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// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "third_party/blink/renderer/core/css/properties/longhands/font_variant_ligatures.h"
#include "third_party/blink/renderer/core/css/parser/css_property_parser_helpers.h"
#include "third_party/blink/renderer/core/css/parser/font_variant_ligatures_parser.h"
#include "third_party/blink/renderer/core/css/properties/computed_style_utils.h"
#include "third_party/blink/renderer/core/style/computed_style.h"
namespace blink {
namespace css_longhand {
const CSSValue* FontVariantLigatures::ParseSingleValue(
CSSParserTokenRange& range,
const CSSParserContext& context,
const CSSParserLocalContext&) const {
if (range.Peek().Id() == CSSValueNormal || range.Peek().Id() == CSSValueNone)
return css_property_parser_helpers::ConsumeIdent(range);
FontVariantLigaturesParser ligatures_parser;
do {
if (ligatures_parser.ConsumeLigature(range) !=
FontVariantLigaturesParser::ParseResult::kConsumedValue)
return nullptr;
} while (!range.AtEnd());
return ligatures_parser.FinalizeValue();
}
const CSSValue* FontVariantLigatures::CSSValueFromComputedStyleInternal(
const ComputedStyle& style,
const SVGComputedStyle&,
const LayoutObject*,
Node* styled_node,
bool allow_visited_style) const {
return ComputedStyleUtils::ValueForFontVariantLigatures(style);
}
} // namespace css_longhand
} // namespace blink
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