summaryrefslogtreecommitdiff
path: root/chromium/content/browser/devtools/protocol/system_info_handler.cc
blob: aa32e58e928bbdda9c41784b205fd85d1de06189 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "content/browser/devtools/protocol/system_info_handler.h"

#include "base/bind.h"
#include "content/browser/gpu/compositor_util.h"
#include "content/public/browser/gpu_data_manager.h"
#include "gpu/config/gpu_info.h"

namespace content {
namespace devtools {
namespace system_info {

namespace {

using Response = DevToolsProtocolClient::Response;

// Give the GPU process a few seconds to provide GPU info.
const int kGPUInfoWatchdogTimeoutMs = 5000;

class AuxGPUInfoEnumerator : public gpu::GPUInfo::Enumerator {
 public:
  AuxGPUInfoEnumerator(base::DictionaryValue* dictionary)
      : dictionary_(dictionary),
        in_aux_attributes_(false) { }

  void AddInt64(const char* name, int64 value) override {
    if (in_aux_attributes_)
      dictionary_->SetDouble(name, value);
  }

  void AddInt(const char* name, int value) override {
    if (in_aux_attributes_)
      dictionary_->SetInteger(name, value);
  }

  void AddString(const char* name, const std::string& value) override {
    if (in_aux_attributes_)
      dictionary_->SetString(name, value);
  }

  void AddBool(const char* name, bool value) override {
    if (in_aux_attributes_)
      dictionary_->SetBoolean(name, value);
  }

  void AddTimeDeltaInSecondsF(const char* name,
                              const base::TimeDelta& value) override {
    if (in_aux_attributes_)
      dictionary_->SetDouble(name, value.InSecondsF());
  }

  void BeginGPUDevice() override {}

  void EndGPUDevice() override {}

  void BeginVideoDecodeAcceleratorSupportedProfile() override {}

  void EndVideoDecodeAcceleratorSupportedProfile() override {}

  void BeginVideoEncodeAcceleratorSupportedProfile() override {}

  void EndVideoEncodeAcceleratorSupportedProfile() override {}

  void BeginAuxAttributes() override {
    in_aux_attributes_ = true;
  }

  void EndAuxAttributes() override {
    in_aux_attributes_ = false;
  }

 private:
  base::DictionaryValue* dictionary_;
  bool in_aux_attributes_;
};

scoped_refptr<GPUDevice> GPUDeviceToProtocol(
    const gpu::GPUInfo::GPUDevice& device) {
  return GPUDevice::Create()->set_vendor_id(device.vendor_id)
                            ->set_device_id(device.device_id)
                            ->set_vendor_string(device.vendor_string)
                            ->set_device_string(device.device_string);
}

}  // namespace

class SystemInfoHandlerGpuObserver : public content::GpuDataManagerObserver {
 public:
  SystemInfoHandlerGpuObserver(base::WeakPtr<SystemInfoHandler> handler,
                               DevToolsCommandId command_id)
      : handler_(handler),
        command_id_(command_id),
        observer_id_(++next_observer_id_)
  {
    if (handler_) {
      handler_->AddActiveObserverId(observer_id_);
    }
  }

  void OnGpuInfoUpdate() override {
    UnregisterAndSendResponse();
  }

  void OnGpuProcessCrashed(base::TerminationStatus exit_code) override {
    UnregisterAndSendResponse();
  }

  void UnregisterAndSendResponse() {
    GpuDataManager::GetInstance()->RemoveObserver(this);
    if (handler_.get()) {
      if (handler_->RemoveActiveObserverId(observer_id_)) {
        handler_->SendGetInfoResponse(command_id_);
      }
    }
    delete this;
  }

  int GetObserverId() {
    return observer_id_;
  }

 private:
  base::WeakPtr<SystemInfoHandler> handler_;
  DevToolsCommandId command_id_;
  int observer_id_;

  static int next_observer_id_;
};

int SystemInfoHandlerGpuObserver::next_observer_id_ = 0;

SystemInfoHandler::SystemInfoHandler()
    : weak_factory_(this) {
}

SystemInfoHandler::~SystemInfoHandler() {
}

void SystemInfoHandler::SetClient(scoped_ptr<Client> client) {
  client_.swap(client);
}

Response SystemInfoHandler::GetInfo(DevToolsCommandId command_id) {
  std::string reason;
  if (!GpuDataManager::GetInstance()->GpuAccessAllowed(&reason) ||
      GpuDataManager::GetInstance()->IsEssentialGpuInfoAvailable()) {
    // The GpuDataManager already has all of the information needed to make
    // GPU-based blacklisting decisions. Post a task to give it to the
    // client asynchronously.
    //
    // Waiting for complete GPU info in the if-test above seems to
    // frequently hit internal timeouts in the launching of the unsandboxed
    // GPU process in debug builds on Windows.
    BrowserThread::PostTask(
        BrowserThread::UI,
        FROM_HERE,
        base::Bind(&SystemInfoHandler::SendGetInfoResponse,
                   weak_factory_.GetWeakPtr(),
                   command_id));
  } else {
    // We will be able to get more information from the GpuDataManager.
    // Register a transient observer with it to call us back when the
    // information is available.
    SystemInfoHandlerGpuObserver* observer = new SystemInfoHandlerGpuObserver(
        weak_factory_.GetWeakPtr(), command_id);
    BrowserThread::PostDelayedTask(
        BrowserThread::UI,
        FROM_HERE,
        base::Bind(&SystemInfoHandler::ObserverWatchdogCallback,
                   weak_factory_.GetWeakPtr(),
                   observer->GetObserverId(),
                   command_id),
        base::TimeDelta::FromMilliseconds(kGPUInfoWatchdogTimeoutMs));
    GpuDataManager::GetInstance()->AddObserver(observer);
    // There's no other method available to request just essential GPU info.
    GpuDataManager::GetInstance()->RequestCompleteGpuInfoIfNeeded();
  }

  return Response::OK();
}

void SystemInfoHandler::SendGetInfoResponse(DevToolsCommandId command_id) {
  gpu::GPUInfo gpu_info = GpuDataManager::GetInstance()->GetGPUInfo();
  std::vector<scoped_refptr<GPUDevice>> devices;
  devices.push_back(GPUDeviceToProtocol(gpu_info.gpu));
  for (const auto& device : gpu_info.secondary_gpus)
    devices.push_back(GPUDeviceToProtocol(device));

  scoped_ptr<base::DictionaryValue> aux_attributes(new base::DictionaryValue);
  AuxGPUInfoEnumerator enumerator(aux_attributes.get());
  gpu_info.EnumerateFields(&enumerator);

  scoped_refptr<GPUInfo> gpu = GPUInfo::Create()
      ->set_devices(devices)
      ->set_aux_attributes(aux_attributes.Pass())
      ->set_feature_status(make_scoped_ptr(GetFeatureStatus()))
      ->set_driver_bug_workarounds(GetDriverBugWorkarounds());

  client_->SendGetInfoResponse(
      command_id,
      GetInfoResponse::Create()->set_gpu(gpu)
      ->set_model_name(gpu_info.machine_model_name)
      ->set_model_version(gpu_info.machine_model_version));
}

void SystemInfoHandler::AddActiveObserverId(int observer_id) {
  base::AutoLock auto_lock(lock_);
  active_observers_.insert(observer_id);
}

bool SystemInfoHandler::RemoveActiveObserverId(int observer_id) {
  base::AutoLock auto_lock(lock_);
  int num_removed = active_observers_.erase(observer_id);
  return (num_removed != 0);
}

void SystemInfoHandler::ObserverWatchdogCallback(int observer_id,
                                                 DevToolsCommandId command_id) {
  DCHECK_CURRENTLY_ON(BrowserThread::UI);
  if (RemoveActiveObserverId(observer_id)) {
    SendGetInfoResponse(command_id);
    // For the time being we want to know about this event in the test logs.
    LOG(ERROR) << "SystemInfoHandler: request for GPU info timed out!"
               << " Most recent info sent.";
  }
}

}  // namespace system_info
}  // namespace devtools
}  // namespace content