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// Copyright 2019 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_SCHEDULER_DOM_TASK_QUEUE_H_
#define THIRD_PARTY_BLINK_RENDERER_MODULES_SCHEDULER_DOM_TASK_QUEUE_H_
#include <memory>
#include "base/memory/scoped_refptr.h"
#include "third_party/blink/renderer/core/dom/document.h"
#include "third_party/blink/renderer/core/execution_context/context_lifecycle_observer.h"
#include "third_party/blink/renderer/modules/modules_export.h"
#include "third_party/blink/renderer/platform/bindings/script_wrappable.h"
#include "third_party/blink/renderer/platform/heap/handle.h"
#include "third_party/blink/renderer/platform/scheduler/public/web_scheduling_priority.h"
#include "third_party/blink/renderer/platform/wtf/text/atomic_string.h"
#include "third_party/blink/renderer/platform/wtf/vector.h"
namespace base {
class SingleThreadTaskRunner;
} // namespace base
namespace blink {
class DOMScheduler;
class DOMTask;
class Document;
class ExecutionContext;
class ScriptValue;
class TaskQueuePostTaskOptions;
class V8Function;
class WebSchedulingTaskQueue;
namespace scheduler {
class WebSchedulingTaskQueue;
} // namespace scheduler
class MODULES_EXPORT DOMTaskQueue : public ScriptWrappable,
ContextLifecycleObserver {
DEFINE_WRAPPERTYPEINFO();
USING_GARBAGE_COLLECTED_MIXIN(DOMTaskQueue);
public:
DOMTaskQueue(Document*, WebSchedulingPriority, DOMScheduler*);
// Returns the priority of the DOMTaskQueue.
AtomicString priority() const;
// postTask creates and queues a DOMTask in this DOMTaskQueue and returns the
// DOMTask. If the underlying context is destroyed, e.g. for detached
// documents, this returns nullptr.
DOMTask* postTask(V8Function*,
TaskQueuePostTaskOptions*,
const HeapVector<ScriptValue>& args);
// Move the task from its current DOMTaskQueue to this one. For pending
// non-delayed tasks, the task is enqueued at the end of this DOMTaskQueue.
// For delayed tasks, the delay is adjusted before reposting it.
void take(DOMTask*);
const scoped_refptr<base::SingleThreadTaskRunner>& GetTaskRunner() {
return task_runner_;
}
DOMScheduler* GetScheduler() { return scheduler_.Get(); }
void ContextDestroyed(ExecutionContext*) override;
void Trace(Visitor*) override;
private:
void RunTaskCallback(DOMTask*);
void ScheduleTask(DOMTask*, base::TimeDelta delay);
const WebSchedulingPriority priority_;
// This is destroyed when the Context is destroyed, and we rely on this
// happening before the underlying FrameScheduler is destroyed.
std::unique_ptr<WebSchedulingTaskQueue> web_scheduling_task_queue_;
const scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
Member<DOMScheduler> scheduler_;
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_MODULES_SCHEDULER_DOM_TASK_QUEUE_H_
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