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/*
 * Copyright (C) Research In Motion Limited 2010. All rights reserved.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 */

#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_SVG_SVG_TEXT_LAYOUT_ENGINE_BASELINE_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_SVG_SVG_TEXT_LAYOUT_ENGINE_BASELINE_H_

#include "third_party/blink/renderer/core/layout/api/line_layout_item.h"
#include "third_party/blink/renderer/core/style/svg_computed_style_defs.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
#include "third_party/blink/renderer/platform/wtf/text/unicode.h"

namespace blink {

class Font;
class ComputedStyle;

// Helper class used by SVGTextLayoutEngine to handle 'alignment-baseline' /
// 'dominant-baseline' and 'baseline-shift'.
class SVGTextLayoutEngineBaseline {
  STACK_ALLOCATED();

 public:
  SVGTextLayoutEngineBaseline(const Font&, float effective_zoom);
  SVGTextLayoutEngineBaseline(const SVGTextLayoutEngineBaseline&) = delete;
  SVGTextLayoutEngineBaseline& operator=(const SVGTextLayoutEngineBaseline&) =
      delete;

  float CalculateBaselineShift(const ComputedStyle&) const;
  float CalculateAlignmentBaselineShift(bool is_vertical_text,
                                        LineLayoutItem) const;

 private:
  EAlignmentBaseline DominantBaselineToAlignmentBaseline(bool is_vertical_text,
                                                         LineLayoutItem) const;

  const Font& font_;

  // Everything we read from the m_font's font descriptor during layout is
  // scaled by the effective zoom, as fonts always are in computed style. Since
  // layout inside SVG takes place in unzoomed coordinates we have to compensate
  // for zoom when reading values from the font descriptor.
  float effective_zoom_;
};

}  // namespace blink

#endif