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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MEDIA_GPU_VAAPI_VAAPI_PICTURE_TFP_H_
#define MEDIA_GPU_VAAPI_VAAPI_PICTURE_TFP_H_
#include <stdint.h>
#include "base/memory/raw_ptr.h"
#include "base/memory/ref_counted.h"
#include "media/gpu/vaapi/vaapi_picture.h"
#include "ui/gfx/geometry/size.h"
#include "ui/gfx/x/connection.h"
#include "ui/gl/gl_bindings.h"
namespace gl {
class GLImageGLX;
}
namespace media {
class VaapiWrapper;
// Implementation of VaapiPicture for the X11 backends with Texture-From-Pixmap
// extension.
class VaapiTFPPicture : public VaapiPicture {
public:
VaapiTFPPicture(scoped_refptr<VaapiWrapper> vaapi_wrapper,
const MakeGLContextCurrentCallback& make_context_current_cb,
const BindGLImageCallback& bind_image_cb,
int32_t picture_buffer_id,
const gfx::Size& size,
const gfx::Size& visible_size,
uint32_t texture_id,
uint32_t client_texture_id,
uint32_t texture_target);
VaapiTFPPicture(const VaapiTFPPicture&) = delete;
VaapiTFPPicture& operator=(const VaapiTFPPicture&) = delete;
~VaapiTFPPicture() override;
// VaapiPicture implementation.
VaapiStatus Allocate(gfx::BufferFormat format) override;
bool ImportGpuMemoryBufferHandle(
gfx::BufferFormat format,
gfx::GpuMemoryBufferHandle gpu_memory_buffer_handle) override;
bool DownloadFromSurface(scoped_refptr<VASurface> va_surface) override;
private:
VaapiStatus Initialize();
const raw_ptr<x11::Connection> connection_;
x11::Pixmap x_pixmap_;
scoped_refptr<gl::GLImageGLX> glx_image_;
};
} // namespace media
#endif // MEDIA_GPU_VAAPI_VAAPI_PICTURE_TFP_H_
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