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// Copyright 2019 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "third_party/blink/renderer/core/layout/ng/ng_ink_overflow.h"
#include "third_party/blink/renderer/core/layout/geometry/logical_rect.h"
#include "third_party/blink/renderer/core/layout/line/line_orientation_utils.h"
#include "third_party/blink/renderer/core/style/computed_style.h"
namespace blink {
// static
void NGInkOverflow::ComputeTextInkOverflow(
const NGTextFragmentPaintInfo& text_info,
const ComputedStyle& style,
const PhysicalSize& size,
std::unique_ptr<NGInkOverflow>* ink_overflow_out) {
// Glyph bounds is in logical coordinate, origin at the alphabetic baseline.
const Font& font = style.GetFont();
const FloatRect text_ink_bounds = font.TextInkBounds(text_info);
LayoutRect ink_overflow = EnclosingLayoutRect(text_ink_bounds);
// Make the origin at the logical top of this fragment.
if (const SimpleFontData* font_data = font.PrimaryFont()) {
ink_overflow.SetY(
ink_overflow.Y() +
font_data->GetFontMetrics().FixedAscent(kAlphabeticBaseline));
}
if (float stroke_width = style.TextStrokeWidth()) {
ink_overflow.Inflate(LayoutUnit::FromFloatCeil(stroke_width / 2.0f));
}
const WritingMode writing_mode = style.GetWritingMode();
if (style.GetTextEmphasisMark() != TextEmphasisMark::kNone) {
LayoutUnit emphasis_mark_height =
LayoutUnit(font.EmphasisMarkHeight(style.TextEmphasisMarkString()));
DCHECK_GT(emphasis_mark_height, LayoutUnit());
if (style.GetTextEmphasisLineLogicalSide() == LineLogicalSide::kOver) {
ink_overflow.ShiftYEdgeTo(
std::min(ink_overflow.Y(), -emphasis_mark_height));
} else {
LayoutUnit logical_height =
IsHorizontalWritingMode(writing_mode) ? size.height : size.width;
ink_overflow.ShiftMaxYEdgeTo(
std::max(ink_overflow.MaxY(), logical_height + emphasis_mark_height));
}
}
if (ShadowList* text_shadow = style.TextShadow()) {
LayoutRectOutsets text_shadow_logical_outsets =
LineOrientationLayoutRectOutsets(
LayoutRectOutsets(text_shadow->RectOutsetsIncludingOriginal()),
writing_mode);
text_shadow_logical_outsets.ClampNegativeToZero();
ink_overflow.Expand(text_shadow_logical_outsets);
}
PhysicalRect local_ink_overflow =
LogicalRect(ink_overflow).ConvertToPhysical(writing_mode, size);
// Uniting the frame rect ensures that non-ink spaces such side bearings, or
// even space characters, are included in the visual rect for decorations.
PhysicalRect local_rect(PhysicalOffset(), size);
if (local_rect.Contains(local_ink_overflow)) {
*ink_overflow_out = nullptr;
return;
}
local_ink_overflow.Unite(local_rect);
local_ink_overflow.ExpandEdgesToPixelBoundaries();
if (!*ink_overflow_out) {
*ink_overflow_out = std::make_unique<NGInkOverflow>(local_ink_overflow);
return;
}
(*ink_overflow_out)->self_ink_overflow = local_ink_overflow;
}
} // namespace blink
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