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// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "third_party/blink/renderer/core/css/properties/longhands/mask_source_type.h"
#include "third_party/blink/renderer/core/css/properties/css_parsing_utils.h"
#include "third_party/blink/renderer/core/style/computed_style.h"
namespace blink {
namespace css_longhand {
const CSSValue* MaskSourceType::ParseSingleValue(
CSSParserTokenRange& range,
const CSSParserContext&,
const CSSParserLocalContext&) const {
return css_property_parser_helpers::ConsumeCommaSeparatedList(
css_parsing_utils::ConsumeMaskSourceType, range);
}
static CSSValue* ValueForFillSourceType(EMaskSourceType type) {
switch (type) {
case EMaskSourceType::kAlpha:
return CSSIdentifierValue::Create(CSSValueAlpha);
case EMaskSourceType::kLuminance:
return CSSIdentifierValue::Create(CSSValueLuminance);
}
NOTREACHED();
return nullptr;
}
const CSSValue* MaskSourceType::CSSValueFromComputedStyleInternal(
const ComputedStyle& style,
const SVGComputedStyle&,
const LayoutObject*,
Node*,
bool allow_visited_style) const {
CSSValueList* list = CSSValueList::CreateCommaSeparated();
for (const FillLayer* curr_layer = &style.MaskLayers(); curr_layer;
curr_layer = curr_layer->Next())
list->Append(*ValueForFillSourceType(curr_layer->MaskSourceType()));
return list;
}
} // namespace css_longhand
} // namespace blink
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