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// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "third_party/blink/renderer/core/css/properties/longhands/animation_fill_mode.h"
#include "third_party/blink/renderer/core/css/parser/css_property_parser_helpers.h"
#include "third_party/blink/renderer/core/css/properties/computed_style_utils.h"
#include "third_party/blink/renderer/core/css_value_keywords.h"
#include "third_party/blink/renderer/core/style/computed_style.h"
namespace blink {
namespace css_longhand {
const CSSValue* AnimationFillMode::ParseSingleValue(
CSSParserTokenRange& range,
const CSSParserContext&,
const CSSParserLocalContext&) const {
return css_property_parser_helpers::ConsumeCommaSeparatedList(
css_property_parser_helpers::ConsumeIdent<
CSSValueNone, CSSValueForwards, CSSValueBackwards, CSSValueBoth>,
range);
}
const CSSValue* AnimationFillMode::CSSValueFromComputedStyleInternal(
const ComputedStyle& style,
const SVGComputedStyle&,
const LayoutObject*,
Node* styled_node,
bool allow_visited_style) const {
CSSValueList* list = CSSValueList::CreateCommaSeparated();
const CSSAnimationData* animation_data = style.Animations();
if (animation_data) {
for (wtf_size_t i = 0; i < animation_data->FillModeList().size(); ++i) {
list->Append(*ComputedStyleUtils::ValueForAnimationFillMode(
animation_data->FillModeList()[i]));
}
} else {
list->Append(*InitialValue());
}
return list;
}
const CSSValue* AnimationFillMode::InitialValue() const {
DEFINE_STATIC_LOCAL(Persistent<CSSValue>, value,
(CSSIdentifierValue::Create(CSSValueNone)));
return value;
}
} // namespace css_longhand
} // namespace blink
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