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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifdef THIRD_PARTY_BLINK_RENDERER_BUILD_WIN_PRECOMPILE_H_
#error You shouldn't include the precompiled header file more than once.
#endif

#define THIRD_PARTY_BLINK_RENDERER_BUILD_WIN_PRECOMPILE_H_

// Precompiled header for Blink when built on Windows using
// GYP-generated project files.  Not used by other build
// configurations.
//
// Using precompiled headers speeds the build up significantly.  On a
// fast machine (HP Z600, 12 GB of RAM), an ~18% decrease in full
// build time was measured.

#define _USE_MATH_DEFINES  // Make math.h behave like other platforms.

#include <Windows.h>

#include <errno.h>
#include <fcntl.h>
#include <limits.h>
#include <math.h>
#include <stdarg.h>
#include <stddef.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>

#include <algorithm>
#include <ciso646>
#include <cmath>
#include <cstddef>
#include <limits>
#include <string>
#include <utility>