audio_device_ && !is_playing_) {
    TRACE_EVENT0("webaudio", "AudioDestination::Start");
    worklet_task_runner_ = std::move(worklet_task_runner);
    web_audio_device_->Start();
    is_playing_ = true;
  }
}

void AudioDestination::Stop() {
  DCHECK(IsMainThread());

  // This assumes stopping the "audio device" is synchronous and dumping the
  // rendering thread is safe after that.
  if (web_audio_device_ && is_playing_) {
    TRACE_EVENT0("webaudio", "AudioDestination::Stop");
    web_audio_device_->Stop();
    worklet_task_runner_ = nullptr;
    is_playing_ = false;
  }
}

size_t AudioDestination::CallbackBufferSize() const {
  DCHECK(IsMainThread());
  return callback_buffer_size_;
}

bool AudioDestination::IsPlaying() {
  DCHECK(IsMainThread());
  return is_playing_;
}

int AudioDestination::FramesPerBuffer() const {
  DCHECK(IsMainThread());
  return web_audio_device_->FramesPerBuffer();
}

size_t AudioDestination::HardwareBufferSize() {
  return Platform::Current()->AudioHardwareBufferSize();
}

float AudioDestination::HardwareSampleRate() {
  return static_cast<float>(Platform::Current()->AudioHardwareSampleRate());
}

unsigned long AudioDestination::MaxChannelCount() {
  return static_cast<unsigned long>(
      Platform::Current()->AudioHardwareOutputChannels());
}

bool AudioDestination::CheckBufferSize() {
  // Histogram for audioHardwareBufferSize
  DEFINE_STATIC_LOCAL(SparseHistogram, hardware_buffer_size_histogram,
                      ("WebAudio.AudioDestination.HardwareBufferSize"));

  // Histogram for the actual callback size used.  Typically, this is the same
  // as audioHardwareBufferSize, but can be adjusted depending on some
  // heuristics below.
  DEFINE_STATIC_LOCAL(SparseHistogram, callback_buffer_size_histogram,
                      ("WebAudio.AudioDestination.CallbackBufferSize"));

  // Record the sizes if we successfully created an output device.
  hardware_buffer_size_histogram.Sample(HardwareBufferSize());
  callback_buffer_size_histogram.Sample(callback_buffer_size_);

  // Check if the requested buffer size is too large.
  bool is_buffer_size_valid =
      callback_buffer_size_ + AudioUtilities::kRenderQuantumFrames <= kFIFOSize;
  DCHECK_LE(callback_buffer_size_ + AudioUtilities::kRenderQuantumFrames,
            kFIFOSize);
  return is_buffer_size_valid;
}
}  // namespace blink