summaryrefslogtreecommitdiff
path: root/chromium/net/websockets/websocket_http2_handshake_stream.cc
blob: 60526b5ac874b4d06207bf70dd717b0158c1040f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "net/websockets/websocket_http2_handshake_stream.h"

#include <cstddef>
#include <utility>

#include "base/bind.h"
#include "base/check_op.h"
#include "base/no_destructor.h"
#include "base/notreached.h"
#include "base/strings/stringprintf.h"
#include "base/time/time.h"
#include "net/base/ip_endpoint.h"
#include "net/http/http_request_headers.h"
#include "net/http/http_request_info.h"
#include "net/http/http_response_headers.h"
#include "net/http/http_status_code.h"
#include "net/spdy/spdy_http_utils.h"
#include "net/spdy/spdy_session.h"
#include "net/traffic_annotation/network_traffic_annotation.h"
#include "net/websockets/websocket_basic_stream.h"
#include "net/websockets/websocket_deflate_parameters.h"
#include "net/websockets/websocket_deflate_predictor_impl.h"
#include "net/websockets/websocket_deflate_stream.h"
#include "net/websockets/websocket_deflater.h"
#include "net/websockets/websocket_handshake_constants.h"
#include "net/websockets/websocket_handshake_request_info.h"

namespace net {

namespace {

bool ValidateStatus(const HttpResponseHeaders* headers) {
  return headers->GetStatusLine() == "HTTP/1.1 200";
}

}  // namespace

WebSocketHttp2HandshakeStream::WebSocketHttp2HandshakeStream(
    base::WeakPtr<SpdySession> session,
    WebSocketStream::ConnectDelegate* connect_delegate,
    std::vector<std::string> requested_sub_protocols,
    std::vector<std::string> requested_extensions,
    WebSocketStreamRequestAPI* request,
    std::vector<std::string> dns_aliases)
    : result_(HandshakeResult::HTTP2_INCOMPLETE),
      session_(session),
      connect_delegate_(connect_delegate),
      http_response_info_(nullptr),
      requested_sub_protocols_(requested_sub_protocols),
      requested_extensions_(requested_extensions),
      stream_request_(request),
      request_info_(nullptr),
      stream_closed_(false),
      stream_error_(OK),
      response_headers_complete_(false),
      dns_aliases_(std::move(dns_aliases)) {
  DCHECK(connect_delegate);
  DCHECK(request);
}

WebSocketHttp2HandshakeStream::~WebSocketHttp2HandshakeStream() {
  spdy_stream_request_.reset();
  RecordHandshakeResult(result_);
}

int WebSocketHttp2HandshakeStream::InitializeStream(
    const HttpRequestInfo* request_info,
    bool can_send_early,
    RequestPriority priority,
    const NetLogWithSource& net_log,
    CompletionOnceCallback callback) {
  DCHECK(request_info->traffic_annotation.is_valid());
  request_info_ = request_info;
  priority_ = priority;
  net_log_ = net_log;
  return OK;
}

int WebSocketHttp2HandshakeStream::SendRequest(
    const HttpRequestHeaders& headers,
    HttpResponseInfo* response,
    CompletionOnceCallback callback) {
  DCHECK(!headers.HasHeader(websockets::kSecWebSocketKey));
  DCHECK(!headers.HasHeader(websockets::kSecWebSocketProtocol));
  DCHECK(!headers.HasHeader(websockets::kSecWebSocketExtensions));
  DCHECK(headers.HasHeader(HttpRequestHeaders::kOrigin));
  DCHECK(headers.HasHeader(websockets::kUpgrade));
  DCHECK(headers.HasHeader(HttpRequestHeaders::kConnection));
  DCHECK(headers.HasHeader(websockets::kSecWebSocketVersion));

  if (!session_) {
    const int rv = ERR_CONNECTION_CLOSED;
    OnFailure("Connection closed before sending request.", rv, absl::nullopt);
    return rv;
  }

  http_response_info_ = response;

  IPEndPoint address;
  int result = session_->GetPeerAddress(&address);
  if (result != OK) {
    OnFailure("Error getting IP address.", result, absl::nullopt);
    return result;
  }
  http_response_info_->remote_endpoint = address;

  auto request = std::make_unique<WebSocketHandshakeRequestInfo>(
      request_info_->url, base::Time::Now());
  request->headers.CopyFrom(headers);

  AddVectorHeaderIfNonEmpty(websockets::kSecWebSocketExtensions,
                            requested_extensions_, &request->headers);
  AddVectorHeaderIfNonEmpty(websockets::kSecWebSocketProtocol,
                            requested_sub_protocols_, &request->headers);

  CreateSpdyHeadersFromHttpRequestForWebSocket(
      request_info_->url, request->headers, &http2_request_headers_);

  connect_delegate_->OnStartOpeningHandshake(std::move(request));

  callback_ = std::move(callback);
  spdy_stream_request_ = std::make_unique<SpdyStreamRequest>();
  // The initial request for the WebSocket is a CONNECT, so there is no need to
  // call ConfirmHandshake().
  int rv = spdy_stream_request_->StartRequest(
      SPDY_BIDIRECTIONAL_STREAM, session_, request_info_->url, true, priority_,
      request_info_->socket_tag, net_log_,
      base::BindOnce(&WebSocketHttp2HandshakeStream::StartRequestCallback,
                     base::Unretained(this)),
      NetworkTrafficAnnotationTag(request_info_->traffic_annotation));
  if (rv == OK) {
    StartRequestCallback(rv);
    return ERR_IO_PENDING;
  }
  return rv;
}

int WebSocketHttp2HandshakeStream::ReadResponseHeaders(
    CompletionOnceCallback callback) {
  if (stream_closed_)
    return stream_error_;

  if (response_headers_complete_)
    return ValidateResponse();

  callback_ = std::move(callback);
  return ERR_IO_PENDING;
}

int WebSocketHttp2HandshakeStream::ReadResponseBody(
    IOBuffer* buf,
    int buf_len,
    CompletionOnceCallback callback) {
  // Callers should instead call Upgrade() to get a WebSocketStream
  // and call ReadFrames() on that.
  NOTREACHED();
  return OK;
}

void WebSocketHttp2HandshakeStream::Close(bool not_reusable) {
  spdy_stream_request_.reset();
  if (stream_) {
    stream_ = nullptr;
    stream_closed_ = true;
    stream_error_ = ERR_CONNECTION_CLOSED;
  }
  stream_adapter_.reset();
}

bool WebSocketHttp2HandshakeStream::IsResponseBodyComplete() const {
  return false;
}

bool WebSocketHttp2HandshakeStream::IsConnectionReused() const {
  return true;
}

void WebSocketHttp2HandshakeStream::SetConnectionReused() {}

bool WebSocketHttp2HandshakeStream::CanReuseConnection() const {
  return false;
}

int64_t WebSocketHttp2HandshakeStream::GetTotalReceivedBytes() const {
  return stream_ ? stream_->raw_received_bytes() : 0;
}

int64_t WebSocketHttp2HandshakeStream::GetTotalSentBytes() const {
  return stream_ ? stream_->raw_sent_bytes() : 0;
}

bool WebSocketHttp2HandshakeStream::GetAlternativeService(
    AlternativeService* alternative_service) const {
  return false;
}

bool WebSocketHttp2HandshakeStream::GetLoadTimingInfo(
    LoadTimingInfo* load_timing_info) const {
  return stream_ && stream_->GetLoadTimingInfo(load_timing_info);
}

void WebSocketHttp2HandshakeStream::GetSSLInfo(SSLInfo* ssl_info) {
  if (stream_)
    stream_->GetSSLInfo(ssl_info);
}

void WebSocketHttp2HandshakeStream::GetSSLCertRequestInfo(
    SSLCertRequestInfo* cert_request_info) {
  // A multiplexed stream cannot request client certificates. Client
  // authentication may only occur during the initial SSL handshake.
  NOTREACHED();
}

bool WebSocketHttp2HandshakeStream::GetRemoteEndpoint(IPEndPoint* endpoint) {
  return session_ && session_->GetRemoteEndpoint(endpoint);
}

void WebSocketHttp2HandshakeStream::PopulateNetErrorDetails(
    NetErrorDetails* /*details*/) {
  return;
}

void WebSocketHttp2HandshakeStream::Drain(HttpNetworkSession* session) {
  Close(true /* not_reusable */);
}

void WebSocketHttp2HandshakeStream::SetPriority(RequestPriority priority) {
  priority_ = priority;
  if (stream_)
    stream_->SetPriority(priority_);
}

HttpStream* WebSocketHttp2HandshakeStream::RenewStreamForAuth() {
  // Renewing the stream is not supported.
  return nullptr;
}

const std::vector<std::string>& WebSocketHttp2HandshakeStream::GetDnsAliases()
    const {
  return dns_aliases_;
}

base::StringPiece WebSocketHttp2HandshakeStream::GetAcceptChViaAlps() const {
  return {};
}

std::unique_ptr<WebSocketStream> WebSocketHttp2HandshakeStream::Upgrade() {
  DCHECK(extension_params_.get());

  stream_adapter_->DetachDelegate();
  std::unique_ptr<WebSocketStream> basic_stream =
      std::make_unique<WebSocketBasicStream>(
          std::move(stream_adapter_), nullptr, sub_protocol_, extensions_);

  if (!extension_params_->deflate_enabled)
    return basic_stream;

  return std::make_unique<WebSocketDeflateStream>(
      std::move(basic_stream), extension_params_->deflate_parameters,
      std::make_unique<WebSocketDeflatePredictorImpl>());
}

base::WeakPtr<WebSocketHandshakeStreamBase>
WebSocketHttp2HandshakeStream::GetWeakPtr() {
  return weak_ptr_factory_.GetWeakPtr();
}

void WebSocketHttp2HandshakeStream::OnHeadersSent() {
  std::move(callback_).Run(OK);
}

void WebSocketHttp2HandshakeStream::OnHeadersReceived(
    const spdy::Http2HeaderBlock& response_headers) {
  DCHECK(!response_headers_complete_);
  DCHECK(http_response_info_);

  response_headers_complete_ = true;

  const bool headers_valid =
      SpdyHeadersToHttpResponse(response_headers, http_response_info_);
  DCHECK(headers_valid);

  http_response_info_->response_time = stream_->response_time();
  // Do not store SSLInfo in the response here, HttpNetworkTransaction will take
  // care of that part.
  http_response_info_->was_alpn_negotiated = true;
  http_response_info_->request_time = stream_->GetRequestTime();
  http_response_info_->connection_info =
      HttpResponseInfo::CONNECTION_INFO_HTTP2;
  http_response_info_->alpn_negotiated_protocol =
      HttpResponseInfo::ConnectionInfoToString(
          http_response_info_->connection_info);
  http_response_info_->vary_data.Init(*request_info_,
                                      *http_response_info_->headers.get());

  if (callback_)
    std::move(callback_).Run(ValidateResponse());
}

void WebSocketHttp2HandshakeStream::OnClose(int status) {
  DCHECK(stream_adapter_);
  DCHECK_GT(ERR_IO_PENDING, status);

  stream_closed_ = true;
  stream_error_ = status;
  stream_ = nullptr;

  stream_adapter_.reset();

  // If response headers have already been received,
  // then ValidateResponse() sets |result_|.
  if (!response_headers_complete_)
    result_ = HandshakeResult::HTTP2_FAILED;

  OnFailure(std::string("Stream closed with error: ") + ErrorToString(status),
            status, absl::nullopt);

  if (callback_)
    std::move(callback_).Run(status);
}

void WebSocketHttp2HandshakeStream::StartRequestCallback(int rv) {
  DCHECK(callback_);
  if (rv != OK) {
    spdy_stream_request_.reset();
    std::move(callback_).Run(rv);
    return;
  }
  stream_ = spdy_stream_request_->ReleaseStream();
  spdy_stream_request_.reset();
  stream_adapter_ =
      std::make_unique<WebSocketSpdyStreamAdapter>(stream_, this, net_log_);
  rv = stream_->SendRequestHeaders(std::move(http2_request_headers_),
                                   MORE_DATA_TO_SEND);
  // SendRequestHeaders() always returns asynchronously,
  // and instead of taking a callback, it calls OnHeadersSent().
  DCHECK_EQ(ERR_IO_PENDING, rv);
}

int WebSocketHttp2HandshakeStream::ValidateResponse() {
  DCHECK(http_response_info_);
  const HttpResponseHeaders* headers = http_response_info_->headers.get();
  const int response_code = headers->response_code();
  switch (response_code) {
    case HTTP_OK:
      return ValidateUpgradeResponse(headers);

    // We need to pass these through for authentication to work.
    case HTTP_UNAUTHORIZED:
    case HTTP_PROXY_AUTHENTICATION_REQUIRED:
      return OK;

    // Other status codes are potentially risky (see the warnings in the
    // WHATWG WebSocket API spec) and so are dropped by default.
    default:
      OnFailure(
          base::StringPrintf(
              "Error during WebSocket handshake: Unexpected response code: %d",
              headers->response_code()),
          ERR_FAILED, headers->response_code());
      result_ = HandshakeResult::HTTP2_INVALID_STATUS;
      return ERR_INVALID_RESPONSE;
  }
}

int WebSocketHttp2HandshakeStream::ValidateUpgradeResponse(
    const HttpResponseHeaders* headers) {
  extension_params_ = std::make_unique<WebSocketExtensionParams>();
  std::string failure_message;
  if (!ValidateStatus(headers)) {
    result_ = HandshakeResult::HTTP2_INVALID_STATUS;
  } else if (!ValidateSubProtocol(headers, requested_sub_protocols_,
                                  &sub_protocol_, &failure_message)) {
    result_ = HandshakeResult::HTTP2_FAILED_SUBPROTO;
  } else if (!ValidateExtensions(headers, &extensions_, &failure_message,
                                 extension_params_.get())) {
    result_ = HandshakeResult::HTTP2_FAILED_EXTENSIONS;
  } else {
    result_ = HandshakeResult::HTTP2_CONNECTED;
    return OK;
  }

  const int rv = ERR_INVALID_RESPONSE;
  OnFailure("Error during WebSocket handshake: " + failure_message, rv,
            absl::nullopt);
  return rv;
}

void WebSocketHttp2HandshakeStream::OnFailure(
    const std::string& message,
    int net_error,
    absl::optional<int> response_code) {
  stream_request_->OnFailure(message, net_error, response_code);
}

}  // namespace net