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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_FRAME_PAINTER_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_FRAME_PAINTER_H_
#include "base/macros.h"
#include "third_party/blink/renderer/core/paint/paint_phase.h"
#include "third_party/blink/renderer/platform/heap/handle.h"
namespace blink {
class CullRect;
class GraphicsContext;
class IntRect;
class LocalFrameView;
class Scrollbar;
class FramePainter {
STACK_ALLOCATED();
public:
explicit FramePainter(const LocalFrameView& frame_view)
: frame_view_(&frame_view) {}
void Paint(GraphicsContext&, const GlobalPaintFlags, const CullRect&);
void PaintScrollbars(GraphicsContext&, const IntRect&);
void PaintContents(GraphicsContext&, const GlobalPaintFlags, const IntRect&);
void PaintScrollCorner(GraphicsContext&, const IntRect& corner_rect);
private:
void PaintScrollbar(GraphicsContext&, Scrollbar&, const IntRect&);
const LocalFrameView& GetFrameView();
Member<const LocalFrameView> frame_view_;
static bool in_paint_contents_;
DISALLOW_COPY_AND_ASSIGN(FramePainter);
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_FRAME_PAINTER_H_
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