summaryrefslogtreecommitdiff
path: root/chromium/media/audio/audio_output_proxy_unittest.cc
blob: e56d1cef484534fafe4d895a65c16e9023df1a20 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include <stdint.h>

#include <memory>
#include <string>
#include <utility>

#include "base/bind.h"
#include "base/run_loop.h"
#include "base/single_thread_task_runner.h"
#include "base/test/task_environment.h"
#include "base/threading/thread_task_runner_handle.h"
#include "build/build_config.h"
#include "media/audio/audio_manager.h"
#include "media/audio/audio_manager_base.h"
#include "media/audio/audio_output_dispatcher_impl.h"
#include "media/audio/audio_output_proxy.h"
#include "media/audio/audio_output_resampler.h"
#include "media/audio/fake_audio_log_factory.h"
#include "media/audio/fake_audio_output_stream.h"
#include "media/audio/test_audio_thread.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"

using ::testing::_;
using ::testing::AllOf;
using ::testing::DoAll;
using ::testing::Field;
using ::testing::Mock;
using ::testing::NotNull;
using ::testing::Return;
using ::testing::SetArrayArgument;
using media::AudioBus;
using media::AudioInputStream;
using media::AudioManager;
using media::AudioManagerBase;
using media::AudioOutputDispatcher;
using media::AudioOutputProxy;
using media::AudioOutputStream;
using media::AudioParameters;
using media::FakeAudioOutputStream;
using media::TestAudioThread;

namespace {

static const int kTestCloseDelayMs = 10;

// Delay between callbacks to AudioSourceCallback::OnMoreData.
static const int kOnMoreDataCallbackDelayMs = 10;

// Let start run long enough for many OnMoreData callbacks to occur.
static const int kStartRunTimeMs = kOnMoreDataCallbackDelayMs * 10;

// Dummy function.
std::unique_ptr<media::AudioDebugRecorder> RegisterDebugRecording(
    const media::AudioParameters& params) {
  return nullptr;
}

class MockAudioOutputStream : public AudioOutputStream {
 public:
  MockAudioOutputStream(AudioManagerBase* manager,
                        const AudioParameters& params)
      : start_called_(false),
        stop_called_(false),
        params_(params),
        fake_output_stream_(
            FakeAudioOutputStream::MakeFakeStream(manager, params_)) {
  }

  void Start(AudioSourceCallback* callback) override {
    start_called_ = true;
    fake_output_stream_->Start(callback);
  }

  void Stop() override {
    stop_called_ = true;
    fake_output_stream_->Stop();
  }

  ~MockAudioOutputStream() override = default;

  bool start_called() { return start_called_; }
  bool stop_called() { return stop_called_; }

  MOCK_METHOD0(Open, bool());
  MOCK_METHOD1(SetVolume, void(double volume));
  MOCK_METHOD1(GetVolume, void(double* volume));
  MOCK_METHOD0(Close, void());
  MOCK_METHOD0(Flush, void());

 private:
  bool start_called_;
  bool stop_called_;
  AudioParameters params_;
  std::unique_ptr<AudioOutputStream> fake_output_stream_;
};

class MockAudioManager : public AudioManagerBase {
 public:
  MockAudioManager()
      : AudioManagerBase(std::make_unique<TestAudioThread>(),
                         &fake_audio_log_factory_) {}
  ~MockAudioManager() override { Shutdown(); }

  MOCK_METHOD3(MakeAudioOutputStream,
               AudioOutputStream*(const AudioParameters& params,
                                  const std::string& device_id,
                                  const LogCallback& log_callback));
  MOCK_METHOD2(MakeAudioOutputStreamProxy, AudioOutputStream*(
      const AudioParameters& params,
      const std::string& device_id));
  MOCK_METHOD3(MakeAudioInputStream,
               AudioInputStream*(const AudioParameters& params,
                                 const std::string& device_id,
                                 const LogCallback& log_callback));
  MOCK_METHOD0(GetTaskRunner, scoped_refptr<base::SingleThreadTaskRunner>());
  MOCK_METHOD0(GetWorkerTaskRunner,
               scoped_refptr<base::SingleThreadTaskRunner>());
  MOCK_METHOD0(GetName, const char*());

  MOCK_METHOD2(MakeLinearOutputStream,
               AudioOutputStream*(const AudioParameters& params,
                                  const LogCallback& log_callback));
  MOCK_METHOD3(MakeLowLatencyOutputStream,
               AudioOutputStream*(const AudioParameters& params,
                                  const std::string& device_id,
                                  const LogCallback& log_callback));
  MOCK_METHOD3(MakeLinearInputStream,
               AudioInputStream*(const AudioParameters& params,
                                 const std::string& device_id,
                                 const LogCallback& log_callback));
  MOCK_METHOD3(MakeLowLatencyInputStream,
               AudioInputStream*(const AudioParameters& params,
                                 const std::string& device_id,
                                 const LogCallback& log_callback));

 protected:
  MOCK_METHOD0(HasAudioOutputDevices, bool());
  MOCK_METHOD0(HasAudioInputDevices, bool());
  MOCK_METHOD1(GetAudioInputDeviceNames,
               void(media::AudioDeviceNames* device_name));
  MOCK_METHOD2(GetPreferredOutputStreamParameters, AudioParameters(
      const std::string& device_id, const AudioParameters& params));

 private:
  media::FakeAudioLogFactory fake_audio_log_factory_;
};

class MockAudioSourceCallback : public AudioOutputStream::AudioSourceCallback {
 public:
  int OnMoreData(base::TimeDelta /* delay */,
                 base::TimeTicks /* delay_timestamp */,
                 int /* prior_frames_skipped */,
                 AudioBus* dest) override {
    dest->Zero();
    return dest->frames();
  }
  MOCK_METHOD0(OnError, void());
};

}  // namespace

namespace media {

class AudioOutputProxyTest : public testing::Test {
 protected:
  void SetUp() override {
    // Use a low sample rate and large buffer size when testing otherwise the
    // FakeAudioOutputStream will keep the message loop busy indefinitely; i.e.,
    // RunUntilIdle() will never terminate.
    params_ = AudioParameters(AudioParameters::AUDIO_PCM_LINEAR,
                              CHANNEL_LAYOUT_STEREO, 8000, 2048);
    InitDispatcher(base::TimeDelta::FromMilliseconds(kTestCloseDelayMs));
  }

  void TearDown() override {
    // This is necessary to free all proxy objects that have been
    // closed by the test.
    base::RunLoop().RunUntilIdle();
  }

  virtual void InitDispatcher(base::TimeDelta close_delay) {
    dispatcher_impl_ = std::make_unique<AudioOutputDispatcherImpl>(
        &manager(), params_, std::string(), close_delay);
  }

  virtual void OnStart() {}

  MockAudioManager& manager() {
    return manager_;
  }

  void WaitForCloseTimer(MockAudioOutputStream* stream) {
    base::RunLoop run_loop;
    EXPECT_CALL(*stream, Close())
        .WillOnce(testing::InvokeWithoutArgs(&run_loop, &base::RunLoop::Quit));
    run_loop.Run();
  }

  void CloseAndWaitForCloseTimer(AudioOutputProxy* proxy,
                                 MockAudioOutputStream* stream) {
    // Close the stream and verify it doesn't happen immediately.
    proxy->Close();
    Mock::VerifyAndClear(stream);

    // Wait for the actual close event to come from the close timer.
    WaitForCloseTimer(stream);
  }

  // Basic Open() and Close() test.
  void OpenAndClose(AudioOutputDispatcher* dispatcher) {
    MockAudioOutputStream stream(&manager_, params_);

    EXPECT_CALL(manager(), MakeAudioOutputStream(_, _, _))
        .WillOnce(Return(&stream));
    EXPECT_CALL(stream, Open())
        .WillOnce(Return(true));

    AudioOutputProxy* proxy = dispatcher->CreateStreamProxy();
    EXPECT_TRUE(proxy->Open());
    CloseAndWaitForCloseTimer(proxy, &stream);
  }

  // Creates a stream, and then calls Start() and Stop().
  void StartAndStop(AudioOutputDispatcher* dispatcher) {
    MockAudioOutputStream stream(&manager_, params_);

    EXPECT_CALL(manager(), MakeAudioOutputStream(_, _, _))
        .WillOnce(Return(&stream));
    EXPECT_CALL(stream, Open())
        .WillOnce(Return(true));
    EXPECT_CALL(stream, SetVolume(_))
        .Times(1);

    AudioOutputProxy* proxy = dispatcher->CreateStreamProxy();
    EXPECT_TRUE(proxy->Open());

    proxy->Start(&callback_);
    OnStart();
    proxy->Stop();

    CloseAndWaitForCloseTimer(proxy, &stream);
    EXPECT_TRUE(stream.stop_called());
    EXPECT_TRUE(stream.start_called());
  }

  // Verify that the stream is closed after Stop() is called.
  void CloseAfterStop(AudioOutputDispatcher* dispatcher) {
    MockAudioOutputStream stream(&manager_, params_);

    EXPECT_CALL(manager(), MakeAudioOutputStream(_, _, _))
        .WillOnce(Return(&stream));
    EXPECT_CALL(stream, Open())
        .WillOnce(Return(true));
    EXPECT_CALL(stream, SetVolume(_))
        .Times(1);

    AudioOutputProxy* proxy = dispatcher->CreateStreamProxy();
    EXPECT_TRUE(proxy->Open());

    proxy->Start(&callback_);
    OnStart();
    proxy->Stop();

    // Wait for the close timer to fire after StopStream().
    WaitForCloseTimer(&stream);
    proxy->Close();
    EXPECT_TRUE(stream.stop_called());
    EXPECT_TRUE(stream.start_called());
  }

  // Create two streams, but don't start them.  Only one device must be opened.
  void TwoStreams(AudioOutputDispatcher* dispatcher) {
    MockAudioOutputStream stream(&manager_, params_);

    EXPECT_CALL(manager(), MakeAudioOutputStream(_, _, _))
        .WillOnce(Return(&stream));
    EXPECT_CALL(stream, Open())
        .WillOnce(Return(true));

    AudioOutputProxy* proxy1 = dispatcher->CreateStreamProxy();
    AudioOutputProxy* proxy2 = dispatcher->CreateStreamProxy();
    EXPECT_TRUE(proxy1->Open());
    EXPECT_TRUE(proxy2->Open());
    proxy1->Close();
    CloseAndWaitForCloseTimer(proxy2, &stream);
    EXPECT_FALSE(stream.stop_called());
    EXPECT_FALSE(stream.start_called());
  }

  // Open() method failed.
  void OpenFailed(AudioOutputDispatcher* dispatcher) {
    MockAudioOutputStream stream(&manager_, params_);

    EXPECT_CALL(manager(), MakeAudioOutputStream(_, _, _))
        .WillOnce(Return(&stream));
    EXPECT_CALL(stream, Open())
        .WillOnce(Return(false));
    EXPECT_CALL(stream, Close())
        .Times(1);

    AudioOutputProxy* proxy = dispatcher->CreateStreamProxy();
    EXPECT_FALSE(proxy->Open());
    proxy->Close();
    EXPECT_FALSE(stream.stop_called());
    EXPECT_FALSE(stream.start_called());
  }

  void CreateAndWait(AudioOutputDispatcher* dispatcher) {
    MockAudioOutputStream stream(&manager_, params_);

    EXPECT_CALL(manager(), MakeAudioOutputStream(_, _, _))
        .WillOnce(Return(&stream));
    EXPECT_CALL(stream, Open())
        .WillOnce(Return(true));

    AudioOutputProxy* proxy = dispatcher->CreateStreamProxy();
    EXPECT_TRUE(proxy->Open());

    WaitForCloseTimer(&stream);
    proxy->Close();
    EXPECT_FALSE(stream.stop_called());
    EXPECT_FALSE(stream.start_called());
  }

  void OneStream_TwoPlays(AudioOutputDispatcher* dispatcher) {
    MockAudioOutputStream stream(&manager_, params_);

    EXPECT_CALL(manager(), MakeAudioOutputStream(_, _, _))
        .WillOnce(Return(&stream));

    EXPECT_CALL(stream, Open())
        .WillOnce(Return(true));
    EXPECT_CALL(stream, SetVolume(_))
        .Times(2);

    AudioOutputProxy* proxy1 = dispatcher->CreateStreamProxy();
    EXPECT_TRUE(proxy1->Open());

    proxy1->Start(&callback_);
    OnStart();
    proxy1->Stop();

    // The stream should now be idle and get reused by |proxy2|.
    AudioOutputProxy* proxy2 = dispatcher->CreateStreamProxy();
    EXPECT_TRUE(proxy2->Open());
    proxy2->Start(&callback_);
    OnStart();
    proxy2->Stop();

    proxy1->Close();
    CloseAndWaitForCloseTimer(proxy2, &stream);
    EXPECT_TRUE(stream.stop_called());
    EXPECT_TRUE(stream.start_called());
  }

  void TwoStreams_BothPlaying(AudioOutputDispatcher* dispatcher) {
    MockAudioOutputStream stream1(&manager_, params_);
    MockAudioOutputStream stream2(&manager_, params_);

    EXPECT_CALL(manager(), MakeAudioOutputStream(_, _, _))
        .WillOnce(Return(&stream1))
        .WillOnce(Return(&stream2));

    EXPECT_CALL(stream1, Open())
        .WillOnce(Return(true));
    EXPECT_CALL(stream1, SetVolume(_))
        .Times(1);

    EXPECT_CALL(stream2, Open())
        .WillOnce(Return(true));
    EXPECT_CALL(stream2, SetVolume(_))
        .Times(1);

    AudioOutputProxy* proxy1 = dispatcher->CreateStreamProxy();
    AudioOutputProxy* proxy2 = dispatcher->CreateStreamProxy();
    EXPECT_TRUE(proxy1->Open());
    EXPECT_TRUE(proxy2->Open());

    proxy1->Start(&callback_);
    proxy2->Start(&callback_);
    OnStart();
    proxy1->Stop();
    CloseAndWaitForCloseTimer(proxy1, &stream1);

    proxy2->Stop();
    CloseAndWaitForCloseTimer(proxy2, &stream2);

    EXPECT_TRUE(stream1.stop_called());
    EXPECT_TRUE(stream1.start_called());
    EXPECT_TRUE(stream2.stop_called());
    EXPECT_TRUE(stream2.start_called());
  }

  void StartFailed(AudioOutputDispatcher* dispatcher) {
    MockAudioOutputStream stream(&manager_, params_);

    EXPECT_CALL(manager(), MakeAudioOutputStream(_, _, _))
        .WillOnce(Return(&stream));
    EXPECT_CALL(stream, Open())
        .WillOnce(Return(true));

    AudioOutputProxy* proxy = dispatcher->CreateStreamProxy();
    EXPECT_TRUE(proxy->Open());

    WaitForCloseTimer(&stream);

    // |stream| is closed at this point. Start() should reopen it again.
    EXPECT_CALL(manager(), MakeAudioOutputStream(_, _, _))
        .Times(2)
        .WillRepeatedly(Return(reinterpret_cast<AudioOutputStream*>(NULL)));

    EXPECT_CALL(callback_, OnError()).Times(2);

    proxy->Start(&callback_);

    // Double Start() in the error case should be allowed since it's possible a
    // callback may not have had time to process the OnError() in between.
    proxy->Stop();
    proxy->Start(&callback_);

    Mock::VerifyAndClear(&callback_);

    proxy->Close();
  }

  void DispatcherDestroyed_BeforeOpen(
      std::unique_ptr<AudioOutputDispatcher> dispatcher) {
    EXPECT_CALL(manager(), MakeAudioOutputStream(_, _, _)).Times(0);
    AudioOutputProxy* proxy = dispatcher->CreateStreamProxy();
    dispatcher.reset();
    EXPECT_FALSE(proxy->Open());
    proxy->Close();
  }

  void DispatcherDestroyed_BeforeStart(
      std::unique_ptr<AudioOutputDispatcher> dispatcher) {
    MockAudioOutputStream stream(&manager_, params_);
    EXPECT_CALL(manager(), MakeAudioOutputStream(_, _, _))
        .WillOnce(Return(&stream));
    EXPECT_CALL(stream, Open()).WillOnce(Return(true));
    EXPECT_CALL(stream, Close()).Times(1);
    AudioOutputProxy* proxy = dispatcher->CreateStreamProxy();
    EXPECT_TRUE(proxy->Open());

    EXPECT_CALL(callback_, OnError()).Times(1);
    dispatcher.reset();
    proxy->Start(&callback_);
    proxy->Stop();
    proxy->Close();
  }

  void DispatcherDestroyed_BeforeStop(
      std::unique_ptr<AudioOutputDispatcher> dispatcher) {
    MockAudioOutputStream stream(&manager_, params_);
    EXPECT_CALL(manager(), MakeAudioOutputStream(_, _, _))
        .WillOnce(Return(&stream));
    EXPECT_CALL(stream, Open()).WillOnce(Return(true));
    EXPECT_CALL(stream, Close()).Times(1);
    EXPECT_CALL(stream, SetVolume(_)).Times(1);

    AudioOutputProxy* proxy = dispatcher->CreateStreamProxy();
    EXPECT_TRUE(proxy->Open());
    proxy->Start(&callback_);
    dispatcher.reset();
    proxy->Stop();
    proxy->Close();
  }

  void DispatcherDestroyed_AfterStop(
      std::unique_ptr<AudioOutputDispatcher> dispatcher) {
    MockAudioOutputStream stream(&manager_, params_);
    EXPECT_CALL(manager(), MakeAudioOutputStream(_, _, _))
        .WillOnce(Return(&stream));
    EXPECT_CALL(stream, Open()).WillOnce(Return(true));
    EXPECT_CALL(stream, Close()).Times(1);
    EXPECT_CALL(stream, SetVolume(_)).Times(1);

    AudioOutputProxy* proxy = dispatcher->CreateStreamProxy();
    EXPECT_TRUE(proxy->Open());
    proxy->Start(&callback_);
    proxy->Stop();
    dispatcher.reset();
    proxy->Close();
  }

  base::test::SingleThreadTaskEnvironment task_environment_;
  MockAudioManager manager_;
  std::unique_ptr<AudioOutputDispatcherImpl> dispatcher_impl_;
  MockAudioSourceCallback callback_;
  AudioParameters params_;
};

class AudioOutputResamplerTest : public AudioOutputProxyTest {
 public:
  void InitDispatcher(base::TimeDelta close_delay) override {
    // Use a low sample rate and large buffer size when testing otherwise the
    // FakeAudioOutputStream will keep the message loop busy indefinitely; i.e.,
    // RunUntilIdle() will never terminate.
    resampler_params_ = AudioParameters(AudioParameters::AUDIO_PCM_LOW_LATENCY,
                                        CHANNEL_LAYOUT_STEREO, 16000, 1024);
    resampler_ = std::make_unique<AudioOutputResampler>(
        &manager(), params_, resampler_params_, std::string(), close_delay,
        base::BindRepeating(&RegisterDebugRecording));
  }

  void OnStart() override {
    // Let Start() run for a bit.
    base::RunLoop run_loop;
    task_environment_.GetMainThreadTaskRunner()->PostDelayedTask(
        FROM_HERE, run_loop.QuitClosure(),
        base::TimeDelta::FromMilliseconds(kStartRunTimeMs));
    run_loop.Run();
  }

 protected:
  AudioParameters resampler_params_;
  std::unique_ptr<AudioOutputResampler> resampler_;
};

TEST_F(AudioOutputProxyTest, CreateAndClose) {
  AudioOutputProxy* proxy = dispatcher_impl_->CreateStreamProxy();
  proxy->Close();
}

TEST_F(AudioOutputResamplerTest, CreateAndClose) {
  AudioOutputProxy* proxy = resampler_->CreateStreamProxy();
  proxy->Close();
}

TEST_F(AudioOutputProxyTest, OpenAndClose) {
  OpenAndClose(dispatcher_impl_.get());
}

TEST_F(AudioOutputResamplerTest, OpenAndClose) {
  OpenAndClose(resampler_.get());
}

// Create a stream, and verify that it is closed after kTestCloseDelayMs.
// if it doesn't start playing.
TEST_F(AudioOutputProxyTest, CreateAndWait) {
  CreateAndWait(dispatcher_impl_.get());
}

// Create a stream, and verify that it is closed after kTestCloseDelayMs.
// if it doesn't start playing.
TEST_F(AudioOutputResamplerTest, CreateAndWait) {
  CreateAndWait(resampler_.get());
}

TEST_F(AudioOutputProxyTest, StartAndStop) {
  StartAndStop(dispatcher_impl_.get());
}

TEST_F(AudioOutputResamplerTest, StartAndStop) {
  StartAndStop(resampler_.get());
}

TEST_F(AudioOutputProxyTest, CloseAfterStop) {
  CloseAfterStop(dispatcher_impl_.get());
}

TEST_F(AudioOutputResamplerTest, CloseAfterStop) {
  CloseAfterStop(resampler_.get());
}

TEST_F(AudioOutputProxyTest, TwoStreams) {
  TwoStreams(dispatcher_impl_.get());
}

TEST_F(AudioOutputResamplerTest, TwoStreams) {
  TwoStreams(resampler_.get());
}

// Two streams: verify that second stream is allocated when the first
// starts playing.
TEST_F(AudioOutputProxyTest, OneStream_TwoPlays) {
  OneStream_TwoPlays(dispatcher_impl_.get());
}

TEST_F(AudioOutputResamplerTest, OneStream_TwoPlays) {
  OneStream_TwoPlays(resampler_.get());
}

// Two streams, both are playing. Dispatcher should not open a third stream.
TEST_F(AudioOutputProxyTest, TwoStreams_BothPlaying) {
  TwoStreams_BothPlaying(dispatcher_impl_.get());
}

TEST_F(AudioOutputResamplerTest, TwoStreams_BothPlaying) {
  TwoStreams_BothPlaying(resampler_.get());
}

TEST_F(AudioOutputProxyTest, OpenFailed) {
  OpenFailed(dispatcher_impl_.get());
}

// Start() method failed.
TEST_F(AudioOutputProxyTest, StartFailed) {
  StartFailed(dispatcher_impl_.get());
}

TEST_F(AudioOutputResamplerTest, StartFailed) {
  StartFailed(resampler_.get());
}

TEST_F(AudioOutputProxyTest, DispatcherDestroyed_BeforeOpen) {
  DispatcherDestroyed_BeforeOpen(std::move(dispatcher_impl_));
}

TEST_F(AudioOutputResamplerTest, DispatcherDestroyed_BeforeOpen) {
  DispatcherDestroyed_BeforeOpen(std::move(resampler_));
}

TEST_F(AudioOutputProxyTest, DispatcherDestroyed_BeforeStart) {
  DispatcherDestroyed_BeforeStart(std::move(dispatcher_impl_));
}

TEST_F(AudioOutputResamplerTest, DispatcherDestroyed_BeforeStart) {
  DispatcherDestroyed_BeforeStart(std::move(resampler_));
}

TEST_F(AudioOutputProxyTest, DispatcherDestroyed_BeforeStop) {
  DispatcherDestroyed_BeforeStop(std::move(dispatcher_impl_));
}

TEST_F(AudioOutputResamplerTest, DispatcherDestroyed_BeforeStop) {
  DispatcherDestroyed_BeforeStop(std::move(resampler_));
}

TEST_F(AudioOutputProxyTest, DispatcherDestroyed_AfterStop) {
  DispatcherDestroyed_AfterStop(std::move(dispatcher_impl_));
}

TEST_F(AudioOutputResamplerTest, DispatcherDestroyed_AfterStop) {
  DispatcherDestroyed_AfterStop(std::move(resampler_));
}

// Simulate AudioOutputStream::Create() failure with a low latency stream and
// ensure AudioOutputResampler falls back to the high latency path.
TEST_F(AudioOutputResamplerTest, LowLatencyCreateFailedFallback) {
  MockAudioOutputStream stream(&manager_, params_);
  EXPECT_CALL(manager(), MakeAudioOutputStream(_, _, _))
      .Times(2)
      .WillOnce(Return(static_cast<AudioOutputStream*>(NULL)))
      .WillRepeatedly(Return(&stream));
  EXPECT_CALL(stream, Open())
      .WillOnce(Return(true));

  AudioOutputProxy* proxy = resampler_->CreateStreamProxy();
  EXPECT_TRUE(proxy->Open());
  CloseAndWaitForCloseTimer(proxy, &stream);
}

// Simulate AudioOutputStream::Open() failure with a low latency stream and
// ensure AudioOutputResampler falls back to the high latency path.
TEST_F(AudioOutputResamplerTest, LowLatencyOpenFailedFallback) {
  MockAudioOutputStream failed_stream(&manager_, params_);
  MockAudioOutputStream okay_stream(&manager_, params_);
  EXPECT_CALL(manager(), MakeAudioOutputStream(_, _, _))
      .Times(2)
      .WillOnce(Return(&failed_stream))
      .WillRepeatedly(Return(&okay_stream));
  EXPECT_CALL(failed_stream, Open())
      .WillOnce(Return(false));
  EXPECT_CALL(failed_stream, Close())
      .Times(1);
  EXPECT_CALL(okay_stream, Open())
      .WillOnce(Return(true));

  AudioOutputProxy* proxy = resampler_->CreateStreamProxy();
  EXPECT_TRUE(proxy->Open());
  CloseAndWaitForCloseTimer(proxy, &okay_stream);
}

// Simulate failures to open both the low latency and the fallback high latency
// stream and ensure AudioOutputResampler falls back to a fake stream.
TEST_F(AudioOutputResamplerTest, HighLatencyFallbackFailed) {
  MockAudioOutputStream okay_stream(&manager_, params_);

// Only Windows has a high latency output driver that is not the same as the low
// latency path.
#if defined(OS_WIN)
  static const int kFallbackCount = 2;
#else
  static const int kFallbackCount = 1;
#endif
  EXPECT_CALL(manager(), MakeAudioOutputStream(_, _, _))
      .Times(kFallbackCount)
      .WillRepeatedly(Return(static_cast<AudioOutputStream*>(NULL)));

  // To prevent shared memory issues the sample rate and buffer size should
  // match the input stream parameters.
  EXPECT_CALL(manager(),
              MakeAudioOutputStream(
                  AllOf(testing::Property(&AudioParameters::format,
                                          AudioParameters::AUDIO_FAKE),
                        testing::Property(&AudioParameters::sample_rate,
                                          params_.sample_rate()),
                        testing::Property(&AudioParameters::frames_per_buffer,
                                          params_.frames_per_buffer())),
                  _, _))
      .Times(1)
      .WillOnce(Return(&okay_stream));
  EXPECT_CALL(okay_stream, Open())
      .WillOnce(Return(true));

  AudioOutputProxy* proxy = resampler_->CreateStreamProxy();
  EXPECT_TRUE(proxy->Open());
  CloseAndWaitForCloseTimer(proxy, &okay_stream);
}

// Simulate failures to open both the low latency, the fallback high latency
// stream, and the fake audio output stream and ensure AudioOutputResampler
// terminates normally.
TEST_F(AudioOutputResamplerTest, AllFallbackFailed) {
// Only Windows has a high latency output driver that is not the same as the low
// latency path.
#if defined(OS_WIN)
  static const int kFallbackCount = 3;
#else
  static const int kFallbackCount = 2;
#endif
  EXPECT_CALL(manager(), MakeAudioOutputStream(_, _, _))
      .Times(kFallbackCount)
      .WillRepeatedly(Return(static_cast<AudioOutputStream*>(NULL)));

  AudioOutputProxy* proxy = resampler_->CreateStreamProxy();
  EXPECT_FALSE(proxy->Open());
  proxy->Close();
}

// Simulate an eventual OpenStream() failure; i.e. successful OpenStream() calls
// eventually followed by one which fails; root cause of http://crbug.com/150619
TEST_F(AudioOutputResamplerTest, LowLatencyOpenEventuallyFails) {
  MockAudioOutputStream stream1(&manager_, params_);
  MockAudioOutputStream stream2(&manager_, params_);

  // Setup the mock such that all three streams are successfully created.
  EXPECT_CALL(manager(), MakeAudioOutputStream(_, _, _))
      .WillOnce(Return(&stream1))
      .WillOnce(Return(&stream2))
      .WillRepeatedly(Return(static_cast<AudioOutputStream*>(NULL)));

  // Stream1 should be able to successfully open and start.
  EXPECT_CALL(stream1, Open())
      .WillOnce(Return(true));
  EXPECT_CALL(stream1, SetVolume(_))
      .Times(1);

  // Stream2 should also be able to successfully open and start.
  EXPECT_CALL(stream2, Open())
      .WillOnce(Return(true));
  EXPECT_CALL(stream2, SetVolume(_))
      .Times(1);

  // Open and start the first proxy and stream.
  AudioOutputProxy* proxy1 = resampler_->CreateStreamProxy();
  EXPECT_TRUE(proxy1->Open());
  proxy1->Start(&callback_);
  OnStart();

  // Open and start the second proxy and stream.
  AudioOutputProxy* proxy2 = resampler_->CreateStreamProxy();
  EXPECT_TRUE(proxy2->Open());
  proxy2->Start(&callback_);
  OnStart();

  // Attempt to open the third stream which should fail.
  AudioOutputProxy* proxy3 = resampler_->CreateStreamProxy();
  EXPECT_FALSE(proxy3->Open());
  proxy3->Close();

  // Perform the required Stop()/Close() shutdown dance for each proxy.  Under
  // the hood each proxy should correctly call CloseStream() if OpenStream()
  // succeeded or not.
  proxy2->Stop();
  CloseAndWaitForCloseTimer(proxy2, &stream2);

  proxy1->Stop();
  CloseAndWaitForCloseTimer(proxy1, &stream1);

  EXPECT_TRUE(stream1.stop_called());
  EXPECT_TRUE(stream1.start_called());
  EXPECT_TRUE(stream2.stop_called());
  EXPECT_TRUE(stream2.start_called());
}

// Simulate failures to open both the low latency and the fallback high latency
// stream and ensure AudioOutputResampler falls back to a fake stream.  Ensure
// that after the close delay elapses, opening another stream succeeds with a
// non-fake stream.
TEST_F(AudioOutputResamplerTest, FallbackRecovery) {
  MockAudioOutputStream fake_stream(&manager_, params_);

  // Trigger the fallback mechanism until a fake output stream is created.
#if defined(OS_WIN)
  static const int kFallbackCount = 2;
#else
  static const int kFallbackCount = 1;
#endif
  EXPECT_CALL(manager(), MakeAudioOutputStream(_, _, _))
      .Times(kFallbackCount)
      .WillRepeatedly(Return(static_cast<AudioOutputStream*>(NULL)));
  EXPECT_CALL(manager(),
              MakeAudioOutputStream(
                  AllOf(testing::Property(&AudioParameters::format,
                                          AudioParameters::AUDIO_FAKE),
                        testing::Property(&AudioParameters::sample_rate,
                                          params_.sample_rate()),
                        testing::Property(&AudioParameters::frames_per_buffer,
                                          params_.frames_per_buffer())),
                  _, _))
      .WillOnce(Return(&fake_stream));
  EXPECT_CALL(fake_stream, Open()).WillOnce(Return(true));
  AudioOutputProxy* proxy = resampler_->CreateStreamProxy();
  EXPECT_TRUE(proxy->Open());
  CloseAndWaitForCloseTimer(proxy, &fake_stream);

  // Once all proxies have been closed, AudioOutputResampler will start the
  // reinitialization timer and execute it after the close delay elapses.
  base::RunLoop run_loop;
  task_environment_.GetMainThreadTaskRunner()->PostDelayedTask(
      FROM_HERE, run_loop.QuitClosure(),
      base::TimeDelta::FromMilliseconds(2 * kTestCloseDelayMs));
  run_loop.Run();

  // Verify a non-fake stream can be created.
  MockAudioOutputStream real_stream(&manager_, params_);
  EXPECT_CALL(manager(),
              MakeAudioOutputStream(
                  testing::Property(&AudioParameters::format,
                                    testing::Ne(AudioParameters::AUDIO_FAKE)),
                  _, _))
      .WillOnce(Return(&real_stream));

  // Stream1 should be able to successfully open and start.
  EXPECT_CALL(real_stream, Open()).WillOnce(Return(true));
  proxy = resampler_->CreateStreamProxy();
  EXPECT_TRUE(proxy->Open());
  CloseAndWaitForCloseTimer(proxy, &real_stream);
}

}  // namespace media