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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_VIZ_SERVICE_DISPLAY_OUTPUT_SURFACE_FRAME_H_
#define COMPONENTS_VIZ_SERVICE_DISPLAY_OUTPUT_SURFACE_FRAME_H_
#include <vector>
#include "base/macros.h"
#include "base/optional.h"
#include "components/viz/service/viz_service_export.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/geometry/size.h"
#include "ui/latency/latency_info.h"
namespace viz {
// Metadata given to the OutputSurface for it to swap what was drawn and make
// current frame visible.
class VIZ_SERVICE_EXPORT OutputSurfaceFrame {
public:
OutputSurfaceFrame();
OutputSurfaceFrame(OutputSurfaceFrame&& other);
~OutputSurfaceFrame();
OutputSurfaceFrame& operator=(OutputSurfaceFrame&& other);
gfx::Size size;
// Providing both |sub_buffer_rect| and |content_bounds| is not supported;
// if neither is present, regular swap is used.
// Optional rect for partial or empty swap.
base::Optional<gfx::Rect> sub_buffer_rect;
// Optional content area for SwapWithBounds. Rectangles may overlap.
std::vector<gfx::Rect> content_bounds;
std::vector<ui::LatencyInfo> latency_info;
bool need_presentation_feedback = false;
private:
DISALLOW_COPY_AND_ASSIGN(OutputSurfaceFrame);
};
} // namespace viz
#endif // COMPONENTS_VIZ_SERVICE_DISPLAY_OUTPUT_SURFACE_FRAME_H_
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