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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "net/socket/tcp_socket.h"

#include <errno.h>
#include <netinet/tcp.h>
#include <sys/socket.h>

#include <algorithm>
#include <memory>

#include "base/atomicops.h"
#include "base/bind.h"
#include "base/files/file_path.h"
#include "base/files/file_util.h"
#include "base/lazy_instance.h"
#include "base/logging.h"
#include "base/metrics/histogram_macros.h"
#include "base/posix/eintr_wrapper.h"
#include "base/strings/string_number_conversions.h"
#include "base/strings/string_piece.h"
#include "base/time/time.h"
#include "base/trace_event/typed_macros.h"
#include "build/build_config.h"
#include "net/base/address_list.h"
#include "net/base/io_buffer.h"
#include "net/base/ip_endpoint.h"
#include "net/base/net_errors.h"
#include "net/base/network_activity_monitor.h"
#include "net/base/network_change_notifier.h"
#include "net/base/sockaddr_storage.h"
#include "net/base/sys_addrinfo.h"
#include "net/http/http_util.h"
#include "net/log/net_log.h"
#include "net/log/net_log_event_type.h"
#include "net/log/net_log_source.h"
#include "net/log/net_log_source_type.h"
#include "net/log/net_log_values.h"
#include "net/socket/socket_net_log_params.h"
#include "net/socket/socket_options.h"
#include "net/socket/socket_posix.h"
#include "net/socket/socket_tag.h"
#include "net/traffic_annotation/network_traffic_annotation.h"
#include "third_party/perfetto/include/perfetto/tracing/string_helpers.h"

#if BUILDFLAG(IS_ANDROID)
#include "net/android/network_library.h"
#include "net/android/radio_activity_tracker.h"
#endif  // BUILDFLAG(IS_ANDROID)

// If we don't have a definition for TCPI_OPT_SYN_DATA, create one.
#if !defined(TCPI_OPT_SYN_DATA)
#define TCPI_OPT_SYN_DATA 32
#endif

// Fuchsia defines TCP_INFO, but it's not implemented.
// TODO(crbug.com/758294): Enable TCP_INFO on Fuchsia once it's implemented
// there (see NET-160).
#if defined(TCP_INFO) && !BUILDFLAG(IS_FUCHSIA)
#define HAVE_TCP_INFO
#endif

namespace net {

namespace {

// SetTCPKeepAlive sets SO_KEEPALIVE.
bool SetTCPKeepAlive(int fd, bool enable, int delay) {
  // Enabling TCP keepalives is the same on all platforms.
  int on = enable ? 1 : 0;
  if (setsockopt(fd, SOL_SOCKET, SO_KEEPALIVE, &on, sizeof(on))) {
    PLOG(ERROR) << "Failed to set SO_KEEPALIVE on fd: " << fd;
    return false;
  }

  // If we disabled TCP keep alive, our work is done here.
  if (!enable)
    return true;

  // A delay of 0 doesn't work, and is the default, so ignore that and rely on
  // whatever the OS defaults are once we turned it on above.
  if (delay) {
#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) || BUILDFLAG(IS_ANDROID)
    // Setting the keepalive interval varies by platform.

    // Set seconds until first TCP keep alive.
    if (setsockopt(fd, SOL_TCP, TCP_KEEPIDLE, &delay, sizeof(delay))) {
      PLOG(ERROR) << "Failed to set TCP_KEEPIDLE on fd: " << fd;
      return false;
    }
    // Set seconds between TCP keep alives.
    if (setsockopt(fd, SOL_TCP, TCP_KEEPINTVL, &delay, sizeof(delay))) {
      PLOG(ERROR) << "Failed to set TCP_KEEPINTVL on fd: " << fd;
      return false;
    }
#elif BUILDFLAG(IS_APPLE)
    if (setsockopt(fd, IPPROTO_TCP, TCP_KEEPALIVE, &delay, sizeof(delay))) {
      PLOG(ERROR) << "Failed to set TCP_KEEPALIVE on fd: " << fd;
      return false;
    }
#endif
  }

  return true;
}

#if defined(HAVE_TCP_INFO)
// Returns a zero value if the transport RTT is unavailable.
base::TimeDelta GetTransportRtt(SocketDescriptor fd) {
  // It is possible for the value returned by getsockopt(TCP_INFO) to be
  // legitimately zero due to the way the RTT is calculated where fractions are
  // rounded down. This is specially true for virtualized environments with
  // paravirtualized clocks.
  //
  // If getsockopt(TCP_INFO) succeeds and the tcpi_rtt is zero, this code
  // assumes that the RTT got rounded down to zero and rounds it back up to this
  // value so that callers can assume that no packets defy the laws of physics.
  constexpr uint32_t kMinValidRttMicros = 1;

  tcp_info info;
  // Reset |tcpi_rtt| to verify if getsockopt() actually updates |tcpi_rtt|.
  info.tcpi_rtt = 0;

  socklen_t info_len = sizeof(tcp_info);
  if (getsockopt(fd, IPPROTO_TCP, TCP_INFO, &info, &info_len) != 0)
    return base::TimeDelta();

  // Verify that |tcpi_rtt| in tcp_info struct was updated. Note that it's
  // possible that |info_len| is shorter than |sizeof(tcp_info)| which implies
  // that only a subset of values in |info| may have been updated by
  // getsockopt().
  if (info_len < static_cast<socklen_t>(offsetof(tcp_info, tcpi_rtt) +
                                        sizeof(info.tcpi_rtt))) {
    return base::TimeDelta();
  }

  return base::Microseconds(std::max(info.tcpi_rtt, kMinValidRttMicros));
}

#endif  // defined(TCP_INFO)

#if BUILDFLAG(IS_APPLE) && !BUILDFLAG(CRONET_BUILD)
// Returns true if `socket` is connected to 0.0.0.0, false otherwise.
// For detecting slow socket close due to a MacOS bug
// (https://crbug.com/1194888).
bool PeerIsZeroIPv4(const TCPSocketPosix& socket) {
  IPEndPoint peer;
  if (socket.GetPeerAddress(&peer) != OK)
    return false;
  return peer.address().IsIPv4() && peer.address().IsZero();
}
#endif  // BUILDFLAG(IS_APPLE) && !BUILDFLAG(CRONET_BUILD)

}  // namespace

//-----------------------------------------------------------------------------

TCPSocketPosix::TCPSocketPosix(
    std::unique_ptr<SocketPerformanceWatcher> socket_performance_watcher,
    NetLog* net_log,
    const NetLogSource& source)
    : socket_performance_watcher_(std::move(socket_performance_watcher)),
      net_log_(NetLogWithSource::Make(net_log, NetLogSourceType::SOCKET)) {
  net_log_.BeginEventReferencingSource(NetLogEventType::SOCKET_ALIVE, source);
}

TCPSocketPosix::~TCPSocketPosix() {
  net_log_.EndEvent(NetLogEventType::SOCKET_ALIVE);
  Close();
}

int TCPSocketPosix::Open(AddressFamily family) {
  DCHECK(!socket_);
  socket_ = std::make_unique<SocketPosix>();
  int rv = socket_->Open(ConvertAddressFamily(family));
  if (rv != OK)
    socket_.reset();
  if (rv == OK && tag_ != SocketTag())
    tag_.Apply(socket_->socket_fd());
  return rv;
}

int TCPSocketPosix::BindToNetwork(handles::NetworkHandle network) {
  DCHECK(IsValid());
  DCHECK(!IsConnected());
#if BUILDFLAG(IS_ANDROID)
  return net::android::BindToNetwork(socket_->socket_fd(), network);
#else
  NOTIMPLEMENTED();
  return ERR_NOT_IMPLEMENTED;
#endif  // BUILDFLAG(IS_ANDROID)
}

int TCPSocketPosix::AdoptConnectedSocket(SocketDescriptor socket,
                                         const IPEndPoint& peer_address) {
  DCHECK(!socket_);

  SockaddrStorage storage;
  if (!peer_address.ToSockAddr(storage.addr, &storage.addr_len) &&
      // For backward compatibility, allows the empty address.
      !(peer_address == IPEndPoint())) {
    return ERR_ADDRESS_INVALID;
  }

  socket_ = std::make_unique<SocketPosix>();
  int rv = socket_->AdoptConnectedSocket(socket, storage);
  if (rv != OK)
    socket_.reset();
  if (rv == OK && tag_ != SocketTag())
    tag_.Apply(socket_->socket_fd());
  return rv;
}

int TCPSocketPosix::AdoptUnconnectedSocket(SocketDescriptor socket) {
  DCHECK(!socket_);

  socket_ = std::make_unique<SocketPosix>();
  int rv = socket_->AdoptUnconnectedSocket(socket);
  if (rv != OK)
    socket_.reset();
  if (rv == OK && tag_ != SocketTag())
    tag_.Apply(socket_->socket_fd());
  return rv;
}

int TCPSocketPosix::Bind(const IPEndPoint& address) {
  DCHECK(socket_);

  SockaddrStorage storage;
  if (!address.ToSockAddr(storage.addr, &storage.addr_len))
    return ERR_ADDRESS_INVALID;

  return socket_->Bind(storage);
}

int TCPSocketPosix::Listen(int backlog) {
  DCHECK(socket_);
  return socket_->Listen(backlog);
}

int TCPSocketPosix::Accept(std::unique_ptr<TCPSocketPosix>* tcp_socket,
                           IPEndPoint* address,
                           CompletionOnceCallback callback) {
  DCHECK(tcp_socket);
  DCHECK(!callback.is_null());
  DCHECK(socket_);
  DCHECK(!accept_socket_);

  net_log_.BeginEvent(NetLogEventType::TCP_ACCEPT);

  int rv = socket_->Accept(
      &accept_socket_,
      base::BindOnce(&TCPSocketPosix::AcceptCompleted, base::Unretained(this),
                     tcp_socket, address, std::move(callback)));
  if (rv != ERR_IO_PENDING)
    rv = HandleAcceptCompleted(tcp_socket, address, rv);
  return rv;
}

int TCPSocketPosix::Connect(const IPEndPoint& address,
                            CompletionOnceCallback callback) {
  DCHECK(socket_);

  if (!logging_multiple_connect_attempts_)
    LogConnectBegin(AddressList(address));

  net_log_.BeginEvent(NetLogEventType::TCP_CONNECT_ATTEMPT,
                      [&] { return CreateNetLogIPEndPointParams(&address); });

  SockaddrStorage storage;
  if (!address.ToSockAddr(storage.addr, &storage.addr_len))
    return ERR_ADDRESS_INVALID;

  int rv = socket_->Connect(
      storage, base::BindOnce(&TCPSocketPosix::ConnectCompleted,
                              base::Unretained(this), std::move(callback)));
  if (rv != ERR_IO_PENDING)
    rv = HandleConnectCompleted(rv);
  return rv;
}

bool TCPSocketPosix::IsConnected() const {
  if (!socket_)
    return false;

  return socket_->IsConnected();
}

bool TCPSocketPosix::IsConnectedAndIdle() const {
  return socket_ && socket_->IsConnectedAndIdle();
}

int TCPSocketPosix::Read(IOBuffer* buf,
                         int buf_len,
                         CompletionOnceCallback callback) {
  DCHECK(socket_);
  DCHECK(!callback.is_null());

  int rv = socket_->Read(
      buf, buf_len,
      base::BindOnce(
          &TCPSocketPosix::ReadCompleted,
          // Grab a reference to |buf| so that ReadCompleted() can still
          // use it when Read() completes, as otherwise, this transfers
          // ownership of buf to socket.
          base::Unretained(this), base::WrapRefCounted(buf),
          std::move(callback)));
  if (rv != ERR_IO_PENDING)
    rv = HandleReadCompleted(buf, rv);
  return rv;
}

int TCPSocketPosix::ReadIfReady(IOBuffer* buf,
                                int buf_len,
                                CompletionOnceCallback callback) {
  DCHECK(socket_);
  DCHECK(!callback.is_null());

  int rv = socket_->ReadIfReady(
      buf, buf_len,
      base::BindOnce(&TCPSocketPosix::ReadIfReadyCompleted,
                     base::Unretained(this), std::move(callback)));
  if (rv != ERR_IO_PENDING)
    rv = HandleReadCompleted(buf, rv);
  return rv;
}

int TCPSocketPosix::CancelReadIfReady() {
  DCHECK(socket_);

  return socket_->CancelReadIfReady();
}

int TCPSocketPosix::Write(
    IOBuffer* buf,
    int buf_len,
    CompletionOnceCallback callback,
    const NetworkTrafficAnnotationTag& traffic_annotation) {
  DCHECK(socket_);
  DCHECK(!callback.is_null());

#if BUILDFLAG(IS_ANDROID)
  android::MaybeRecordTCPWriteForWakeupTrigger(traffic_annotation);
#endif  // BUILDFLAG(IS_ANDROID)

  CompletionOnceCallback write_callback = base::BindOnce(
      &TCPSocketPosix::WriteCompleted,
      // Grab a reference to |buf| so that WriteCompleted() can still
      // use it when Write() completes, as otherwise, this transfers
      // ownership of buf to socket.
      base::Unretained(this), base::WrapRefCounted(buf), std::move(callback));
  int rv;

  rv = socket_->Write(buf, buf_len, std::move(write_callback),
                      traffic_annotation);

  if (rv != ERR_IO_PENDING)
    rv = HandleWriteCompleted(buf, rv);
  return rv;
}

int TCPSocketPosix::GetLocalAddress(IPEndPoint* address) const {
  DCHECK(address);

  if (!socket_)
    return ERR_SOCKET_NOT_CONNECTED;

  SockaddrStorage storage;
  int rv = socket_->GetLocalAddress(&storage);
  if (rv != OK)
    return rv;

  if (!address->FromSockAddr(storage.addr, storage.addr_len))
    return ERR_ADDRESS_INVALID;

  return OK;
}

int TCPSocketPosix::GetPeerAddress(IPEndPoint* address) const {
  DCHECK(address);

  if (!IsConnected())
    return ERR_SOCKET_NOT_CONNECTED;

  SockaddrStorage storage;
  int rv = socket_->GetPeerAddress(&storage);
  if (rv != OK)
    return rv;

  if (!address->FromSockAddr(storage.addr, storage.addr_len))
    return ERR_ADDRESS_INVALID;

  return OK;
}

int TCPSocketPosix::SetDefaultOptionsForServer() {
  DCHECK(socket_);
  return AllowAddressReuse();
}

void TCPSocketPosix::SetDefaultOptionsForClient() {
  DCHECK(socket_);

  // This mirrors the behaviour on Windows. See the comment in
  // tcp_socket_win.cc after searching for "NODELAY".
  // If SetTCPNoDelay fails, we don't care.
  SetTCPNoDelay(socket_->socket_fd(), true);

  // TCP keep alive wakes up the radio, which is expensive on mobile. Do not
  // enable it there. It's useful to prevent TCP middleboxes from timing out
  // connection mappings. Packets for timed out connection mappings at
  // middleboxes will either lead to:
  // a) Middleboxes sending TCP RSTs. It's up to higher layers to check for this
  // and retry. The HTTP network transaction code does this.
  // b) Middleboxes just drop the unrecognized TCP packet. This leads to the TCP
  // stack retransmitting packets per TCP stack retransmission timeouts, which
  // are very high (on the order of seconds). Given the number of
  // retransmissions required before killing the connection, this can lead to
  // tens of seconds or even minutes of delay, depending on OS.
#if !BUILDFLAG(IS_ANDROID) && !BUILDFLAG(IS_IOS)
  const int kTCPKeepAliveSeconds = 45;

  SetTCPKeepAlive(socket_->socket_fd(), true, kTCPKeepAliveSeconds);
#endif
}

int TCPSocketPosix::AllowAddressReuse() {
  DCHECK(socket_);

  return SetReuseAddr(socket_->socket_fd(), true);
}

int TCPSocketPosix::SetReceiveBufferSize(int32_t size) {
  DCHECK(socket_);

  return SetSocketReceiveBufferSize(socket_->socket_fd(), size);
}

int TCPSocketPosix::SetSendBufferSize(int32_t size) {
  DCHECK(socket_);

  return SetSocketSendBufferSize(socket_->socket_fd(), size);
}

bool TCPSocketPosix::SetKeepAlive(bool enable, int delay) {
  if (!socket_)
    return false;

  return SetTCPKeepAlive(socket_->socket_fd(), enable, delay);
}

bool TCPSocketPosix::SetNoDelay(bool no_delay) {
  if (!socket_)
    return false;

  return SetTCPNoDelay(socket_->socket_fd(), no_delay) == OK;
}

void TCPSocketPosix::Close() {
#if BUILDFLAG(IS_APPLE) && !BUILDFLAG(CRONET_BUILD)
  // A MacOS bug can cause sockets to 0.0.0.0 to take 1 second to close. Log a
  // trace event for this case so that it can be correlated with jank in traces.
  // Use the "base" category since "net" isn't enabled by default. See
  // https://crbug.com/1194888.
  TRACE_EVENT("base", PeerIsZeroIPv4(*this)
                          ? perfetto::StaticString{"CloseSocketTCP.PeerIsZero"}
                          : perfetto::StaticString{"CloseSocketTCP"});
#endif  // BUILDFLAG(IS_APPLE) && !BUILDFLAG(CRONET_BUILD)
  socket_.reset();
  tag_ = SocketTag();
}

bool TCPSocketPosix::IsValid() const {
  return socket_ != nullptr && socket_->socket_fd() != kInvalidSocket;
}

void TCPSocketPosix::DetachFromThread() {
  socket_->DetachFromThread();
}

void TCPSocketPosix::StartLoggingMultipleConnectAttempts(
    const AddressList& addresses) {
  if (!logging_multiple_connect_attempts_) {
    logging_multiple_connect_attempts_ = true;
    LogConnectBegin(addresses);
  } else {
    NOTREACHED();
  }
}

void TCPSocketPosix::EndLoggingMultipleConnectAttempts(int net_error) {
  if (logging_multiple_connect_attempts_) {
    LogConnectEnd(net_error);
    logging_multiple_connect_attempts_ = false;
  } else {
    NOTREACHED();
  }
}

SocketDescriptor TCPSocketPosix::ReleaseSocketDescriptorForTesting() {
  SocketDescriptor socket_descriptor = socket_->ReleaseConnectedSocket();
  socket_.reset();
  return socket_descriptor;
}

SocketDescriptor TCPSocketPosix::SocketDescriptorForTesting() const {
  return socket_->socket_fd();
}

void TCPSocketPosix::ApplySocketTag(const SocketTag& tag) {
  if (IsValid() && tag != tag_) {
    tag.Apply(socket_->socket_fd());
  }
  tag_ = tag;
}

void TCPSocketPosix::AcceptCompleted(
    std::unique_ptr<TCPSocketPosix>* tcp_socket,
    IPEndPoint* address,
    CompletionOnceCallback callback,
    int rv) {
  DCHECK_NE(ERR_IO_PENDING, rv);
  std::move(callback).Run(HandleAcceptCompleted(tcp_socket, address, rv));
}

int TCPSocketPosix::HandleAcceptCompleted(
    std::unique_ptr<TCPSocketPosix>* tcp_socket,
    IPEndPoint* address,
    int rv) {
  if (rv == OK)
    rv = BuildTcpSocketPosix(tcp_socket, address);

  if (rv == OK) {
    net_log_.EndEvent(NetLogEventType::TCP_ACCEPT,
                      [&] { return CreateNetLogIPEndPointParams(address); });
  } else {
    net_log_.EndEventWithNetErrorCode(NetLogEventType::TCP_ACCEPT, rv);
  }

  return rv;
}

int TCPSocketPosix::BuildTcpSocketPosix(
    std::unique_ptr<TCPSocketPosix>* tcp_socket,
    IPEndPoint* address) {
  DCHECK(accept_socket_);

  SockaddrStorage storage;
  if (accept_socket_->GetPeerAddress(&storage) != OK ||
      !address->FromSockAddr(storage.addr, storage.addr_len)) {
    accept_socket_.reset();
    return ERR_ADDRESS_INVALID;
  }

  *tcp_socket = std::make_unique<TCPSocketPosix>(nullptr, net_log_.net_log(),
                                                 net_log_.source());
  (*tcp_socket)->socket_ = std::move(accept_socket_);
  return OK;
}

void TCPSocketPosix::ConnectCompleted(CompletionOnceCallback callback, int rv) {
  DCHECK_NE(ERR_IO_PENDING, rv);
  std::move(callback).Run(HandleConnectCompleted(rv));
}

int TCPSocketPosix::HandleConnectCompleted(int rv) {
  // Log the end of this attempt (and any OS error it threw).
  if (rv != OK) {
    net_log_.EndEventWithIntParams(NetLogEventType::TCP_CONNECT_ATTEMPT,
                                   "os_error", errno);
    tag_ = SocketTag();
  } else {
    net_log_.EndEvent(NetLogEventType::TCP_CONNECT_ATTEMPT);
    NotifySocketPerformanceWatcher();
  }

  // Give a more specific error when the user is offline.
  if (rv == ERR_ADDRESS_UNREACHABLE && NetworkChangeNotifier::IsOffline())
    rv = ERR_INTERNET_DISCONNECTED;

  if (!logging_multiple_connect_attempts_)
    LogConnectEnd(rv);

  return rv;
}

void TCPSocketPosix::LogConnectBegin(const AddressList& addresses) const {
  net_log_.BeginEvent(NetLogEventType::TCP_CONNECT,
                      [&] { return addresses.NetLogParams(); });
}

void TCPSocketPosix::LogConnectEnd(int net_error) const {
  if (net_error != OK) {
    net_log_.EndEventWithNetErrorCode(NetLogEventType::TCP_CONNECT, net_error);
    return;
  }

  net_log_.EndEvent(NetLogEventType::TCP_CONNECT, [&] {
    net::IPEndPoint local_address;
    int net_error = GetLocalAddress(&local_address);
    net::IPEndPoint remote_address;
    if (net_error == net::OK)
      net_error = GetPeerAddress(&remote_address);
    if (net_error != net::OK)
      return NetLogParamsWithInt("get_address_net_error", net_error);
    return CreateNetLogAddressPairParams(local_address, remote_address);
  });
}

void TCPSocketPosix::ReadCompleted(const scoped_refptr<IOBuffer>& buf,
                                   CompletionOnceCallback callback,
                                   int rv) {
  DCHECK_NE(ERR_IO_PENDING, rv);

  std::move(callback).Run(HandleReadCompleted(buf.get(), rv));
}

void TCPSocketPosix::ReadIfReadyCompleted(CompletionOnceCallback callback,
                                          int rv) {
  DCHECK_NE(ERR_IO_PENDING, rv);
  DCHECK_GE(OK, rv);

  HandleReadCompletedHelper(rv);
  std::move(callback).Run(rv);
}

int TCPSocketPosix::HandleReadCompleted(IOBuffer* buf, int rv) {
  HandleReadCompletedHelper(rv);

  if (rv < 0)
    return rv;

  // Notify the watcher only if at least 1 byte was read.
  if (rv > 0)
    NotifySocketPerformanceWatcher();

  net_log_.AddByteTransferEvent(NetLogEventType::SOCKET_BYTES_RECEIVED, rv,
                                buf->data());
  activity_monitor::IncrementBytesReceived(rv);

  return rv;
}

void TCPSocketPosix::HandleReadCompletedHelper(int rv) {
  if (rv < 0) {
    NetLogSocketError(net_log_, NetLogEventType::SOCKET_READ_ERROR, rv, errno);
  }
}

void TCPSocketPosix::WriteCompleted(const scoped_refptr<IOBuffer>& buf,
                                    CompletionOnceCallback callback,
                                    int rv) {
  DCHECK_NE(ERR_IO_PENDING, rv);
  std::move(callback).Run(HandleWriteCompleted(buf.get(), rv));
}

int TCPSocketPosix::HandleWriteCompleted(IOBuffer* buf, int rv) {
  if (rv < 0) {
    NetLogSocketError(net_log_, NetLogEventType::SOCKET_WRITE_ERROR, rv, errno);
    return rv;
  }

  // Notify the watcher only if at least 1 byte was written.
  if (rv > 0)
    NotifySocketPerformanceWatcher();

  net_log_.AddByteTransferEvent(NetLogEventType::SOCKET_BYTES_SENT, rv,
                                buf->data());
  return rv;
}

void TCPSocketPosix::NotifySocketPerformanceWatcher() {
#if defined(HAVE_TCP_INFO)
  // Check if |socket_performance_watcher_| is interested in receiving a RTT
  // update notification.
  if (!socket_performance_watcher_ ||
      !socket_performance_watcher_->ShouldNotifyUpdatedRTT()) {
    return;
  }

  base::TimeDelta rtt = GetTransportRtt(socket_->socket_fd());
  if (rtt.is_zero())
    return;

  socket_performance_watcher_->OnUpdatedRTTAvailable(rtt);
#endif  // defined(TCP_INFO)
}

bool TCPSocketPosix::GetEstimatedRoundTripTime(base::TimeDelta* out_rtt) const {
  DCHECK(out_rtt);
  if (!socket_)
    return false;

#if defined(HAVE_TCP_INFO)
  base::TimeDelta rtt = GetTransportRtt(socket_->socket_fd());
  if (rtt.is_zero())
    return false;
  *out_rtt = rtt;
  return true;
#else
  return false;
#endif  // defined(TCP_INFO)
}

}  // namespace net