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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "third_party/blink/renderer/modules/service_worker/wait_until_observer.h"

#include "third_party/blink/public/mojom/service_worker/service_worker_event_status.mojom-blink.h"
#include "third_party/blink/public/platform/platform.h"
#include "third_party/blink/renderer/bindings/core/v8/script_function.h"
#include "third_party/blink/renderer/bindings/core/v8/script_promise.h"
#include "third_party/blink/renderer/bindings/core/v8/script_value.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_binding_for_core.h"
#include "third_party/blink/renderer/core/execution_context/agent.h"
#include "third_party/blink/renderer/core/execution_context/execution_context.h"
#include "third_party/blink/renderer/modules/service_worker/service_worker_global_scope.h"
#include "third_party/blink/renderer/platform/bindings/microtask.h"
#include "third_party/blink/renderer/platform/scheduler/public/event_loop.h"
#include "third_party/blink/renderer/platform/scheduler/public/thread.h"
#include "third_party/blink/renderer/platform/web_test_support.h"
#include "third_party/blink/renderer/platform/wtf/assertions.h"
#include "v8/include/v8.h"

namespace blink {

namespace {

// Timeout before a service worker that was given window interaction
// permission loses them. The unit is seconds.
const unsigned kWindowInteractionTimeout = 10;
const unsigned kWindowInteractionTimeoutForTest = 1;

base::TimeDelta WindowInteractionTimeout() {
  return base::TimeDelta::FromSeconds(WebTestSupport::IsRunningWebTest()
                                          ? kWindowInteractionTimeoutForTest
                                          : kWindowInteractionTimeout);
}

}  // anonymous namespace

class WaitUntilObserver::ThenFunction final : public ScriptFunction {
 public:
  enum ResolveType {
    kFulfilled,
    kRejected,
  };

  static v8::Local<v8::Function> CreateFunction(
      ScriptState* script_state,
      WaitUntilObserver* observer,
      ResolveType type,
      PromiseSettledCallback callback) {
    ThenFunction* self = MakeGarbageCollected<ThenFunction>(
        script_state, observer, type, std::move(callback));
    return self->BindToV8Function();
  }

  ThenFunction(ScriptState* script_state,
               WaitUntilObserver* observer,
               ResolveType type,
               PromiseSettledCallback callback)
      : ScriptFunction(script_state),
        observer_(observer),
        resolve_type_(type),
        callback_(std::move(callback)) {}

  void Trace(Visitor* visitor) const override {
    visitor->Trace(observer_);
    ScriptFunction::Trace(visitor);
  }

 private:
  ScriptValue Call(ScriptValue value) override {
    DCHECK(observer_);
    DCHECK(resolve_type_ == kFulfilled || resolve_type_ == kRejected);
    if (callback_)
      callback_.Run(value);
    // According from step 4 of ExtendableEvent::waitUntil() in spec:
    // https://w3c.github.io/ServiceWorker/#dom-extendableevent-waituntil
    // "Upon fulfillment or rejection of f, queue a microtask to run these
    // substeps: Decrement the pending promises count by one."

    scoped_refptr<scheduler::EventLoop> event_loop =
        ExecutionContext::From(GetScriptState())->GetAgent()->event_loop();

    // At this time point the microtask A running resolve/reject function of
    // this promise has already been queued, in order to allow microtask A to
    // call waitUntil, we enqueue another microtask B to delay the promise
    // settled notification to |observer_|, thus A will run before B so A can
    // call waitUntil well, but any other microtask C possibly enqueued by A
    // will run after B so C maybe can't call waitUntil if there has no any
    // extend lifetime promise at that time.
    if (resolve_type_ == kRejected) {
      event_loop->EnqueueMicrotask(
          WTF::Bind(&WaitUntilObserver::OnPromiseRejected,
                    WrapPersistent(observer_.Get())));
      observer_ = nullptr;
      return ScriptPromise::Reject(GetScriptState(), value).AsScriptValue();
    }

    event_loop->EnqueueMicrotask(
        WTF::Bind(&WaitUntilObserver::OnPromiseFulfilled,
                  WrapPersistent(observer_.Get())));
    observer_ = nullptr;
    return value;
  }

  Member<WaitUntilObserver> observer_;
  ResolveType resolve_type_;
  PromiseSettledCallback callback_;
};

void WaitUntilObserver::WillDispatchEvent() {
  DCHECK(GetExecutionContext());

  // When handling a notificationclick, paymentrequest, or backgroundfetchclick
  // event, we want to allow one window to be focused or opened. These calls are
  // allowed between the call to willDispatchEvent() and the last call to
  // DecrementPendingPromiseCount(). If waitUntil() isn't called, that means
  // between willDispatchEvent() and didDispatchEvent().
  if (type_ == kNotificationClick || type_ == kPaymentRequest ||
      type_ == kBackgroundFetchClick) {
    GetExecutionContext()->AllowWindowInteraction();
  }

  DCHECK_EQ(EventDispatchState::kInitial, event_dispatch_state_);
  event_dispatch_state_ = EventDispatchState::kDispatching;
}

void WaitUntilObserver::DidDispatchEvent(bool event_dispatch_failed) {
  event_dispatch_state_ = event_dispatch_failed
                              ? EventDispatchState::kFailed
                              : EventDispatchState::kDispatched;
  MaybeCompleteEvent();
}

// https://w3c.github.io/ServiceWorker/#dom-extendableevent-waituntil
bool WaitUntilObserver::WaitUntil(ScriptState* script_state,
                                  ScriptPromise script_promise,
                                  ExceptionState& exception_state,
                                  PromiseSettledCallback on_promise_fulfilled,
                                  PromiseSettledCallback on_promise_rejected) {
  DCHECK_NE(event_dispatch_state_, EventDispatchState::kInitial);

  // 1. `If the isTrusted attribute is false, throw an "InvalidStateError"
  // DOMException.`
  // This might not yet be implemented.

  // 2. `If not active, throw an "InvalidStateError" DOMException.`
  if (!IsEventActive()) {
    exception_state.ThrowDOMException(
        DOMExceptionCode::kInvalidStateError,
        "The event handler is already finished and no extend lifetime "
        "promises are outstanding.");
    return false;
  }

  // When handling a notificationclick event, we want to allow one window to
  // be focused or opened. See comments in ::willDispatchEvent(). When
  // waitUntil() is being used, opening or closing a window must happen in a
  // timeframe specified by windowInteractionTimeout(), otherwise the calls
  // will fail.
  if (type_ == kNotificationClick) {
    consume_window_interaction_timer_.StartOneShot(WindowInteractionTimeout(),
                                                   FROM_HERE);
  }

  // 3. `Add f to the extend lifetime promises.`
  // 4. `Increment the pending promises count by one.`
  IncrementPendingPromiseCount();
  script_promise.Then(
      ThenFunction::CreateFunction(script_state, this, ThenFunction::kFulfilled,
                                   std::move(on_promise_fulfilled)),
      ThenFunction::CreateFunction(script_state, this, ThenFunction::kRejected,
                                   std::move(on_promise_rejected)));
  return true;
}

// https://w3c.github.io/ServiceWorker/#extendableevent-active
bool WaitUntilObserver::IsEventActive() const {
  // `An ExtendableEvent object is said to be active when its timed out flag is
  // unset and either its pending promises count is greater than zero or its
  // dispatch flag is set.`
  return pending_promises_ > 0 || IsDispatchingEvent();
}

bool WaitUntilObserver::IsDispatchingEvent() const {
  return event_dispatch_state_ == EventDispatchState::kDispatching;
}

WaitUntilObserver::WaitUntilObserver(ExecutionContext* context,
                                     EventType type,
                                     int event_id)
    : ExecutionContextClient(context),
      type_(type),
      event_id_(event_id),
      consume_window_interaction_timer_(
          Thread::Current()->GetTaskRunner(),
          this,
          &WaitUntilObserver::ConsumeWindowInteraction) {}

void WaitUntilObserver::OnPromiseFulfilled() {
  DecrementPendingPromiseCount();
}

void WaitUntilObserver::OnPromiseRejected() {
  has_rejected_promise_ = true;
  DecrementPendingPromiseCount();
}

void WaitUntilObserver::IncrementPendingPromiseCount() {
  ++pending_promises_;
}

void WaitUntilObserver::DecrementPendingPromiseCount() {
  DCHECK_GT(pending_promises_, 0);
  --pending_promises_;
  MaybeCompleteEvent();
}

void WaitUntilObserver::MaybeCompleteEvent() {
  if (!GetExecutionContext())
    return;

  switch (event_dispatch_state_) {
    case EventDispatchState::kInitial:
      NOTREACHED();
      return;
    case EventDispatchState::kDispatching:
      // Still dispatching, do not complete the event.
      return;
    case EventDispatchState::kDispatched:
      // Still waiting for a promise, do not complete the event.
      if (pending_promises_ != 0)
        return;
      // Dispatch finished and there are no pending promises, complete the
      // event.
      break;
    case EventDispatchState::kFailed:
      // Dispatch had some error, complete the event immediately.
      break;
  }

  ServiceWorkerGlobalScope* service_worker_global_scope =
      To<ServiceWorkerGlobalScope>(GetExecutionContext());
  mojom::ServiceWorkerEventStatus status =
      (event_dispatch_state_ == EventDispatchState::kFailed ||
       has_rejected_promise_)
          ? mojom::ServiceWorkerEventStatus::REJECTED
          : mojom::ServiceWorkerEventStatus::COMPLETED;
  switch (type_) {
    case kAbortPayment:
      service_worker_global_scope->DidHandleAbortPaymentEvent(event_id_,
                                                              status);
      break;
    case kActivate:
      service_worker_global_scope->DidHandleActivateEvent(event_id_, status);
      break;
    case kCanMakePayment:
      service_worker_global_scope->DidHandleCanMakePaymentEvent(event_id_,
                                                                status);
      break;
    case kCookieChange:
      service_worker_global_scope->DidHandleCookieChangeEvent(event_id_,
                                                              status);
      break;
    case kFetch:
      service_worker_global_scope->DidHandleFetchEvent(event_id_, status);
      break;
    case kInstall:
      To<ServiceWorkerGlobalScope>(*GetExecutionContext())
          .SetIsInstalling(false);
      service_worker_global_scope->DidHandleInstallEvent(event_id_, status);
      break;
    case kMessage:
      service_worker_global_scope->DidHandleExtendableMessageEvent(event_id_,
                                                                   status);
      break;
    case kMessageerror:
      service_worker_global_scope->DidHandleExtendableMessageEvent(event_id_,
                                                                   status);
      break;
    case kNotificationClick:
      service_worker_global_scope->DidHandleNotificationClickEvent(event_id_,
                                                                   status);
      consume_window_interaction_timer_.Stop();
      ConsumeWindowInteraction(nullptr);
      break;
    case kNotificationClose:
      service_worker_global_scope->DidHandleNotificationCloseEvent(event_id_,
                                                                   status);
      break;
    case kPush:
      service_worker_global_scope->DidHandlePushEvent(event_id_, status);
      break;
    case kPushSubscriptionChange:
      service_worker_global_scope->DidHandlePushSubscriptionChangeEvent(
          event_id_, status);
      break;
    case kSync:
      service_worker_global_scope->DidHandleSyncEvent(event_id_, status);
      break;
    case kPeriodicSync:
      service_worker_global_scope->DidHandlePeriodicSyncEvent(event_id_,
                                                              status);
      break;
    case kPaymentRequest:
      service_worker_global_scope->DidHandlePaymentRequestEvent(event_id_,
                                                                status);
      break;
    case kBackgroundFetchAbort:
      service_worker_global_scope->DidHandleBackgroundFetchAbortEvent(event_id_,
                                                                      status);
      break;
    case kBackgroundFetchClick:
      service_worker_global_scope->DidHandleBackgroundFetchClickEvent(event_id_,
                                                                      status);
      break;
    case kBackgroundFetchFail:
      service_worker_global_scope->DidHandleBackgroundFetchFailEvent(event_id_,
                                                                     status);
      break;
    case kBackgroundFetchSuccess:
      service_worker_global_scope->DidHandleBackgroundFetchSuccessEvent(
          event_id_, status);
      break;
    case kContentDelete:
      service_worker_global_scope->DidHandleContentDeleteEvent(event_id_,
                                                               status);
      break;
  }
}

void WaitUntilObserver::ConsumeWindowInteraction(TimerBase*) {
  if (ExecutionContext* context = GetExecutionContext())
    context->ConsumeWindowInteraction();
}

void WaitUntilObserver::Trace(Visitor* visitor) const {
  visitor->Trace(consume_window_interaction_timer_);
  ExecutionContextClient::Trace(visitor);
}

}  // namespace blink