summaryrefslogtreecommitdiff
path: root/chromium/mojo/public/cpp/bindings/interface_endpoint_client.h
blob: bb270e0780c075caaf8c8b2e3e27c50dd2a0d2be (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef MOJO_PUBLIC_CPP_BINDINGS_INTERFACE_ENDPOINT_CLIENT_H_
#define MOJO_PUBLIC_CPP_BINDINGS_INTERFACE_ENDPOINT_CLIENT_H_

#include <stdint.h>

#include <map>
#include <memory>
#include <utility>

#include "base/callback.h"
#include "base/check_op.h"
#include "base/compiler_specific.h"
#include "base/component_export.h"
#include "base/containers/span.h"
#include "base/location.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/ref_counted.h"
#include "base/memory/weak_ptr.h"
#include "base/sequence_checker.h"
#include "base/strings/string_piece.h"
#include "base/synchronization/lock.h"
#include "base/task/sequenced_task_runner.h"
#include "base/time/time.h"
#include "base/timer/timer.h"
#include "mojo/public/cpp/bindings/associated_group.h"
#include "mojo/public/cpp/bindings/connection_error_callback.h"
#include "mojo/public/cpp/bindings/connection_group.h"
#include "mojo/public/cpp/bindings/disconnect_reason.h"
#include "mojo/public/cpp/bindings/lib/control_message_handler.h"
#include "mojo/public/cpp/bindings/lib/control_message_proxy.h"
#include "mojo/public/cpp/bindings/message.h"
#include "mojo/public/cpp/bindings/message_dispatcher.h"
#include "mojo/public/cpp/bindings/message_metadata_helpers.h"
#include "mojo/public/cpp/bindings/scoped_interface_endpoint_handle.h"
#include "mojo/public/cpp/bindings/thread_safe_proxy.h"
#include "third_party/abseil-cpp/absl/types/optional.h"

namespace mojo {

class AssociatedGroup;
class InterfaceEndpointController;

// InterfaceEndpointClient handles message sending and receiving of an interface
// endpoint, either the implementation side or the client side.
class COMPONENT_EXPORT(MOJO_CPP_BINDINGS) InterfaceEndpointClient
    : public MessageReceiverWithResponder {
 public:
  // Constructs a new InterfaceEndpointClient for use on `task_runner`. Unless
  // otherwise noted, all methods (including the destructor) must be called on
  // `task_runner`. This does not need to run tasks on the same sequence that
  // called the constructor.
  //
  // `receiver` may be null, but if non-null it must outlive this object.
  InterfaceEndpointClient(ScopedInterfaceEndpointHandle handle,
                          MessageReceiverWithResponderStatus* receiver,
                          std::unique_ptr<MessageReceiver> payload_validator,
                          base::span<const uint32_t> sync_method_ordinals,
                          scoped_refptr<base::SequencedTaskRunner> task_runner,
                          uint32_t interface_version,
                          const char* interface_name,
                          MessageToStableIPCHashCallback ipc_hash_callback,
                          MessageToMethodNameCallback method_name_callback);

  InterfaceEndpointClient(const InterfaceEndpointClient&) = delete;
  InterfaceEndpointClient& operator=(const InterfaceEndpointClient&) = delete;

  ~InterfaceEndpointClient() override;

  // Sets the error handler to receive notifications when an error is
  // encountered.
  void set_connection_error_handler(base::OnceClosure error_handler) {
    CHECK(sequence_checker_.CalledOnValidSequence());
    error_handler_ = std::move(error_handler);
    error_with_reason_handler_.Reset();
  }

  void set_connection_error_with_reason_handler(
      ConnectionErrorWithReasonCallback error_handler) {
    CHECK(sequence_checker_.CalledOnValidSequence());
    error_with_reason_handler_ = std::move(error_handler);
    error_handler_.Reset();
  }

  // Returns true if an error was encountered.
  bool encountered_error() const {
    CHECK(sequence_checker_.CalledOnValidSequence());
    return encountered_error_;
  }

  // Returns true if this endpoint has any pending callbacks.
  bool has_pending_responders() const {
    CHECK(sequence_checker_.CalledOnValidSequence());
    base::AutoLock lock(async_responders_lock_);
    return !async_responders_.empty() || !sync_responses_.empty();
  }

  AssociatedGroup* associated_group();

  scoped_refptr<ThreadSafeProxy> CreateThreadSafeProxy(
      scoped_refptr<ThreadSafeProxy::Target> target);

  // Sets a MessageFilter which can filter a message after validation but
  // before dispatch.
  void SetFilter(std::unique_ptr<MessageFilter> filter);

  // After this call the object is in an invalid state and shouldn't be reused.
  ScopedInterfaceEndpointHandle PassHandle();

  // Raises an error on the underlying message pipe. It disconnects the pipe
  // and notifies all interfaces running on this pipe.
  void RaiseError();

  void CloseWithReason(uint32_t custom_reason, base::StringPiece description);

  // Used by ControlMessageProxy to send messages through this endpoint.
  void SendControlMessage(Message* message);
  void SendControlMessageWithResponder(
      Message* message,
      std::unique_ptr<MessageReceiver> responder);

  // MessageReceiverWithResponder implementation:
  // They must only be called when the handle is not in pending association
  // state.
  bool PrefersSerializedMessages() override;
  bool Accept(Message* message) override;
  bool AcceptWithResponder(Message* message,
                           std::unique_ptr<MessageReceiver> responder) override;

  // Controls how sync messages are forwarded.
  enum class SyncSendMode {
    // Allows the InterfaceEndpointClient to do its own internal sync wait when
    // sending a sync message. Used in the common case where the reply is waited
    // upon from the InterfaceEndpointClient's bound sequence.
    kAllowSyncWait,

    // Forces the InterfaceEndpointClient to send a sync message as if it were
    // async, leaving any waiting up to the caller.
    kForceAsync,
  };

  // Implementations used by both SendControlMessage* and Accept* above.
  bool SendMessage(Message* message, bool is_control_message);
  bool SendMessageWithResponder(Message* message,
                                bool is_control_message,
                                SyncSendMode sync_send_mode,
                                std::unique_ptr<MessageReceiver> responder);

  // The following methods are called by the router. They must be called
  // outside of the router's lock.

  // NOTE: |message| must have passed message header validation.
  bool HandleIncomingMessage(Message* message);
  void NotifyError(const absl::optional<DisconnectReason>& reason);

  // The following methods send interface control messages.
  // They must only be called when the handle is not in pending association
  // state.
  void QueryVersion(base::OnceCallback<void(uint32_t)> callback);
  void RequireVersion(uint32_t version);
  void FlushForTesting();
  void FlushAsyncForTesting(base::OnceClosure callback);

  // Sets a callback to handle idle notifications. This callback will be invoked
  // any time the peer endpoint sends a NotifyIdle control message AND
  // |num_unacked_messages_| is zero.
  //
  // Configures the peer endpoint to ack incoming messages send NotifyIdle
  // notifications only once it's been idle continuously for at least a duration
  // of |timeout|.
  void SetIdleHandler(base::TimeDelta timeout, base::RepeatingClosure handler);

  unsigned int GetNumUnackedMessagesForTesting() const {
    return num_unacked_messages_;
  }

  // Sets a callback to invoke whenever this endpoint receives an
  // EnableIdleTracking message from its peer. The callback is invoked with a
  // new ConnectionGroup Ref that is expected to be adopted by whatever owns
  // this endpoint.
  using IdleTrackingEnabledCallback =
      base::OnceCallback<void(ConnectionGroup::Ref connection_group)>;
  void SetIdleTrackingEnabledCallback(IdleTrackingEnabledCallback callback);

  // Called by the ControlMessageHandler when receiving corresponding control
  // messages.
  bool AcceptEnableIdleTracking(base::TimeDelta timeout);
  bool AcceptMessageAck();
  bool AcceptNotifyIdle();

  void MaybeStartIdleTimer();
  void MaybeSendNotifyIdle();

  const char* interface_name() const { return interface_name_; }
  MessageToStableIPCHashCallback ipc_hash_callback() const {
    return ipc_hash_callback_;
  }
  MessageToMethodNameCallback method_name_callback() const {
    return method_name_callback_;
  }

#if DCHECK_IS_ON()
  void SetNextCallLocation(const base::Location& location) {
    next_call_location_ = location;
  }
#endif

  // This allows the endpoint to be reset from a sequence other than the one on
  // which it was bound. This should only be used with caution, and it is
  // critical that the calling sequence cannot run tasks concurrently with the
  // bound sequence. There's no practical way for this to be asserted, so we
  // have to take your word for it. If this constraint is not upheld, there will
  // be data races internal to the bindings object which can lead to UAFs or
  // surprise message dispatches.
  void ResetFromAnotherSequenceUnsafe();

  // Tells the client to forget about a pending async request for which it still
  // hasn't seen a response. Called by the router, possibly from other threads.
  // The router lock must be held when calling this.
  void ForgetAsyncRequest(uint64_t request_id);

  base::span<const uint32_t> sync_method_ordinals() const {
    return sync_method_ordinals_;
  }

 private:
  struct PendingAsyncResponse {
   public:
    PendingAsyncResponse(uint32_t request_message_name,
                         std::unique_ptr<MessageReceiver> responder);
    PendingAsyncResponse(PendingAsyncResponse&&);
    PendingAsyncResponse(const PendingAsyncResponse&) = delete;
    PendingAsyncResponse& operator=(PendingAsyncResponse&&);
    PendingAsyncResponse& operator=(const PendingAsyncResponse&) = delete;
    ~PendingAsyncResponse();

    uint32_t request_message_name;
    std::unique_ptr<MessageReceiver> responder;
  };

  using AsyncResponderMap = std::map<uint64_t, PendingAsyncResponse>;

  struct SyncResponseInfo {
   public:
    SyncResponseInfo(uint32_t request_message_name, bool* in_response_received);

    SyncResponseInfo(const SyncResponseInfo&) = delete;
    SyncResponseInfo& operator=(const SyncResponseInfo&) = delete;

    ~SyncResponseInfo();

    uint32_t request_message_name;
    Message response;

    // Points to a stack-allocated variable.
    raw_ptr<bool> response_received;
  };

  using SyncResponseMap = std::map<uint64_t, std::unique_ptr<SyncResponseInfo>>;

  // Used as the sink for |payload_validator_| and forwards messages to
  // HandleValidatedMessage().
  class HandleIncomingMessageThunk : public MessageReceiver {
   public:
    explicit HandleIncomingMessageThunk(InterfaceEndpointClient* owner);

    HandleIncomingMessageThunk(const HandleIncomingMessageThunk&) = delete;
    HandleIncomingMessageThunk& operator=(const HandleIncomingMessageThunk&) =
        delete;

    ~HandleIncomingMessageThunk() override;

    // MessageReceiver implementation:
    bool Accept(Message* message) override;

   private:
    const raw_ptr<InterfaceEndpointClient> owner_;
  };

  void InitControllerIfNecessary();

  void OnAssociationEvent(
      ScopedInterfaceEndpointHandle::AssociationEvent event);

  bool HandleValidatedMessage(Message* message);

  const base::span<const uint32_t> sync_method_ordinals_;

  // The callback to invoke when our peer endpoint sends us NotifyIdle and we
  // have no outstanding unacked messages. If null, no callback has been set and
  // we do not expect to receive NotifyIdle or MessageAck messages from the
  // peer.
  base::RepeatingClosure idle_handler_;

  // A callback to invoke if and when this endpoint receives an
  // EnableIdleTracking control message.
  IdleTrackingEnabledCallback idle_tracking_enabled_callback_;

  // The timeout to wait for continuous idling before notiftying our peer that
  // we're idle.
  absl::optional<base::TimeDelta> idle_timeout_;

  // The current idle timer, valid only while we're idle. If this fires, we send
  // a NotifyIdle to our peer.
  absl::optional<base::OneShotTimer> notify_idle_timer_;

  // A ref to a ConnectionGroup used to track the idle state of this endpoint,
  // if any. Only non-null if an EnableIdleTracking message has been received.
  // This is a weak ref to the group.
  ConnectionGroup::Ref idle_tracking_connection_group_;

  // Indicates the number of unacked messages that have been sent so far. Only
  // non-zero when |idle_handler_| has been set and some number of unacked
  // messages remain in-flight.
  unsigned int num_unacked_messages_ = 0;

  ScopedInterfaceEndpointHandle handle_;
  std::unique_ptr<AssociatedGroup> associated_group_;
  // `controller_` is not a raw_ptr<...> for performance reasons (based on
  // analysis of sampling profiler data).
  InterfaceEndpointController* controller_ = nullptr;

  // `incoming_receiver_` is not a raw_ptr<...> for performance reasons (based
  // on analysis of sampling profiler data).
  MessageReceiverWithResponderStatus* const incoming_receiver_ = nullptr;
  HandleIncomingMessageThunk thunk_{this};
  MessageDispatcher dispatcher_;

  mutable base::Lock async_responders_lock_;
  AsyncResponderMap async_responders_ GUARDED_BY(async_responders_lock_);
  SyncResponseMap sync_responses_;

  uint64_t next_request_id_ = 1;

  base::OnceClosure error_handler_;
  ConnectionErrorWithReasonCallback error_with_reason_handler_;
  bool encountered_error_ = false;

  const scoped_refptr<base::SequencedTaskRunner> task_runner_;

  internal::ControlMessageProxy control_message_proxy_{this};
  internal::ControlMessageHandler control_message_handler_;
  const char* interface_name_;
  const MessageToStableIPCHashCallback ipc_hash_callback_;
  const MessageToMethodNameCallback method_name_callback_;

#if DCHECK_IS_ON()
  // The code location of the the most recent call into a method on this
  // interface endpoint. This is set *after* the call but *before* any message
  // is actually transmitted for it.
  base::Location next_call_location_;
#endif

  // We use SequenceCheckerImpl directly, to assert some sequence checks even in
  // release builds. See https://crbug.com/1325096.
  base::SequenceCheckerImpl sequence_checker_;

  base::WeakPtrFactory<InterfaceEndpointClient> weak_ptr_factory_{this};
};

}  // namespace mojo

#endif  // MOJO_PUBLIC_CPP_BINDINGS_INTERFACE_ENDPOINT_CLIENT_H_