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// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "third_party/blink/renderer/core/layout/ng/layout_ng_table_cell.h"

#include "third_party/blink/renderer/core/layout/layout_analyzer.h"
#include "third_party/blink/renderer/core/layout/ng/ng_block_node.h"
#include "third_party/blink/renderer/core/layout/ng/ng_constraint_space.h"
#include "third_party/blink/renderer/core/layout/ng/ng_layout_result.h"
#include "third_party/blink/renderer/core/layout/ng/ng_length_utils.h"
#include "third_party/blink/renderer/core/layout/ng/ng_out_of_flow_positioned_descendant.h"
#include "third_party/blink/renderer/core/layout/ng/ng_physical_box_fragment.h"

namespace blink {

LayoutNGTableCell::LayoutNGTableCell(Element* element)
    : LayoutNGMixin<LayoutTableCell>(element) {}

void LayoutNGTableCell::UpdateBlockLayout(bool relayout_children) {
  LayoutAnalyzer::BlockScope analyzer(*this);

  SetOverrideLogicalWidth(LogicalWidth());

  NGConstraintSpace constraint_space =
      NGConstraintSpace::CreateFromLayoutObject(*this);

  scoped_refptr<const NGLayoutResult> result =
      NGBlockNode(this).Layout(constraint_space);

  for (NGOutOfFlowPositionedDescendant descendant :
       result->PhysicalFragment().OutOfFlowPositionedDescendants())
    descendant.node.UseLegacyOutOfFlowPositioning();
}

}  // namespace blink