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// Copyright 2019 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

// https://gpuweb.github.io/gpuweb/

dictionary GPUBindGroupLayoutBinding {
    required unsigned long binding;
    required GPUShaderStageFlags visibility;
    required GPUBindingType type;
    GPUTextureViewDimension textureDimension = "2d";
    GPUTextureComponentType textureComponentType = "float";
    boolean multisampled = false;
    boolean hasDynamicOffset = false;
};

enum GPUBindingType {
    "uniform-buffer",
    "storage-buffer",
    "readonly-storage-buffer",
    "sampler",
    "sampled-texture",
    "storage-texture",
};

enum GPUTextureComponentType {
    "float",
    "sint",
    "uint"
};