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/*
 * Copyright (C) 2009 Apple Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#include "third_party/blink/renderer/modules/webgl/webgl_renderbuffer.h"

#include "gpu/command_buffer/client/gles2_interface.h"
#include "third_party/blink/renderer/modules/webgl/webgl_rendering_context_base.h"

namespace blink {

WebGLRenderbuffer::WebGLRenderbuffer(WebGLRenderingContextBase* ctx)
    : WebGLSharedPlatform3DObject(ctx),
      internal_format_(GL_RGBA4),
      width_(0),
      height_(0),
      is_multisampled_(false),
      has_ever_been_bound_(false) {
  GLuint rbo;
  ctx->ContextGL()->GenRenderbuffers(1, &rbo);
  SetObject(rbo);
}

WebGLRenderbuffer::~WebGLRenderbuffer() = default;

void WebGLRenderbuffer::DeleteObjectImpl(gpu::gles2::GLES2Interface* gl) {
  gl->DeleteRenderbuffers(1, &object_);
  object_ = 0;
}

int WebGLRenderbuffer::UpdateMultisampleState(bool multisampled) {
  int result = 0;
  if (!is_multisampled_ && multisampled)
    result = 1;
  if (is_multisampled_ && !multisampled)
    result = -1;
  is_multisampled_ = multisampled;
  return result;
}

void WebGLRenderbuffer::Trace(Visitor* visitor) const {
  WebGLSharedPlatform3DObject::Trace(visitor);
}

}  // namespace blink