summaryrefslogtreecommitdiff
path: root/chromium/cc/trees/layer_tree_host_unittest_damage.cc
blob: 805c9275c14424b5e2f2d9e29967c528da8857a1 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "cc/trees/layer_tree_host.h"

#include "cc/test/fake_content_layer.h"
#include "cc/test/fake_content_layer_client.h"
#include "cc/test/fake_scrollbar_layer.h"
#include "cc/test/layer_tree_test.h"
#include "cc/trees/damage_tracker.h"
#include "cc/trees/layer_tree_impl.h"

namespace cc {
namespace {

// These tests deal with damage tracking.
class LayerTreeHostDamageTest : public LayerTreeTest {};

class LayerTreeHostDamageTestNoDamageDoesNotSwap
    : public LayerTreeHostDamageTest {
  virtual void BeginTest() OVERRIDE {
    expect_swap_and_succeed_ = 0;
    did_swaps_ = 0;
    did_swap_and_succeed_ = 0;
    PostSetNeedsCommitToMainThread();
  }

  virtual void SetupTree() OVERRIDE {
    scoped_refptr<FakeContentLayer> root = FakeContentLayer::Create(&client_);
    root->SetBounds(gfx::Size(10, 10));

    // Most of the layer isn't visible.
    content_ = FakeContentLayer::Create(&client_);
    content_->SetBounds(gfx::Size(2000, 100));
    root->AddChild(content_);

    layer_tree_host()->SetRootLayer(root);
    LayerTreeHostDamageTest::SetupTree();
  }

  virtual bool PrepareToDrawOnThread(LayerTreeHostImpl* host_impl,
                                     LayerTreeHostImpl::FrameData* frame_data,
                                     bool result) OVERRIDE {
    EXPECT_TRUE(result);

    int source_frame = host_impl->active_tree()->source_frame_number();
    switch (source_frame) {
      case 0:
        // The first frame has damage, so we should draw and swap.
        ++expect_swap_and_succeed_;
        break;
      case 1:
        // The second frame has no damage, so we should not draw and swap.
        break;
      case 2:
        // The third frame has damage again, so we should draw and swap.
        ++expect_swap_and_succeed_;
        break;
      case 3:
        // The fourth frame has no visible damage, so we should not draw and
        // swap.
        EndTest();
        break;
    }
    return result;
  }

  virtual void SwapBuffersOnThread(LayerTreeHostImpl* host_impl,
                                   bool result) OVERRIDE {
    ++did_swaps_;
    if (result)
      ++did_swap_and_succeed_;
    EXPECT_EQ(expect_swap_and_succeed_, did_swap_and_succeed_);
  }

  virtual void DidCommit() OVERRIDE {
    int next_frame = layer_tree_host()->source_frame_number();
    switch (next_frame) {
      case 1:
        layer_tree_host()->SetNeedsCommit();
        break;
      case 2:
        // Cause visible damage.
        content_->SetNeedsDisplayRect(
            gfx::Rect(layer_tree_host()->device_viewport_size()));
        break;
      case 3:
        // Cause non-visible damage.
        content_->SetNeedsDisplayRect(gfx::Rect(1990, 1990, 10, 10));
        layer_tree_host()->SetNeedsCommit();
        break;
    }
  }

  virtual void AfterTest() OVERRIDE {
    EXPECT_EQ(4, did_swaps_);
    EXPECT_EQ(2, expect_swap_and_succeed_);
    EXPECT_EQ(expect_swap_and_succeed_, did_swap_and_succeed_);
  }

  FakeContentLayerClient client_;
  scoped_refptr<FakeContentLayer> content_;
  int expect_swap_and_succeed_;
  int did_swaps_;
  int did_swap_and_succeed_;
};

SINGLE_AND_MULTI_THREAD_TEST_F(LayerTreeHostDamageTestNoDamageDoesNotSwap);

class LayerTreeHostDamageTestNoDamageReadbackDoesDraw
    : public LayerTreeHostDamageTest {
  virtual void BeginTest() OVERRIDE {
    PostSetNeedsCommitToMainThread();
  }

  virtual void SetupTree() OVERRIDE {
    scoped_refptr<FakeContentLayer> root = FakeContentLayer::Create(&client_);
    root->SetBounds(gfx::Size(10, 10));

    // Most of the layer isn't visible.
    content_ = FakeContentLayer::Create(&client_);
    content_->SetBounds(gfx::Size(100, 100));
    root->AddChild(content_);

    layer_tree_host()->SetRootLayer(root);
    LayerTreeHostDamageTest::SetupTree();
  }

  virtual bool PrepareToDrawOnThread(LayerTreeHostImpl* host_impl,
                                     LayerTreeHostImpl::FrameData* frame_data,
                                     bool result) OVERRIDE {
    EXPECT_TRUE(result);

    int source_frame = host_impl->active_tree()->source_frame_number();
    switch (source_frame) {
      case 0:
        // The first frame draws and clears any damage.
        break;
      case 1: {
        // The second frame is a readback, we should have damage in the readback
        // rect, but not swap.
        RenderSurfaceImpl* root_surface =
            host_impl->active_tree()->root_layer()->render_surface();
        gfx::RectF root_damage =
            root_surface->damage_tracker()->current_damage_rect();
        root_damage.Intersect(root_surface->content_rect());
        EXPECT_TRUE(root_damage.Contains(gfx::Rect(3, 3, 1, 1)));
        break;
      }
      case 2:
        // CompositeAndReadback causes a follow-up commit.
        break;
      case 3:
        NOTREACHED();
        break;
    }
    return result;
  }

  virtual void DidCommitAndDrawFrame() OVERRIDE {
    int next_frame = layer_tree_host()->source_frame_number();
    switch (next_frame) {
      case 1: {
        char pixels[4];
        layer_tree_host()->CompositeAndReadback(static_cast<void*>(&pixels),
                                                gfx::Rect(3, 3, 1, 1));
        EndTest();
        break;
      }
    }
  }

  virtual void AfterTest() OVERRIDE {}

  FakeContentLayerClient client_;
  scoped_refptr<FakeContentLayer> content_;
};

SINGLE_AND_MULTI_THREAD_TEST_F(LayerTreeHostDamageTestNoDamageReadbackDoesDraw);

class LayerTreeHostDamageTestForcedFullDamage : public LayerTreeHostDamageTest {
  virtual void BeginTest() OVERRIDE {
    PostSetNeedsCommitToMainThread();
  }

  virtual void SetupTree() OVERRIDE {
    root_ = FakeContentLayer::Create(&client_);
    child_ = FakeContentLayer::Create(&client_);

    root_->SetBounds(gfx::Size(500, 500));
    child_->SetPosition(gfx::Point(100, 100));
    child_->SetBounds(gfx::Size(30, 30));

    root_->AddChild(child_);
    layer_tree_host()->SetRootLayer(root_);
    LayerTreeHostDamageTest::SetupTree();
  }

  virtual bool PrepareToDrawOnThread(LayerTreeHostImpl* host_impl,
                                     LayerTreeHostImpl::FrameData* frame_data,
                                     bool result) OVERRIDE {
    EXPECT_TRUE(result);

    RenderSurfaceImpl* root_surface =
        host_impl->active_tree()->root_layer()->render_surface();
    gfx::RectF root_damage =
        root_surface->damage_tracker()->current_damage_rect();
    root_damage.Intersect(root_surface->content_rect());

    int source_frame = host_impl->active_tree()->source_frame_number();
    switch (source_frame) {
      case 0:
        // The first frame draws and clears any damage.
        EXPECT_EQ(gfx::RectF(root_surface->content_rect()).ToString(),
                  root_damage.ToString());
        EXPECT_FALSE(frame_data->has_no_damage);
        break;
      case 1:
        // If we get a frame without damage then we don't draw.
        EXPECT_EQ(gfx::RectF().ToString(), root_damage.ToString());
        EXPECT_TRUE(frame_data->has_no_damage);

        // Then we set full damage for the next frame.
        host_impl->SetFullRootLayerDamage();
        break;
      case 2:
        // The whole frame should be damaged as requested.
        EXPECT_EQ(gfx::RectF(root_surface->content_rect()).ToString(),
                  root_damage.ToString());
        EXPECT_FALSE(frame_data->has_no_damage);

        // Just a part of the next frame should be damaged.
        child_damage_rect_ = gfx::RectF(10, 11, 12, 13);
        break;
      case 3:
        if (!delegating_renderer() &&
            !host_impl->settings().impl_side_painting) {
          // The update rect in the child should be damaged.
          // TODO(danakj): Remove this when impl side painting is always on.
          EXPECT_EQ(gfx::RectF(100+10, 100+11, 12, 13).ToString(),
                    root_damage.ToString());
        } else {
          // When using a delegating renderer, or using impl side painting, the
          // entire child is considered damaged as we need to replace its
          // resources with newly created ones.
          EXPECT_EQ(gfx::RectF(child_->position(), child_->bounds()).ToString(),
                    root_damage.ToString());
        }
        EXPECT_FALSE(frame_data->has_no_damage);

        // If we damage part of the frame, but also damage the full
        // frame, then the whole frame should be damaged.
        child_damage_rect_ = gfx::RectF(10, 11, 12, 13);
        host_impl->SetFullRootLayerDamage();
        break;
      case 4:
        // The whole frame is damaged.
        EXPECT_EQ(gfx::RectF(root_surface->content_rect()).ToString(),
                  root_damage.ToString());
        EXPECT_FALSE(frame_data->has_no_damage);

        EndTest();
        break;
    }
    return result;
  }

  virtual void DidCommitAndDrawFrame() OVERRIDE {
    if (!TestEnded())
      layer_tree_host()->SetNeedsCommit();

    if (!child_damage_rect_.IsEmpty()) {
      child_->SetNeedsDisplayRect(child_damage_rect_);
      child_damage_rect_ = gfx::RectF();
    }
  }

  virtual void AfterTest() OVERRIDE {}

  FakeContentLayerClient client_;
  scoped_refptr<FakeContentLayer> root_;
  scoped_refptr<FakeContentLayer> child_;
  gfx::RectF child_damage_rect_;
};

SINGLE_AND_MULTI_THREAD_TEST_F(LayerTreeHostDamageTestForcedFullDamage);

class LayerTreeHostDamageTestScrollbarDoesDamage
    : public LayerTreeHostDamageTest {
  virtual void BeginTest() OVERRIDE {
    did_swaps_ = 0;
    PostSetNeedsCommitToMainThread();
  }

  virtual void SetupTree() OVERRIDE {
    scoped_refptr<Layer> root_layer = Layer::Create();
    root_layer->SetBounds(gfx::Size(400,400));
    layer_tree_host()->SetRootLayer(root_layer);

    scoped_refptr<Layer> content_layer = FakeContentLayer::Create(&client_);
    content_layer->SetScrollable(true);
    content_layer->SetScrollOffset(gfx::Vector2d(10, 20));
    content_layer->SetMaxScrollOffset(gfx::Vector2d(30, 50));
    content_layer->SetBounds(gfx::Size(100, 200));
    root_layer->AddChild(content_layer);

    scoped_refptr<Layer> scrollbar_layer =
        FakeScrollbarLayer::Create(false, true, content_layer->id());
    scrollbar_layer->SetPosition(gfx::Point(300, 300));
    scrollbar_layer->SetBounds(gfx::Size(10, 100));
    root_layer->AddChild(scrollbar_layer);

    gfx::RectF content_rect(content_layer->position(),
                            content_layer->bounds());
    gfx::RectF scrollbar_rect(scrollbar_layer->position(),
                              scrollbar_layer->bounds());
    EXPECT_FALSE(content_rect.Intersects(scrollbar_rect));

    LayerTreeHostDamageTest::SetupTree();
  }

  virtual bool PrepareToDrawOnThread(LayerTreeHostImpl* host_impl,
                                     LayerTreeHostImpl::FrameData* frame_data,
                                     bool result) OVERRIDE {
    EXPECT_TRUE(result);
    RenderSurfaceImpl* root_surface =
        host_impl->active_tree()->root_layer()->render_surface();
    gfx::RectF root_damage =
        root_surface->damage_tracker()->current_damage_rect();
    root_damage.Intersect(root_surface->content_rect());
    switch (did_swaps_) {
      case 0:
        // The first frame has damage, so we should draw and swap.
        break;
      case 1:
        // The second frame should damage the scrollbars.
        EXPECT_TRUE(root_damage.Contains(gfx::Rect(300, 300, 10, 100)));
        break;
      case 2:
        // The third frame should damage the scrollbars.
        EXPECT_TRUE(root_damage.Contains(gfx::Rect(300, 300, 10, 100)));
        break;
      case 3:
        // The fourth frame should not damage the scrollbars.
        EXPECT_FALSE(root_damage.Intersects(gfx::Rect(300, 300, 10, 100)));
        EndTest();
        break;
    }
    return result;
  }

  virtual void SwapBuffersOnThread(LayerTreeHostImpl* host_impl,
                                   bool result) OVERRIDE {
    ++did_swaps_;
    EXPECT_TRUE(result);
    LayerImpl* root = host_impl->active_tree()->root_layer();
    LayerImpl* scroll_layer = root->children()[0];
    switch (did_swaps_) {
      case 1:
        host_impl->ScrollBegin(gfx::Point(1,1), InputHandler::Wheel);
        EXPECT_TRUE(host_impl->ScrollBy(gfx::Point(),
                                        gfx::Vector2dF(10.0, 10.0)));
        break;
      case 2:
        scroll_layer->SetMaxScrollOffset(gfx::Vector2d(60, 100));
        host_impl->SetNeedsRedraw();
        break;
      case 3:
        // Test that modifying the position of the content layer (not
        // scrolling) won't damage the scrollbar.
        scroll_layer->SetPosition(gfx::Point(1,1));
        scroll_layer->SetScrollOffset(scroll_layer->scroll_offset());
        host_impl->SetNeedsRedraw();
        break;
    }

  }

  virtual void AfterTest() OVERRIDE {
    EXPECT_EQ(4, did_swaps_);
  }

  FakeContentLayerClient client_;
  int did_swaps_;
};

MULTI_THREAD_TEST_F(LayerTreeHostDamageTestScrollbarDoesDamage);

}  // namespace
}  // namespace cc