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// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "third_party/blink/renderer/core/css/properties/longhands/animation_name.h"
#include "third_party/blink/renderer/core/css/parser/css_parser_local_context.h"
#include "third_party/blink/renderer/core/css/parser/css_property_parser_helpers.h"
#include "third_party/blink/renderer/core/css/properties/css_parsing_utils.h"
#include "third_party/blink/renderer/core/style/computed_style.h"
namespace blink {
namespace css_longhand {
const CSSValue* AnimationName::ParseSingleValue(
CSSParserTokenRange& range,
const CSSParserContext& context,
const CSSParserLocalContext& local_context) const {
// Allow quoted name if this is an alias property.
return css_property_parser_helpers::ConsumeCommaSeparatedList(
css_parsing_utils::ConsumeAnimationName, range, context,
local_context.UseAliasParsing());
}
const CSSValue* AnimationName::CSSValueFromComputedStyleInternal(
const ComputedStyle& style,
const SVGComputedStyle&,
const LayoutObject*,
Node* styled_node,
bool allow_visited_style) const {
CSSValueList* list = CSSValueList::CreateCommaSeparated();
const CSSAnimationData* animation_data = style.Animations();
if (animation_data) {
for (wtf_size_t i = 0; i < animation_data->NameList().size(); ++i)
list->Append(*CSSCustomIdentValue::Create(animation_data->NameList()[i]));
} else {
list->Append(*InitialValue());
}
return list;
}
const CSSValue* AnimationName::InitialValue() const {
DEFINE_STATIC_LOCAL(Persistent<CSSValue>, value,
(CSSIdentifierValue::Create(CSSValueNone)));
return value;
}
} // namespace css_longhand
} // namespace blink
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