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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// https://w3c.github.io/gamepad/extensions.html#gamepadpose-interface
[
RuntimeEnabled=WebVRGamepadSupport
] interface GamepadPose {
[MeasureAs=GamepadPoseHasOrientation] readonly attribute boolean hasOrientation;
[MeasureAs=GamepadPoseHasPosition] readonly attribute boolean hasPosition;
[MeasureAs=GamepadPosePosition] readonly attribute Float32Array? position;
[MeasureAs=GamepadPoseLinearVelocity] readonly attribute Float32Array? linearVelocity;
[MeasureAs=GamepadPoseLinearAcceleration] readonly attribute Float32Array? linearAcceleration;
[MeasureAs=GamepadPoseOrientation] readonly attribute Float32Array? orientation;
[MeasureAs=GamepadPoseAngularVelocity] readonly attribute Float32Array? angularVelocity;
[MeasureAs=GamepadPoseAngularAcceleration] readonly attribute Float32Array? angularAcceleration;
};
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