summaryrefslogtreecommitdiff
path: root/chromium/third_party/blink/renderer/core/loader/interactive_detector.h
blob: f5abcecf3e825da028dde8a50e4a5e82180a106f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LOADER_INTERACTIVE_DETECTOR_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_LOADER_INTERACTIVE_DETECTOR_H_

#include "base/macros.h"
#include "base/time/time.h"
#include "third_party/abseil-cpp/absl/types/optional.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/execution_context/execution_context_lifecycle_observer.h"
#include "third_party/blink/renderer/core/loader/long_task_detector.h"
#include "third_party/blink/renderer/core/page/page_hidden_state.h"
#include "third_party/blink/renderer/platform/heap/handle.h"
#include "third_party/blink/renderer/platform/heap/persistent.h"
#include "third_party/blink/renderer/platform/instrumentation/tracing/traced_value.h"
#include "third_party/blink/renderer/platform/supplementable.h"
#include "third_party/blink/renderer/platform/timer.h"
#include "third_party/blink/renderer/platform/wtf/pod_interval.h"
#include "third_party/blink/renderer/platform/wtf/vector.h"

namespace base {
class TickClock;
}  // namespace base

namespace ukm {
class UkmRecorder;
}  // namespace ukm

namespace blink {

class Document;
class Event;

// This enum is for EventType UKM and existing values should not be removed or
// modified.
enum class InputEventType {
  kMousedown = 0,
  kClick = 1,
  kKeydown = 2,
  kPointerup = 3
};

// Detects when a page reaches First Idle and Time to Interactive. See
// https://goo.gl/SYt55W for detailed description and motivation of First Idle
// and Time to Interactive.
// TODO(crbug.com/631203): This class currently only detects Time to
// Interactive. Implement First Idle.
class CORE_EXPORT InteractiveDetector
    : public GarbageCollected<InteractiveDetector>,
      public Supplement<Document>,
      public ExecutionContextLifecycleObserver,
      public LongTaskObserver {
 public:
  static const char kSupplementName[];

  // This class can be easily switched out to allow better testing of
  // InteractiveDetector.
  class CORE_EXPORT NetworkActivityChecker {
   public:
    explicit NetworkActivityChecker(Document* document) : document_(document) {}

    virtual int GetActiveConnections();
    virtual ~NetworkActivityChecker() = default;

   private:
    WeakPersistent<Document> document_;

    DISALLOW_COPY_AND_ASSIGN(NetworkActivityChecker);
  };

  static InteractiveDetector* From(Document&);
  // Exposed for tests. See crbug.com/810381. We must use a consistent address
  // for the supplement name.
  static const char* SupplementName();

  explicit InteractiveDetector(Document&, NetworkActivityChecker*);
  ~InteractiveDetector() override = default;

  // Calls to base::TimeTicks::Now().since_origin().InSecondsF() is expensive,
  // so we try not to call it unless we really have to. If we already have the
  // event time available, we pass it in as an argument.
  void OnResourceLoadBegin(absl::optional<base::TimeTicks> load_begin_time);
  void OnResourceLoadEnd(absl::optional<base::TimeTicks> load_finish_time);

  void SetNavigationStartTime(base::TimeTicks navigation_start_time);
  void OnFirstContentfulPaint(base::TimeTicks first_contentful_paint);
  void OnDomContentLoadedEnd(base::TimeTicks dcl_time);
  void OnInvalidatingInputEvent(base::TimeTicks invalidation_time);
  void OnPageHiddenChanged(bool is_hidden);

  // The duration between the hardware timestamp and being queued on the main
  // thread for the first click, tap, key press, cancelable touchstart, or
  // pointer down followed by a pointer up.
  absl::optional<base::TimeDelta> GetFirstInputDelay() const;

  WTF::Vector<absl::optional<base::TimeDelta>>
  GetFirstInputDelaysAfterBackForwardCacheRestore() const;

  // The timestamp of the event whose delay is reported by GetFirstInputDelay().
  absl::optional<base::TimeTicks> GetFirstInputTimestamp() const;

  // Queueing Time of the meaningful input event with longest delay. Meaningful
  // input events are click, tap, key press, cancellable touchstart, or pointer
  // down followed by a pointer up.
  absl::optional<base::TimeDelta> GetLongestInputDelay() const;

  // The timestamp of the event whose delay is reported by
  // GetLongestInputDelay().
  absl::optional<base::TimeTicks> GetLongestInputTimestamp() const;

  // The duration of event handlers processing the first input event.
  absl::optional<base::TimeDelta> GetFirstInputProcessingTime() const;

  // The duration between the user's first scroll and display update.
  absl::optional<base::TimeTicks> GetFirstScrollTimestamp() const;

  // The hardware timestamp of the first scroll after a navigation.
  absl::optional<base::TimeDelta> GetFirstScrollDelay() const;

  // Process an input event, updating first_input_delay and
  // first_input_timestamp if needed.
  void HandleForInputDelay(const Event&,
                           base::TimeTicks event_platform_timestamp,
                           base::TimeTicks processing_start);

  // ExecutionContextLifecycleObserver
  void ContextDestroyed() override;

  void Trace(Visitor*) const override;

  void SetTaskRunnerForTesting(
      scoped_refptr<base::SingleThreadTaskRunner> task_runner_for_testing);
  // The caller owns the |clock| which must outlive the InteractiveDetector.
  void SetTickClockForTesting(const base::TickClock* clock);

  ukm::UkmRecorder* GetUkmRecorder() const;

  void SetUkmRecorderForTesting(ukm::UkmRecorder* test_ukm_recorder);

  void RecordInputEventTimingUKM(base::TimeDelta input_delay,
                                 base::TimeDelta processing_time,
                                 base::TimeDelta time_to_next_paint,
                                 WTF::AtomicString event_type);

  void DidObserveFirstScrollDelay(base::TimeDelta first_scroll_delay,
                                  base::TimeTicks first_scroll_timestamp);

  void OnRestoredFromBackForwardCache();

 private:
  friend class InteractiveDetectorTest;

  const base::TickClock* clock_;

  base::TimeTicks interactive_time_;
  base::TimeTicks interactive_detection_time_;

  // Page event times that Interactive Detector depends on.
  // Null base::TimeTicks values indicate the event has not been detected yet.
  struct {
    base::TimeTicks first_contentful_paint;
    base::TimeTicks dom_content_loaded_end;
    base::TimeTicks nav_start;
    // The timestamp of the first input that would invalidate a Time to
    // Interactive computation. This is used when reporting Time To Interactive
    // on a trace event.
    base::TimeTicks first_invalidating_input;
    absl::optional<base::TimeDelta> first_input_delay;
    absl::optional<base::TimeDelta> longest_input_delay;
    absl::optional<base::TimeTicks> first_input_timestamp;
    absl::optional<base::TimeTicks> longest_input_timestamp;
    absl::optional<base::TimeDelta> first_input_processing_time;
    absl::optional<base::TimeTicks> first_scroll_timestamp;
    absl::optional<base::TimeDelta> frist_scroll_delay;

    WTF::Vector<absl::optional<base::TimeDelta>>
        first_input_delays_after_back_forward_cache_restore;
  } page_event_times_;

  struct VisibilityChangeEvent {
    base::TimeTicks timestamp;
    bool was_hidden;
  };

  // Stores sufficiently long quiet windows on the network.
  Vector<WTF::PODInterval<base::TimeTicks>> network_quiet_windows_;

  // Stores long tasks in order to compute Total Blocking Time (TBT) once Time
  // To Interactive (TTI) is known.
  Vector<WTF::PODInterval<base::TimeTicks>> long_tasks_;

  // Start time of currently active network quiet windows.
  // Null base::TimeTicks values indicate network is not quiet at the moment.
  base::TimeTicks active_network_quiet_window_start_;

  // Adds currently active quiet network quiet window to the
  // vector. Should be called before calling FindInteractiveCandidate.
  void AddCurrentlyActiveNetworkQuietInterval(base::TimeTicks current_time);
  // Undoes AddCurrentlyActiveNetworkQuietInterval.
  void RemoveCurrentlyActiveNetworkQuietInterval();

  std::unique_ptr<NetworkActivityChecker> network_activity_checker_;
  int ActiveConnections();
  void BeginNetworkQuietPeriod(base::TimeTicks current_time);
  void EndNetworkQuietPeriod(base::TimeTicks current_time);
  // Updates current network quietness tracking information. Opens and closes
  // network quiet windows as necessary.
  void UpdateNetworkQuietState(double request_count,
                               absl::optional<base::TimeTicks> current_time);

  HeapTaskRunnerTimer<InteractiveDetector> time_to_interactive_timer_;
  base::TimeTicks time_to_interactive_timer_fire_time_;
  void StartOrPostponeCITimer(base::TimeTicks timer_fire_time);
  void TimeToInteractiveTimerFired(TimerBase*);
  void CheckTimeToInteractiveReached();
  void OnTimeToInteractiveDetected();
  base::TimeDelta ComputeTotalBlockingTime();

  Vector<VisibilityChangeEvent> visibility_change_events_;
  bool initially_hidden_;
  // Returns true if page was ever backgrounded in the range
  // [event_time, base::TimeTicks::Now()].
  bool PageWasBackgroundedSinceEvent(base::TimeTicks event_time);

  // Finds a window of length kTimeToInteractiveWindowSeconds after lower_bound
  // such that both main thread and network are quiet. Returns the end of last
  // long task before that quiet window, or lower_bound, whichever is bigger -
  // this is called the Interactive Candidate. Returns 0.0 if no such quiet
  // window is found.
  base::TimeTicks FindInteractiveCandidate(base::TimeTicks lower_bound,
                                           base::TimeTicks current_time);

  // LongTaskObserver implementation
  void OnLongTaskDetected(base::TimeTicks start_time,
                          base::TimeTicks end_time) override;

  // The duration between the hardware timestamp and when we received the event
  // for the previous pointer down. Only non-zero if we've received a pointer
  // down event, and haven't yet reported the first input delay.
  base::TimeDelta pending_pointerdown_delay_;
  // The timestamp of a pending pointerdown event. Valid in the same cases as
  // pending_pointerdown_delay_.
  base::TimeTicks pending_pointerdown_timestamp_;

  ukm::UkmRecorder* ukm_recorder_;

  DISALLOW_COPY_AND_ASSIGN(InteractiveDetector);
};

}  // namespace blink

#endif  // THIRD_PARTY_BLINK_RENDERER_CORE_LOADER_INTERACTIVE_DETECTOR_H_