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// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/common/input/touch_event_stream_validator.h"
#include <stddef.h>
#include "content/common/input/synthetic_web_input_event_builders.h"
#include "content/common/input/web_touch_event_traits.h"
#include "testing/gtest/include/gtest/gtest.h"
using blink::WebFloatPoint;
using blink::WebInputEvent;
using blink::WebTouchEvent;
using blink::WebTouchPoint;
namespace content {
TEST(SyntheticWebInputEventBuilders, BuildWebTouchEvent) {
SyntheticWebTouchEvent event;
event.PressPoint(1, 2);
EXPECT_EQ(1U, event.touches_length);
EXPECT_EQ(0, event.touches[0].id);
EXPECT_EQ(WebTouchPoint::kStatePressed, event.touches[0].state);
EXPECT_EQ(WebFloatPoint(1, 2), event.touches[0].PositionInWidget());
event.ResetPoints();
event.PressPoint(3, 4);
EXPECT_EQ(2U, event.touches_length);
EXPECT_EQ(1, event.touches[1].id);
EXPECT_EQ(WebTouchPoint::kStatePressed, event.touches[1].state);
EXPECT_EQ(WebFloatPoint(3, 4), event.touches[1].PositionInWidget());
event.ResetPoints();
event.MovePoint(1, 5, 6);
EXPECT_EQ(2U, event.touches_length);
EXPECT_EQ(1, event.touches[1].id);
EXPECT_EQ(WebTouchPoint::kStateMoved, event.touches[1].state);
EXPECT_EQ(WebFloatPoint(5, 6), event.touches[1].PositionInWidget());
event.ResetPoints();
event.ReleasePoint(0);
EXPECT_EQ(2U, event.touches_length);
EXPECT_EQ(0, event.touches[0].id);
EXPECT_EQ(WebTouchPoint::kStateReleased, event.touches[0].state);
event.ResetPoints();
event.MovePoint(1, 7, 8);
EXPECT_EQ(1U, event.touches_length);
EXPECT_EQ(1, event.touches[1].id);
EXPECT_EQ(WebTouchPoint::kStateMoved, event.touches[1].state);
EXPECT_EQ(WebFloatPoint(7, 8), event.touches[1].PositionInWidget());
EXPECT_EQ(WebTouchPoint::kStateUndefined, event.touches[0].state);
event.ResetPoints();
event.PressPoint(9, 10);
EXPECT_EQ(2U, event.touches_length);
EXPECT_EQ(2, event.touches[0].id);
EXPECT_EQ(WebTouchPoint::kStatePressed, event.touches[0].state);
EXPECT_EQ(WebFloatPoint(9, 10), event.touches[0].PositionInWidget());
}
} // namespace content
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