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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_WEBGL_WEBGL_FENCE_SYNC_H_
#define THIRD_PARTY_BLINK_RENDERER_MODULES_WEBGL_WEBGL_FENCE_SYNC_H_
#include "third_party/blink/renderer/modules/webgl/webgl_sync.h"
namespace blink {
class WebGL2RenderingContextBase;
class WebGLFenceSync : public WebGLSync {
public:
static WebGLSync* Create(WebGL2RenderingContextBase*,
GLenum condition,
GLbitfield flags);
protected:
WebGLFenceSync(WebGL2RenderingContextBase*,
GLenum condition,
GLbitfield flags);
private:
GLuint insertQuery(WebGL2RenderingContextBase*);
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_MODULES_WEBGL_WEBGL_FENCE_SYNC_H_
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