summaryrefslogtreecommitdiff
path: root/chromium/net/http/http_proxy_client_socket_pool.h
blob: 24c45174f87248f11ffcd9bb8afefb9ca7119c2b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef NET_HTTP_HTTP_PROXY_CLIENT_SOCKET_POOL_H_
#define NET_HTTP_HTTP_PROXY_CLIENT_SOCKET_POOL_H_

#include <stdint.h>

#include <memory>
#include <string>

#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "base/memory/weak_ptr.h"
#include "base/time/time.h"
#include "net/base/host_port_pair.h"
#include "net/base/net_export.h"
#include "net/http/http_auth.h"
#include "net/http/http_response_info.h"
#include "net/http/proxy_client_socket.h"
#include "net/socket/client_socket_pool.h"
#include "net/socket/client_socket_pool_base.h"
#include "net/socket/ssl_client_socket.h"
#include "net/spdy/chromium/spdy_session.h"

namespace net {

class HttpAuthCache;
class HttpAuthHandlerFactory;
class HttpProxyClientSocketWrapper;
class NetLog;
class NetworkQualityProvider;
class ProxyDelegate;
class SSLClientSocketPool;
class SSLSocketParams;
class SpdySessionPool;
class TransportClientSocketPool;
class TransportSocketParams;

// HttpProxySocketParams only needs the socket params for one of the proxy
// types.  The other param must be NULL.  When using an HTTP Proxy,
// |transport_params| must be set.  When using an HTTPS Proxy, |ssl_params|
// must be set.
class NET_EXPORT_PRIVATE HttpProxySocketParams
    : public base::RefCounted<HttpProxySocketParams> {
 public:
  HttpProxySocketParams(
      const scoped_refptr<TransportSocketParams>& transport_params,
      const scoped_refptr<SSLSocketParams>& ssl_params,
      const std::string& user_agent,
      const HostPortPair& endpoint,
      HttpAuthCache* http_auth_cache,
      HttpAuthHandlerFactory* http_auth_handler_factory,
      SpdySessionPool* spdy_session_pool,
      bool tunnel,
      ProxyDelegate* proxy_delegate);

  const scoped_refptr<TransportSocketParams>& transport_params() const {
    return transport_params_;
  }
  const scoped_refptr<SSLSocketParams>& ssl_params() const {
    return ssl_params_;
  }
  const std::string& user_agent() const { return user_agent_; }
  const HostPortPair& endpoint() const { return endpoint_; }
  HttpAuthCache* http_auth_cache() const { return http_auth_cache_; }
  HttpAuthHandlerFactory* http_auth_handler_factory() const {
    return http_auth_handler_factory_;
  }
  SpdySessionPool* spdy_session_pool() {
    return spdy_session_pool_;
  }
  const HostResolver::RequestInfo& destination() const;
  bool tunnel() const { return tunnel_; }

  ProxyDelegate* proxy_delegate() const {
    return proxy_delegate_;
  }

 private:
  friend class base::RefCounted<HttpProxySocketParams>;
  ~HttpProxySocketParams();

  const scoped_refptr<TransportSocketParams> transport_params_;
  const scoped_refptr<SSLSocketParams> ssl_params_;
  SpdySessionPool* spdy_session_pool_;
  const std::string user_agent_;
  const HostPortPair endpoint_;
  HttpAuthCache* const http_auth_cache_;
  HttpAuthHandlerFactory* const http_auth_handler_factory_;
  const bool tunnel_;
  ProxyDelegate* proxy_delegate_;

  DISALLOW_COPY_AND_ASSIGN(HttpProxySocketParams);
};

// HttpProxyConnectJob optionally establishes a tunnel through the proxy
// server after connecting the underlying transport socket.
class HttpProxyConnectJob : public ConnectJob {
 public:
  HttpProxyConnectJob(const std::string& group_name,
                      RequestPriority priority,
                      ClientSocketPool::RespectLimits respect_limits,
                      const scoped_refptr<HttpProxySocketParams>& params,
                      const base::TimeDelta& timeout_duration,
                      TransportClientSocketPool* transport_pool,
                      SSLClientSocketPool* ssl_pool,
                      Delegate* delegate,
                      NetLog* net_log);
  ~HttpProxyConnectJob() override;

  // ConnectJob methods.
  LoadState GetLoadState() const override;

  void GetAdditionalErrorState(ClientSocketHandle* handle) override;

 private:
  // Begins the tcp connection and the optional Http proxy tunnel.  If the
  // request is not immediately servicable (likely), the request will return
  // ERR_IO_PENDING. An OK return from this function or the callback means
  // that the connection is established; ERR_PROXY_AUTH_REQUESTED means
  // that the tunnel needs authentication credentials, the socket will be
  // returned in this case, and must be release back to the pool; or
  // a standard net error code will be returned.
  int ConnectInternal() override;

  void OnConnectComplete(int result);

  int HandleConnectResult(int result);

  std::unique_ptr<HttpProxyClientSocketWrapper> client_socket_;

  std::unique_ptr<HttpResponseInfo> error_response_info_;

  DISALLOW_COPY_AND_ASSIGN(HttpProxyConnectJob);
};

class NET_EXPORT_PRIVATE HttpProxyClientSocketPool
    : public ClientSocketPool,
      public HigherLayeredPool {
 public:
  typedef HttpProxySocketParams SocketParams;

  HttpProxyClientSocketPool(int max_sockets,
                            int max_sockets_per_group,
                            TransportClientSocketPool* transport_pool,
                            SSLClientSocketPool* ssl_pool,
                            NetworkQualityProvider* network_quality_provider,
                            NetLog* net_log);

  ~HttpProxyClientSocketPool() override;

  // ClientSocketPool implementation.
  int RequestSocket(const std::string& group_name,
                    const void* connect_params,
                    RequestPriority priority,
                    RespectLimits respect_limits,
                    ClientSocketHandle* handle,
                    const CompletionCallback& callback,
                    const NetLogWithSource& net_log) override;

  void RequestSockets(const std::string& group_name,
                      const void* params,
                      int num_sockets,
                      const NetLogWithSource& net_log) override;

  void SetPriority(const std::string& group_name,
                   ClientSocketHandle* handle,
                   RequestPriority priority) override;

  void CancelRequest(const std::string& group_name,
                     ClientSocketHandle* handle) override;

  void ReleaseSocket(const std::string& group_name,
                     std::unique_ptr<StreamSocket> socket,
                     int id) override;

  void FlushWithError(int error) override;

  void CloseIdleSockets() override;

  void CloseIdleSocketsInGroup(const std::string& group_name) override;

  int IdleSocketCount() const override;

  int IdleSocketCountInGroup(const std::string& group_name) const override;

  LoadState GetLoadState(const std::string& group_name,
                         const ClientSocketHandle* handle) const override;

  std::unique_ptr<base::DictionaryValue> GetInfoAsValue(
      const std::string& name,
      const std::string& type,
      bool include_nested_pools) const override;

  base::TimeDelta ConnectionTimeout() const override;

  // LowerLayeredPool implementation.
  bool IsStalled() const override;

  void AddHigherLayeredPool(HigherLayeredPool* higher_pool) override;

  void RemoveHigherLayeredPool(HigherLayeredPool* higher_pool) override;

  // HigherLayeredPool implementation.
  bool CloseOneIdleConnection() override;

 private:
  typedef ClientSocketPoolBase<HttpProxySocketParams> PoolBase;

  class HttpProxyConnectJobFactory : public PoolBase::ConnectJobFactory {
   public:
    HttpProxyConnectJobFactory(TransportClientSocketPool* transport_pool,
                               SSLClientSocketPool* ssl_pool,
                               NetworkQualityProvider* network_quality_provider,
                               NetLog* net_log);

    // ClientSocketPoolBase::ConnectJobFactory methods.
    std::unique_ptr<ConnectJob> NewConnectJob(
        const std::string& group_name,
        const PoolBase::Request& request,
        ConnectJob::Delegate* delegate) const override;

    base::TimeDelta ConnectionTimeout() const override;

   private:
    TransportClientSocketPool* const transport_pool_;
    SSLClientSocketPool* const ssl_pool_;
    NetworkQualityProvider* network_quality_provider_;
    const int32_t transport_rtt_multiplier_;
    const base::TimeDelta min_proxy_connection_timeout_;
    const base::TimeDelta max_proxy_connection_timeout_;
    NetLog* net_log_;

    DISALLOW_COPY_AND_ASSIGN(HttpProxyConnectJobFactory);
  };

  TransportClientSocketPool* const transport_pool_;
  SSLClientSocketPool* const ssl_pool_;
  PoolBase base_;

  DISALLOW_COPY_AND_ASSIGN(HttpProxyClientSocketPool);
};

}  // namespace net

#endif  // NET_HTTP_HTTP_PROXY_CLIENT_SOCKET_POOL_H_