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// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "third_party/blink/renderer/core/css/properties/longhands/font_variant_ligatures.h"

#include "third_party/blink/renderer/core/css/parser/css_property_parser_helpers.h"
#include "third_party/blink/renderer/core/css/parser/font_variant_ligatures_parser.h"
#include "third_party/blink/renderer/core/css/properties/computed_style_utils.h"
#include "third_party/blink/renderer/core/style/computed_style.h"

namespace blink {
namespace css_longhand {

const CSSValue* FontVariantLigatures::ParseSingleValue(
    CSSParserTokenRange& range,
    const CSSParserContext& context,
    const CSSParserLocalContext&) const {
  if (range.Peek().Id() == CSSValueNormal || range.Peek().Id() == CSSValueNone)
    return css_property_parser_helpers::ConsumeIdent(range);

  FontVariantLigaturesParser ligatures_parser;
  do {
    if (ligatures_parser.ConsumeLigature(range) !=
        FontVariantLigaturesParser::ParseResult::kConsumedValue)
      return nullptr;
  } while (!range.AtEnd());

  return ligatures_parser.FinalizeValue();
}

const CSSValue* FontVariantLigatures::CSSValueFromComputedStyleInternal(
    const ComputedStyle& style,
    const SVGComputedStyle&,
    const LayoutObject*,
    Node* styled_node,
    bool allow_visited_style) const {
  return ComputedStyleUtils::ValueForFontVariantLigatures(style);
}

}  // namespace css_longhand
}  // namespace blink