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// Copyright 2019 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "third_party/blink/renderer/modules/webgpu/gpu_texture_view.h"
#include "third_party/blink/renderer/modules/webgpu/gpu_device.h"
namespace blink {
GPUTextureView::GPUTextureView(GPUDevice* device, WGPUTextureView texture_view)
: DawnObject<WGPUTextureView>(device, texture_view) {}
} // namespace blink
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