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// Copyright 2020 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_NG_NG_TABLE_CELL_PAINT_INVALIDATOR_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_NG_NG_TABLE_CELL_PAINT_INVALIDATOR_H_
#include "third_party/blink/renderer/platform/graphics/paint_invalidation_reason.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
namespace blink {
class LayoutNGTableCell;
struct PaintInvalidatorContext;
class NGTableCellPaintInvalidator {
STACK_ALLOCATED();
public:
NGTableCellPaintInvalidator(const LayoutNGTableCell& cell,
const PaintInvalidatorContext& context)
: cell_(cell), context_(context) {}
void InvalidatePaint();
private:
const LayoutNGTableCell& cell_;
const PaintInvalidatorContext& context_;
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_NG_NG_TABLE_CELL_PAINT_INVALIDATOR_H_
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