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// Copyright 2019 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_WEBGPU_GPU_SWAP_CHAIN_H_
#define THIRD_PARTY_BLINK_RENDERER_MODULES_WEBGPU_GPU_SWAP_CHAIN_H_
#include "third_party/blink/renderer/modules/webgpu/dawn_object.h"
#include "third_party/blink/renderer/platform/graphics/gpu/webgpu_swap_buffer_provider.h"
namespace cc {
class Layer;
}
namespace blink {
class GPUCanvasContext;
class GPUDevice;
class GPUSwapChainDescriptor;
class GPUTexture;
class GPUSwapChain : public ScriptWrappable,
public DawnObjectBase,
public WebGPUSwapBufferProvider::Client {
DEFINE_WRAPPERTYPEINFO();
public:
static GPUSwapChain* Create(GPUCanvasContext* context,
const GPUSwapChainDescriptor* descriptor);
explicit GPUSwapChain(GPUCanvasContext* context,
const GPUSwapChainDescriptor* descriptor);
~GPUSwapChain() override;
void Trace(blink::Visitor* visitor) override;
void Neuter();
cc::Layer* CcLayer();
// gpu_swap_chain.idl
GPUTexture* getCurrentTexture();
// WebGPUSwapBufferProvider::Client implementation
void OnTextureTransferred() override;
private:
DISALLOW_COPY_AND_ASSIGN(GPUSwapChain);
scoped_refptr<WebGPUSwapBufferProvider> swap_buffers_;
Member<GPUDevice> device_;
Member<GPUCanvasContext> context_;
DawnTextureUsage usage_;
Member<GPUTexture> texture_;
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_MODULES_WEBGPU_GPU_SWAP_CHAIN_H_
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