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// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_PUBLIC_BROWSER_PICTURE_IN_PICTURE_WINDOW_CONTROLLER_H_
#define CONTENT_PUBLIC_BROWSER_PICTURE_IN_PICTURE_WINDOW_CONTROLLER_H_
#include <string>
#include "content/common/content_export.h"
namespace gfx {
class Size;
} // namespace gfx
namespace viz {
class SurfaceId;
} // namespace viz
namespace content {
class OverlayWindow;
class WebContents;
// Interface for Picture in Picture window controllers. This is currently tied
// to a WebContents |initiator| and created when a Picture in Picture window is
// to be shown. This allows creation of a single window for the initiator
// WebContents.
class PictureInPictureWindowController {
public:
// Gets a reference to the controller associated with |initiator| and creates
// one if it does not exist. The returned pointer is guaranteed to be
// non-null.
CONTENT_EXPORT static PictureInPictureWindowController*
GetOrCreateForWebContents(WebContents* initiator);
virtual ~PictureInPictureWindowController() = default;
// Shows the Picture-in-Picture window.
// Returns the size of the window in pixels.
virtual gfx::Size Show() = 0;
// Called to notify the controller that the window was requested to be closed
// by the user or the content.
virtual void Close(bool should_pause_video) = 0;
// Called by the window implementation to notify the controller that the
// window was requested to be closed and destroyed by the system.
virtual void OnWindowDestroyed() = 0;
virtual void ClickCustomControl(const std::string& control_id) = 0;
virtual void EmbedSurface(const viz::SurfaceId& surface_id,
const gfx::Size& natural_size) = 0;
virtual OverlayWindow* GetWindowForTesting() = 0;
virtual void UpdateLayerBounds() = 0;
virtual bool IsPlayerActive() = 0;
virtual WebContents* GetInitiatorWebContents() = 0;
virtual void UpdatePlaybackState(bool is_playing,
bool reached_end_of_stream) = 0;
// Commands.
// Returns true if the player is active (i.e. currently playing) after this
// call.
virtual bool TogglePlayPause() = 0;
protected:
// Use PictureInPictureWindowController::GetOrCreateForWebContents() to
// create an instance.
PictureInPictureWindowController() = default;
};
} // namespace content
#endif // CONTENT_PUBLIC_BROWSER_PICTURE_IN_PICTURE_WINDOW_CONTROLLER_H_
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