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/*
 * Copyright (C) Research In Motion Limited 2011. All rights reserved.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 */

// https://drafts.fxtf.org/filter-effects/#InterfaceSVGFEDropShadowElement

[
    Exposed=Window
] interface SVGFEDropShadowElement : SVGElement {
    [MeasureAs=SVG1DOMFilter] readonly attribute SVGAnimatedString in1;
    [MeasureAs=SVG1DOMFilter] readonly attribute SVGAnimatedNumber dx;
    [MeasureAs=SVG1DOMFilter] readonly attribute SVGAnimatedNumber dy;
    [MeasureAs=SVG1DOMFilter] readonly attribute SVGAnimatedNumber stdDeviationX;
    [MeasureAs=SVG1DOMFilter] readonly attribute SVGAnimatedNumber stdDeviationY;

    [MeasureAs=SVG1DOMFilter] void setStdDeviation(float stdDeviationX, float stdDeviationY);
};

SVGFEDropShadowElement includes SVGFilterPrimitiveStandardAttributes;