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// Copyright 2019 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "third_party/blink/renderer/modules/webgpu/gpu_shader_module.h"
#include "third_party/blink/renderer/modules/webgpu/gpu_device.h"
#include "third_party/blink/renderer/modules/webgpu/gpu_shader_module_descriptor.h"
namespace blink {
namespace {
WGPUShaderModuleDescriptor AsDawnType(
const GPUShaderModuleDescriptor* webgpu_desc) {
WGPUShaderModuleDescriptor dawn_desc = {};
dawn_desc.nextInChain = nullptr;
dawn_desc.code = webgpu_desc->code().View()->Data();
dawn_desc.codeSize = webgpu_desc->code().View()->deprecatedLengthAsUnsigned();
if (webgpu_desc->hasLabel()) {
dawn_desc.label = webgpu_desc->label().Utf8().data();
}
return dawn_desc;
}
} // anonymous namespace
// static
GPUShaderModule* GPUShaderModule::Create(
GPUDevice* device,
const GPUShaderModuleDescriptor* webgpu_desc) {
DCHECK(device);
DCHECK(webgpu_desc);
WGPUShaderModuleDescriptor dawn_desc = AsDawnType(webgpu_desc);
return MakeGarbageCollected<GPUShaderModule>(
device, device->GetProcs().deviceCreateShaderModule(device->GetHandle(),
&dawn_desc));
}
GPUShaderModule::GPUShaderModule(GPUDevice* device,
WGPUShaderModule shader_module)
: DawnObject<WGPUShaderModule>(device, shader_module) {}
GPUShaderModule::~GPUShaderModule() {
if (IsDawnControlClientDestroyed()) {
return;
}
GetProcs().shaderModuleRelease(GetHandle());
}
} // namespace blink
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