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+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef BASE_LOGGING_H_
+#define BASE_LOGGING_H_
+
+#include <stddef.h>
+
+#include <cassert>
+#include <cstring>
+#include <sstream>
+#include <string>
+#include <string_view>
+#include <type_traits>
+#include <utility>
+
+#include "base/compiler_specific.h"
+#include "base/macros.h"
+#include "base/template_util.h"
+#include "util/build_config.h"
+
+//
+// Optional message capabilities
+// -----------------------------
+// Assertion failed messages and fatal errors are displayed in a dialog box
+// before the application exits. However, running this UI creates a message
+// loop, which causes application messages to be processed and potentially
+// dispatched to existing application windows. Since the application is in a
+// bad state when this assertion dialog is displayed, these messages may not
+// get processed and hang the dialog, or the application might go crazy.
+//
+// Therefore, it can be beneficial to display the error dialog in a separate
+// process from the main application. When the logging system needs to display
+// a fatal error dialog box, it will look for a program called
+// "DebugMessage.exe" in the same directory as the application executable. It
+// will run this application with the message as the command line, and will
+// not include the name of the application as is traditional for easier
+// parsing.
+//
+// The code for DebugMessage.exe is only one line. In WinMain, do:
+// MessageBox(NULL, GetCommandLineW(), L"Fatal Error", 0);
+//
+// If DebugMessage.exe is not found, the logging code will use a normal
+// MessageBox, potentially causing the problems discussed above.
+
+// Instructions
+// ------------
+//
+// Make a bunch of macros for logging. The way to log things is to stream
+// things to LOG(<a particular severity level>). E.g.,
+//
+// LOG(INFO) << "Found " << num_cookies << " cookies";
+//
+// You can also do conditional logging:
+//
+// LOG_IF(INFO, num_cookies > 10) << "Got lots of cookies";
+//
+// The CHECK(condition) macro is active in both debug and release builds and
+// effectively performs a LOG(FATAL) which terminates the process and
+// generates a crashdump unless a debugger is attached.
+//
+// There are also "debug mode" logging macros like the ones above:
+//
+// DLOG(INFO) << "Found cookies";
+//
+// DLOG_IF(INFO, num_cookies > 10) << "Got lots of cookies";
+//
+// All "debug mode" logging is compiled away to nothing for non-debug mode
+// compiles. LOG_IF and development flags also work well together
+// because the code can be compiled away sometimes.
+//
+// We also have
+//
+// LOG_ASSERT(assertion);
+// DLOG_ASSERT(assertion);
+//
+// which is syntactic sugar for {,D}LOG_IF(FATAL, assert fails) << assertion;
+//
+// We also override the standard 'assert' to use 'DLOG_ASSERT'.
+//
+// Lastly, there is:
+//
+// PLOG(ERROR) << "Couldn't do foo";
+// DPLOG(ERROR) << "Couldn't do foo";
+// PLOG_IF(ERROR, cond) << "Couldn't do foo";
+// DPLOG_IF(ERROR, cond) << "Couldn't do foo";
+// PCHECK(condition) << "Couldn't do foo";
+// DPCHECK(condition) << "Couldn't do foo";
+//
+// which append the last system error to the message in string form (taken from
+// GetLastError() on Windows and errno on POSIX).
+//
+// The supported severity levels for macros that allow you to specify one
+// are (in increasing order of severity) INFO, WARNING, ERROR, and FATAL.
+//
+// Very important: logging a message at the FATAL severity level causes
+// the program to terminate (after the message is logged).
+//
+// There is the special severity of DFATAL, which logs FATAL in debug mode,
+// ERROR in normal mode.
+
+namespace logging {
+
+// Sets the log level. Anything at or above this level will be written to the
+// log file/displayed to the user (if applicable). Anything below this level
+// will be silently ignored. The log level defaults to 0 (everything is logged
+// up to level INFO) if this function is not called.
+void SetMinLogLevel(int level);
+
+// Gets the current log level.
+int GetMinLogLevel();
+
+// Used by LOG_IS_ON to lazy-evaluate stream arguments.
+bool ShouldCreateLogMessage(int severity);
+
+// The ANALYZER_ASSUME_TRUE(bool arg) macro adds compiler-specific hints
+// to Clang which control what code paths are statically analyzed,
+// and is meant to be used in conjunction with assert & assert-like functions.
+// The expression is passed straight through if analysis isn't enabled.
+//
+// ANALYZER_SKIP_THIS_PATH() suppresses static analysis for the current
+// codepath and any other branching codepaths that might follow.
+#if defined(__clang_analyzer__)
+
+inline constexpr bool AnalyzerNoReturn() __attribute__((analyzer_noreturn)) {
+ return false;
+}
+
+inline constexpr bool AnalyzerAssumeTrue(bool arg) {
+ // AnalyzerNoReturn() is invoked and analysis is terminated if |arg| is
+ // false.
+ return arg || AnalyzerNoReturn();
+}
+
+#define ANALYZER_ASSUME_TRUE(arg) logging::AnalyzerAssumeTrue(!!(arg))
+#define ANALYZER_SKIP_THIS_PATH() \
+ static_cast<void>(::logging::AnalyzerNoReturn())
+#define ANALYZER_ALLOW_UNUSED(var) static_cast<void>(var);
+
+#else // !defined(__clang_analyzer__)
+
+#define ANALYZER_ASSUME_TRUE(arg) (arg)
+#define ANALYZER_SKIP_THIS_PATH()
+#define ANALYZER_ALLOW_UNUSED(var) static_cast<void>(var);
+
+#endif // defined(__clang_analyzer__)
+
+typedef int LogSeverity;
+const LogSeverity LOG_VERBOSE = -1; // This is level 1 verbosity
+// Note: the log severities are used to index into the array of names,
+// see log_severity_names.
+const LogSeverity LOG_INFO = 0;
+const LogSeverity LOG_WARNING = 1;
+const LogSeverity LOG_ERROR = 2;
+const LogSeverity LOG_FATAL = 3;
+const LogSeverity LOG_NUM_SEVERITIES = 4;
+
+// LOG_DFATAL is LOG_FATAL in debug mode, ERROR in normal mode
+#if defined(NDEBUG)
+const LogSeverity LOG_DFATAL = LOG_ERROR;
+#else
+const LogSeverity LOG_DFATAL = LOG_FATAL;
+#endif
+
+// A few definitions of macros that don't generate much code. These are used
+// by LOG() and LOG_IF, etc. Since these are used all over our code, it's
+// better to have compact code for these operations.
+#define COMPACT_GOOGLE_LOG_EX_INFO(ClassName, ...) \
+ ::logging::ClassName(__FILE__, __LINE__, ::logging::LOG_INFO, ##__VA_ARGS__)
+#define COMPACT_GOOGLE_LOG_EX_WARNING(ClassName, ...) \
+ ::logging::ClassName(__FILE__, __LINE__, ::logging::LOG_WARNING, \
+ ##__VA_ARGS__)
+#define COMPACT_GOOGLE_LOG_EX_ERROR(ClassName, ...) \
+ ::logging::ClassName(__FILE__, __LINE__, ::logging::LOG_ERROR, ##__VA_ARGS__)
+#define COMPACT_GOOGLE_LOG_EX_FATAL(ClassName, ...) \
+ ::logging::ClassName(__FILE__, __LINE__, ::logging::LOG_FATAL, ##__VA_ARGS__)
+#define COMPACT_GOOGLE_LOG_EX_DFATAL(ClassName, ...) \
+ ::logging::ClassName(__FILE__, __LINE__, ::logging::LOG_DFATAL, ##__VA_ARGS__)
+#define COMPACT_GOOGLE_LOG_EX_DCHECK(ClassName, ...) \
+ ::logging::ClassName(__FILE__, __LINE__, ::logging::LOG_DCHECK, ##__VA_ARGS__)
+
+#define COMPACT_GOOGLE_LOG_INFO COMPACT_GOOGLE_LOG_EX_INFO(LogMessage)
+#define COMPACT_GOOGLE_LOG_WARNING COMPACT_GOOGLE_LOG_EX_WARNING(LogMessage)
+#define COMPACT_GOOGLE_LOG_ERROR COMPACT_GOOGLE_LOG_EX_ERROR(LogMessage)
+#define COMPACT_GOOGLE_LOG_FATAL COMPACT_GOOGLE_LOG_EX_FATAL(LogMessage)
+#define COMPACT_GOOGLE_LOG_DFATAL COMPACT_GOOGLE_LOG_EX_DFATAL(LogMessage)
+#define COMPACT_GOOGLE_LOG_DCHECK COMPACT_GOOGLE_LOG_EX_DCHECK(LogMessage)
+
+#if defined(OS_WIN)
+// wingdi.h defines ERROR to be 0. When we call LOG(ERROR), it gets
+// substituted with 0, and it expands to COMPACT_GOOGLE_LOG_0. To allow us
+// to keep using this syntax, we define this macro to do the same thing
+// as COMPACT_GOOGLE_LOG_ERROR, and also define ERROR the same way that
+// the Windows SDK does for consistency.
+#define ERROR 0
+#define COMPACT_GOOGLE_LOG_EX_0(ClassName, ...) \
+ COMPACT_GOOGLE_LOG_EX_ERROR(ClassName, ##__VA_ARGS__)
+#define COMPACT_GOOGLE_LOG_0 COMPACT_GOOGLE_LOG_ERROR
+// Needed for LOG_IS_ON(ERROR).
+const LogSeverity LOG_0 = LOG_ERROR;
+#endif
+
+// As special cases, we can assume that LOG_IS_ON(FATAL) always holds. Also,
+// LOG_IS_ON(DFATAL) always holds in debug mode. In particular, CHECK()s will
+// always fire if they fail.
+#define LOG_IS_ON(severity) \
+ (::logging::ShouldCreateLogMessage(::logging::LOG_##severity))
+
+// Helper macro which avoids evaluating the arguments to a stream if
+// the condition doesn't hold. Condition is evaluated once and only once.
+#define LAZY_STREAM(stream, condition) \
+ !(condition) ? (void)0 : ::logging::LogMessageVoidify() & (stream)
+
+// We use the preprocessor's merging operator, "##", so that, e.g.,
+// LOG(INFO) becomes the token COMPACT_GOOGLE_LOG_INFO. There's some funny
+// subtle difference between ostream member streaming functions (e.g.,
+// ostream::operator<<(int) and ostream non-member streaming functions
+// (e.g., ::operator<<(ostream&, string&): it turns out that it's
+// impossible to stream something like a string directly to an unnamed
+// ostream. We employ a neat hack by calling the stream() member
+// function of LogMessage which seems to avoid the problem.
+#define LOG_STREAM(severity) COMPACT_GOOGLE_LOG_##severity.stream()
+
+#define LOG(severity) LAZY_STREAM(LOG_STREAM(severity), LOG_IS_ON(severity))
+#define LOG_IF(severity, condition) \
+ LAZY_STREAM(LOG_STREAM(severity), LOG_IS_ON(severity) && (condition))
+
+#define LOG_ASSERT(condition) \
+ LOG_IF(FATAL, !(ANALYZER_ASSUME_TRUE(condition))) \
+ << "Assert failed: " #condition ". "
+
+#if defined(OS_WIN)
+#define PLOG_STREAM(severity) \
+ COMPACT_GOOGLE_LOG_EX_##severity(Win32ErrorLogMessage, \
+ ::logging::GetLastSystemErrorCode()) \
+ .stream()
+#elif defined(OS_POSIX) || defined(OS_FUCHSIA)
+#define PLOG_STREAM(severity) \
+ COMPACT_GOOGLE_LOG_EX_##severity(ErrnoLogMessage, \
+ ::logging::GetLastSystemErrorCode()) \
+ .stream()
+#endif
+
+#define PLOG(severity) LAZY_STREAM(PLOG_STREAM(severity), LOG_IS_ON(severity))
+
+#define PLOG_IF(severity, condition) \
+ LAZY_STREAM(PLOG_STREAM(severity), LOG_IS_ON(severity) && (condition))
+
+extern std::ostream* g_swallow_stream;
+
+// Note that g_swallow_stream is used instead of an arbitrary LOG() stream to
+// avoid the creation of an object with a non-trivial destructor (LogMessage).
+// On MSVC x86 (checked on 2015 Update 3), this causes a few additional
+// pointless instructions to be emitted even at full optimization level, even
+// though the : arm of the ternary operator is clearly never executed. Using a
+// simpler object to be &'d with Voidify() avoids these extra instructions.
+// Using a simpler POD object with a templated operator<< also works to avoid
+// these instructions. However, this causes warnings on statically defined
+// implementations of operator<<(std::ostream, ...) in some .cc files, because
+// they become defined-but-unreferenced functions. A reinterpret_cast of 0 to an
+// ostream* also is not suitable, because some compilers warn of undefined
+// behavior.
+#define EAT_STREAM_PARAMETERS \
+ true ? (void)0 \
+ : ::logging::LogMessageVoidify() & (*::logging::g_swallow_stream)
+
+// Captures the result of a CHECK_EQ (for example) and facilitates testing as a
+// boolean.
+class CheckOpResult {
+ public:
+ // |message| must be non-null if and only if the check failed.
+ CheckOpResult(std::string* message) : message_(message) {}
+ // Returns true if the check succeeded.
+ operator bool() const { return !message_; }
+ // Returns the message.
+ std::string* message() { return message_; }
+
+ private:
+ std::string* message_;
+};
+
+// Crashes in the fastest possible way with no attempt at logging.
+// There are different constraints to satisfy here, see http://crbug.com/664209
+// for more context:
+// - The trap instructions, and hence the PC value at crash time, have to be
+// distinct and not get folded into the same opcode by the compiler.
+// On Linux/Android this is tricky because GCC still folds identical
+// asm volatile blocks. The workaround is generating distinct opcodes for
+// each CHECK using the __COUNTER__ macro.
+// - The debug info for the trap instruction has to be attributed to the source
+// line that has the CHECK(), to make crash reports actionable. This rules
+// out the ability of using a inline function, at least as long as clang
+// doesn't support attribute(artificial).
+// - Failed CHECKs should produce a signal that is distinguishable from an
+// invalid memory access, to improve the actionability of crash reports.
+// - The compiler should treat the CHECK as no-return instructions, so that the
+// trap code can be efficiently packed in the prologue of the function and
+// doesn't interfere with the main execution flow.
+// - When debugging, developers shouldn't be able to accidentally step over a
+// CHECK. This is achieved by putting opcodes that will cause a non
+// continuable exception after the actual trap instruction.
+// - Don't cause too much binary bloat.
+#if defined(COMPILER_GCC)
+
+#if defined(ARCH_CPU_X86_FAMILY)
+// int 3 will generate a SIGTRAP.
+#define TRAP_SEQUENCE() \
+ asm volatile( \
+ "int3; ud2; push %0;" ::"i"(static_cast<unsigned char>(__COUNTER__)))
+
+#elif defined(ARCH_CPU_ARMEL)
+// bkpt will generate a SIGBUS when running on armv7 and a SIGTRAP when running
+// as a 32 bit userspace app on arm64. There doesn't seem to be any way to
+// cause a SIGTRAP from userspace without using a syscall (which would be a
+// problem for sandboxing).
+#define TRAP_SEQUENCE() \
+ asm volatile("bkpt #0; udf %0;" ::"i"(__COUNTER__ % 256))
+
+#elif defined(ARCH_CPU_ARM64)
+// This will always generate a SIGTRAP on arm64.
+#define TRAP_SEQUENCE() \
+ asm volatile("brk #0; hlt %0;" ::"i"(__COUNTER__ % 65536))
+
+#else
+// Crash report accuracy will not be guaranteed on other architectures, but at
+// least this will crash as expected.
+#define TRAP_SEQUENCE() __builtin_trap()
+#endif // ARCH_CPU_*
+
+// CHECK() and the trap sequence can be invoked from a constexpr function.
+// This could make compilation fail on GCC, as it forbids directly using inline
+// asm inside a constexpr function. However, it allows calling a lambda
+// expression including the same asm.
+// The side effect is that the top of the stacktrace will not point to the
+// calling function, but to this anonymous lambda. This is still useful as the
+// full name of the lambda will typically include the name of the function that
+// calls CHECK() and the debugger will still break at the right line of code.
+#if !defined(__clang__)
+#define WRAPPED_TRAP_SEQUENCE() \
+ do { \
+ [] { TRAP_SEQUENCE(); }(); \
+ } while (false)
+#else
+#define WRAPPED_TRAP_SEQUENCE() TRAP_SEQUENCE()
+#endif
+
+#define IMMEDIATE_CRASH() \
+ ({ \
+ WRAPPED_TRAP_SEQUENCE(); \
+ __builtin_unreachable(); \
+ })
+
+#elif defined(COMPILER_MSVC)
+
+// Clang is cleverer about coalescing int3s, so we need to add a unique-ish
+// instruction following the __debugbreak() to have it emit distinct locations
+// for CHECKs rather than collapsing them all together. It would be nice to use
+// a short intrinsic to do this (and perhaps have only one implementation for
+// both clang and MSVC), however clang-cl currently does not support intrinsics.
+// On the flip side, MSVC x64 doesn't support inline asm. So, we have to have
+// two implementations. Normally clang-cl's version will be 5 bytes (1 for
+// `int3`, 2 for `ud2`, 2 for `push byte imm`, however, TODO(scottmg):
+// https://crbug.com/694670 clang-cl doesn't currently support %'ing
+// __COUNTER__, so eventually it will emit the dword form of push.
+// TODO(scottmg): Reinvestigate a short sequence that will work on both
+// compilers once clang supports more intrinsics. See https://crbug.com/693713.
+#if defined(__clang__)
+#define IMMEDIATE_CRASH() \
+ ({ \
+ {__asm int 3 __asm ud2 __asm push __COUNTER__}; \
+ __builtin_unreachable(); \
+ })
+#else
+#define IMMEDIATE_CRASH() __debugbreak()
+#endif // __clang__
+
+#else
+#error Port
+#endif
+
+// CHECK dies with a fatal error if condition is not true. It is *not*
+// controlled by NDEBUG, so the check will be executed regardless of
+// compilation mode.
+//
+// We make sure CHECK et al. always evaluates their arguments, as
+// doing CHECK(FunctionWithSideEffect()) is a common idiom.
+
+#if defined(OFFICIAL_BUILD) && defined(NDEBUG)
+
+// Make all CHECK functions discard their log strings to reduce code bloat, and
+// improve performance, for official release builds.
+//
+// This is not calling BreakDebugger since this is called frequently, and
+// calling an out-of-line function instead of a noreturn inline macro prevents
+// compiler optimizations.
+#define CHECK(condition) \
+ UNLIKELY(!(condition)) ? IMMEDIATE_CRASH() : EAT_STREAM_PARAMETERS
+
+// PCHECK includes the system error code, which is useful for determining
+// why the condition failed. In official builds, preserve only the error code
+// message so that it is available in crash reports. The stringified
+// condition and any additional stream parameters are dropped.
+#define PCHECK(condition) \
+ LAZY_STREAM(PLOG_STREAM(FATAL), UNLIKELY(!(condition))); \
+ EAT_STREAM_PARAMETERS
+
+#define CHECK_OP(name, op, val1, val2) CHECK((val1)op(val2))
+
+#else // !(OFFICIAL_BUILD && NDEBUG)
+
+#if defined(_PREFAST_) && defined(OS_WIN)
+// Use __analysis_assume to tell the VC++ static analysis engine that
+// assert conditions are true, to suppress warnings. The LAZY_STREAM
+// parameter doesn't reference 'condition' in /analyze builds because
+// this evaluation confuses /analyze. The !! before condition is because
+// __analysis_assume gets confused on some conditions:
+// http://randomascii.wordpress.com/2011/09/13/analyze-for-visual-studio-the-ugly-part-5/
+
+#define CHECK(condition) \
+ __analysis_assume(!!(condition)), LAZY_STREAM(LOG_STREAM(FATAL), false) \
+ << "Check failed: " #condition ". "
+
+#define PCHECK(condition) \
+ __analysis_assume(!!(condition)), LAZY_STREAM(PLOG_STREAM(FATAL), false) \
+ << "Check failed: " #condition ". "
+
+#else // _PREFAST_
+
+// Do as much work as possible out of line to reduce inline code size.
+#define CHECK(condition) \
+ LAZY_STREAM(::logging::LogMessage(__FILE__, __LINE__, #condition).stream(), \
+ !ANALYZER_ASSUME_TRUE(condition))
+
+#define PCHECK(condition) \
+ LAZY_STREAM(PLOG_STREAM(FATAL), !ANALYZER_ASSUME_TRUE(condition)) \
+ << "Check failed: " #condition ". "
+
+#endif // _PREFAST_
+
+// Helper macro for binary operators.
+// Don't use this macro directly in your code, use CHECK_EQ et al below.
+// The 'switch' is used to prevent the 'else' from being ambiguous when the
+// macro is used in an 'if' clause such as:
+// if (a == 1)
+// CHECK_EQ(2, a);
+#define CHECK_OP(name, op, val1, val2) \
+ switch (0) \
+ case 0: \
+ default: \
+ if (::logging::CheckOpResult true_if_passed = \
+ ::logging::Check##name##Impl((val1), (val2), \
+ #val1 " " #op " " #val2)) \
+ ; \
+ else \
+ ::logging::LogMessage(__FILE__, __LINE__, true_if_passed.message()) \
+ .stream()
+
+#endif // !(OFFICIAL_BUILD && NDEBUG)
+
+// This formats a value for a failing CHECK_XX statement. Ordinarily,
+// it uses the definition for operator<<, with a few special cases below.
+template <typename T>
+inline typename std::enable_if<
+ base::internal::SupportsOstreamOperator<const T&>::value &&
+ !std::is_function<typename std::remove_pointer<T>::type>::value,
+ void>::type
+MakeCheckOpValueString(std::ostream* os, const T& v) {
+ (*os) << v;
+}
+
+// Provide an overload for functions and function pointers. Function pointers
+// don't implicitly convert to void* but do implicitly convert to bool, so
+// without this function pointers are always printed as 1 or 0. (MSVC isn't
+// standards-conforming here and converts function pointers to regular
+// pointers, so this is a no-op for MSVC.)
+template <typename T>
+inline typename std::enable_if<
+ std::is_function<typename std::remove_pointer<T>::type>::value,
+ void>::type
+MakeCheckOpValueString(std::ostream* os, const T& v) {
+ (*os) << reinterpret_cast<const void*>(v);
+}
+
+// We need overloads for enums that don't support operator<<.
+// (i.e. scoped enums where no operator<< overload was declared).
+template <typename T>
+inline typename std::enable_if<
+ !base::internal::SupportsOstreamOperator<const T&>::value &&
+ std::is_enum<T>::value,
+ void>::type
+MakeCheckOpValueString(std::ostream* os, const T& v) {
+ (*os) << static_cast<typename std::underlying_type<T>::type>(v);
+}
+
+// We need an explicit overload for std::nullptr_t.
+void MakeCheckOpValueString(std::ostream* os, std::nullptr_t p);
+
+// Build the error message string. This is separate from the "Impl"
+// function template because it is not performance critical and so can
+// be out of line, while the "Impl" code should be inline. Caller
+// takes ownership of the returned string.
+template <class t1, class t2>
+std::string* MakeCheckOpString(const t1& v1, const t2& v2, const char* names) {
+ std::ostringstream ss;
+ ss << names << " (";
+ MakeCheckOpValueString(&ss, v1);
+ ss << " vs. ";
+ MakeCheckOpValueString(&ss, v2);
+ ss << ")";
+ std::string* msg = new std::string(ss.str());
+ return msg;
+}
+
+// Commonly used instantiations of MakeCheckOpString<>. Explicitly instantiated
+// in logging.cc.
+extern template std::string* MakeCheckOpString<int, int>(const int&,
+ const int&,
+ const char* names);
+extern template std::string* MakeCheckOpString<unsigned long, unsigned long>(
+ const unsigned long&,
+ const unsigned long&,
+ const char* names);
+extern template std::string* MakeCheckOpString<unsigned long, unsigned int>(
+ const unsigned long&,
+ const unsigned int&,
+ const char* names);
+extern template std::string* MakeCheckOpString<unsigned int, unsigned long>(
+ const unsigned int&,
+ const unsigned long&,
+ const char* names);
+extern template std::string* MakeCheckOpString<std::string, std::string>(
+ const std::string&,
+ const std::string&,
+ const char* name);
+
+// Helper functions for CHECK_OP macro.
+// The (int, int) specialization works around the issue that the compiler
+// will not instantiate the template version of the function on values of
+// unnamed enum type - see comment below.
+//
+// The checked condition is wrapped with ANALYZER_ASSUME_TRUE, which under
+// static analysis builds, blocks analysis of the current path if the
+// condition is false.
+#define DEFINE_CHECK_OP_IMPL(name, op) \
+ template <class t1, class t2> \
+ inline std::string* Check##name##Impl(const t1& v1, const t2& v2, \
+ const char* names) { \
+ if (ANALYZER_ASSUME_TRUE(v1 op v2)) \
+ return NULL; \
+ else \
+ return ::logging::MakeCheckOpString(v1, v2, names); \
+ } \
+ inline std::string* Check##name##Impl(int v1, int v2, const char* names) { \
+ if (ANALYZER_ASSUME_TRUE(v1 op v2)) \
+ return NULL; \
+ else \
+ return ::logging::MakeCheckOpString(v1, v2, names); \
+ }
+DEFINE_CHECK_OP_IMPL(EQ, ==)
+DEFINE_CHECK_OP_IMPL(NE, !=)
+DEFINE_CHECK_OP_IMPL(LE, <=)
+DEFINE_CHECK_OP_IMPL(LT, <)
+DEFINE_CHECK_OP_IMPL(GE, >=)
+DEFINE_CHECK_OP_IMPL(GT, >)
+#undef DEFINE_CHECK_OP_IMPL
+
+#define CHECK_EQ(val1, val2) CHECK_OP(EQ, ==, val1, val2)
+#define CHECK_NE(val1, val2) CHECK_OP(NE, !=, val1, val2)
+#define CHECK_LE(val1, val2) CHECK_OP(LE, <=, val1, val2)
+#define CHECK_LT(val1, val2) CHECK_OP(LT, <, val1, val2)
+#define CHECK_GE(val1, val2) CHECK_OP(GE, >=, val1, val2)
+#define CHECK_GT(val1, val2) CHECK_OP(GT, >, val1, val2)
+
+#if defined(NDEBUG) && !defined(DCHECK_ALWAYS_ON)
+#define DCHECK_IS_ON() 0
+#else
+#define DCHECK_IS_ON() 1
+#endif
+
+// Definitions for DLOG et al.
+
+#if DCHECK_IS_ON()
+
+#define DLOG_IS_ON(severity) LOG_IS_ON(severity)
+#define DLOG_IF(severity, condition) LOG_IF(severity, condition)
+#define DLOG_ASSERT(condition) LOG_ASSERT(condition)
+#define DPLOG_IF(severity, condition) PLOG_IF(severity, condition)
+
+#else // DCHECK_IS_ON()
+
+// If !DCHECK_IS_ON(), we want to avoid emitting any references to |condition|
+// (which may reference a variable defined only if DCHECK_IS_ON()).
+// Contrast this with DCHECK et al., which has different behavior.
+
+#define DLOG_IS_ON(severity) false
+#define DLOG_IF(severity, condition) EAT_STREAM_PARAMETERS
+#define DLOG_ASSERT(condition) EAT_STREAM_PARAMETERS
+#define DPLOG_IF(severity, condition) EAT_STREAM_PARAMETERS
+
+#endif // DCHECK_IS_ON()
+
+#define DLOG(severity) LAZY_STREAM(LOG_STREAM(severity), DLOG_IS_ON(severity))
+
+#define DPLOG(severity) LAZY_STREAM(PLOG_STREAM(severity), DLOG_IS_ON(severity))
+
+// Definitions for DCHECK et al.
+
+#if DCHECK_IS_ON()
+
+#if DCHECK_IS_CONFIGURABLE
+extern LogSeverity LOG_DCHECK;
+#else
+const LogSeverity LOG_DCHECK = LOG_FATAL;
+#endif
+
+#else // DCHECK_IS_ON()
+
+// There may be users of LOG_DCHECK that are enabled independently
+// of DCHECK_IS_ON(), so default to FATAL logging for those.
+const LogSeverity LOG_DCHECK = LOG_FATAL;
+
+#endif // DCHECK_IS_ON()
+
+// DCHECK et al. make sure to reference |condition| regardless of
+// whether DCHECKs are enabled; this is so that we don't get unused
+// variable warnings if the only use of a variable is in a DCHECK.
+// This behavior is different from DLOG_IF et al.
+//
+// Note that the definition of the DCHECK macros depends on whether or not
+// DCHECK_IS_ON() is true. When DCHECK_IS_ON() is false, the macros use
+// EAT_STREAM_PARAMETERS to avoid expressions that would create temporaries.
+
+#if defined(_PREFAST_) && defined(OS_WIN)
+// See comments on the previous use of __analysis_assume.
+
+#define DCHECK(condition) \
+ __analysis_assume(!!(condition)), LAZY_STREAM(LOG_STREAM(DCHECK), false) \
+ << "Check failed: " #condition ". "
+
+#define DPCHECK(condition) \
+ __analysis_assume(!!(condition)), LAZY_STREAM(PLOG_STREAM(DCHECK), false) \
+ << "Check failed: " #condition ". "
+
+#else // !(defined(_PREFAST_) && defined(OS_WIN))
+
+#if DCHECK_IS_ON()
+
+#define DCHECK(condition) \
+ LAZY_STREAM(LOG_STREAM(DCHECK), !ANALYZER_ASSUME_TRUE(condition)) \
+ << "Check failed: " #condition ". "
+#define DPCHECK(condition) \
+ LAZY_STREAM(PLOG_STREAM(DCHECK), !ANALYZER_ASSUME_TRUE(condition)) \
+ << "Check failed: " #condition ". "
+
+#else // DCHECK_IS_ON()
+
+#define DCHECK(condition) EAT_STREAM_PARAMETERS << !(condition)
+#define DPCHECK(condition) EAT_STREAM_PARAMETERS << !(condition)
+
+#endif // DCHECK_IS_ON()
+
+#endif // defined(_PREFAST_) && defined(OS_WIN)
+
+// Helper macro for binary operators.
+// Don't use this macro directly in your code, use DCHECK_EQ et al below.
+// The 'switch' is used to prevent the 'else' from being ambiguous when the
+// macro is used in an 'if' clause such as:
+// if (a == 1)
+// DCHECK_EQ(2, a);
+#if DCHECK_IS_ON()
+
+#define DCHECK_OP(name, op, val1, val2) \
+ switch (0) \
+ case 0: \
+ default: \
+ if (::logging::CheckOpResult true_if_passed = \
+ DCHECK_IS_ON() ? ::logging::Check##name##Impl( \
+ (val1), (val2), #val1 " " #op " " #val2) \
+ : nullptr) \
+ ; \
+ else \
+ ::logging::LogMessage(__FILE__, __LINE__, ::logging::LOG_DCHECK, \
+ true_if_passed.message()) \
+ .stream()
+
+#else // DCHECK_IS_ON()
+
+// When DCHECKs aren't enabled, DCHECK_OP still needs to reference operator<<
+// overloads for |val1| and |val2| to avoid potential compiler warnings about
+// unused functions. For the same reason, it also compares |val1| and |val2|
+// using |op|.
+//
+// Note that the contract of DCHECK_EQ, etc is that arguments are only evaluated
+// once. Even though |val1| and |val2| appear twice in this version of the macro
+// expansion, this is OK, since the expression is never actually evaluated.
+#define DCHECK_OP(name, op, val1, val2) \
+ EAT_STREAM_PARAMETERS << (::logging::MakeCheckOpValueString( \
+ ::logging::g_swallow_stream, val1), \
+ ::logging::MakeCheckOpValueString( \
+ ::logging::g_swallow_stream, val2), \
+ (val1)op(val2))
+
+#endif // DCHECK_IS_ON()
+
+// Equality/Inequality checks - compare two values, and log a
+// LOG_DCHECK message including the two values when the result is not
+// as expected. The values must have operator<<(ostream, ...)
+// defined.
+//
+// You may append to the error message like so:
+// DCHECK_NE(1, 2) << "The world must be ending!";
+//
+// We are very careful to ensure that each argument is evaluated exactly
+// once, and that anything which is legal to pass as a function argument is
+// legal here. In particular, the arguments may be temporary expressions
+// which will end up being destroyed at the end of the apparent statement,
+// for example:
+// DCHECK_EQ(string("abc")[1], 'b');
+//
+// WARNING: These don't compile correctly if one of the arguments is a pointer
+// and the other is NULL. In new code, prefer nullptr instead. To
+// work around this for C++98, simply static_cast NULL to the type of the
+// desired pointer.
+
+#define DCHECK_EQ(val1, val2) DCHECK_OP(EQ, ==, val1, val2)
+#define DCHECK_NE(val1, val2) DCHECK_OP(NE, !=, val1, val2)
+#define DCHECK_LE(val1, val2) DCHECK_OP(LE, <=, val1, val2)
+#define DCHECK_LT(val1, val2) DCHECK_OP(LT, <, val1, val2)
+#define DCHECK_GE(val1, val2) DCHECK_OP(GE, >=, val1, val2)
+#define DCHECK_GT(val1, val2) DCHECK_OP(GT, >, val1, val2)
+
+#define NOTREACHED() DCHECK(false)
+
+// Redefine the standard assert to use our nice log files
+#undef assert
+#define assert(x) DLOG_ASSERT(x)
+
+// This class more or less represents a particular log message. You
+// create an instance of LogMessage and then stream stuff to it.
+// When you finish streaming to it, ~LogMessage is called and the
+// full message gets streamed to the appropriate destination.
+//
+// You shouldn't actually use LogMessage's constructor to log things,
+// though. You should use the LOG() macro (and variants thereof)
+// above.
+class LogMessage {
+ public:
+ // Used for LOG(severity).
+ LogMessage(const char* file, int line, LogSeverity severity);
+
+ // Used for CHECK(). Implied severity = LOG_FATAL.
+ LogMessage(const char* file, int line, const char* condition);
+
+ // Used for CHECK_EQ(), etc. Takes ownership of the given string.
+ // Implied severity = LOG_FATAL.
+ LogMessage(const char* file, int line, std::string* result);
+
+ // Used for DCHECK_EQ(), etc. Takes ownership of the given string.
+ LogMessage(const char* file,
+ int line,
+ LogSeverity severity,
+ std::string* result);
+
+ ~LogMessage();
+
+ std::ostream& stream() { return stream_; }
+
+ LogSeverity severity() { return severity_; }
+ std::string str() { return stream_.str(); }
+
+ private:
+ void Init(const char* file, int line);
+
+ LogSeverity severity_;
+ std::ostringstream stream_;
+ size_t message_start_; // Offset of the start of the message (past prefix
+ // info).
+
+#if defined(OS_WIN)
+ // Stores the current value of GetLastError in the constructor and restores
+ // it in the destructor by calling SetLastError.
+ // This is useful since the LogMessage class uses a lot of Win32 calls
+ // that will lose the value of GLE and the code that called the log function
+ // will have lost the thread error value when the log call returns.
+ class SaveLastError {
+ public:
+ SaveLastError();
+ ~SaveLastError();
+
+ unsigned long get_error() const { return last_error_; }
+
+ protected:
+ unsigned long last_error_;
+ };
+
+ SaveLastError last_error_;
+#endif
+
+ DISALLOW_COPY_AND_ASSIGN(LogMessage);
+};
+
+// This class is used to explicitly ignore values in the conditional
+// logging macros. This avoids compiler warnings like "value computed
+// is not used" and "statement has no effect".
+class LogMessageVoidify {
+ public:
+ LogMessageVoidify() = default;
+ // This has to be an operator with a precedence lower than << but
+ // higher than ?:
+ void operator&(std::ostream&) {}
+};
+
+#if defined(OS_WIN)
+typedef unsigned long SystemErrorCode;
+#elif defined(OS_POSIX) || defined(OS_FUCHSIA)
+typedef int SystemErrorCode;
+#endif
+
+// Alias for ::GetLastError() on Windows and errno on POSIX. Avoids having to
+// pull in windows.h just for GetLastError() and DWORD.
+SystemErrorCode GetLastSystemErrorCode();
+std::string SystemErrorCodeToString(SystemErrorCode error_code);
+
+#if defined(OS_WIN)
+// Appends a formatted system message of the GetLastError() type.
+class Win32ErrorLogMessage {
+ public:
+ Win32ErrorLogMessage(const char* file,
+ int line,
+ LogSeverity severity,
+ SystemErrorCode err);
+
+ // Appends the error message before destructing the encapsulated class.
+ ~Win32ErrorLogMessage();
+
+ std::ostream& stream() { return log_message_.stream(); }
+
+ private:
+ SystemErrorCode err_;
+ LogMessage log_message_;
+
+ DISALLOW_COPY_AND_ASSIGN(Win32ErrorLogMessage);
+};
+#elif defined(OS_POSIX) || defined(OS_FUCHSIA)
+// Appends a formatted system message of the errno type
+class ErrnoLogMessage {
+ public:
+ ErrnoLogMessage(const char* file,
+ int line,
+ LogSeverity severity,
+ SystemErrorCode err);
+
+ // Appends the error message before destructing the encapsulated class.
+ ~ErrnoLogMessage();
+
+ std::ostream& stream() { return log_message_.stream(); }
+
+ private:
+ SystemErrorCode err_;
+ LogMessage log_message_;
+
+ DISALLOW_COPY_AND_ASSIGN(ErrnoLogMessage);
+};
+#endif // OS_WIN
+
+// Closes the log file explicitly if open.
+// NOTE: Since the log file is opened as necessary by the action of logging
+// statements, there's no guarantee that it will stay closed
+// after this call.
+void CloseLogFile();
+
+// Async signal safe logging mechanism.
+void RawLog(int level, const char* message);
+
+#define RAW_LOG(level, message) \
+ ::logging::RawLog(::logging::LOG_##level, message)
+
+#define RAW_CHECK(condition) \
+ do { \
+ if (!(condition)) \
+ ::logging::RawLog(::logging::LOG_FATAL, \
+ "Check failed: " #condition "\n"); \
+ } while (0)
+
+#if defined(OS_WIN)
+// Returns true if logging to file is enabled.
+bool IsLoggingToFileEnabled();
+
+// Returns the default log file path.
+std::u16string GetLogFileFullPath();
+#endif
+
+} // namespace logging
+
+// The NOTIMPLEMENTED() macro annotates codepaths which have not been
+// implemented yet. If output spam is a serious concern,
+// NOTIMPLEMENTED_LOG_ONCE can be used.
+
+#if defined(COMPILER_GCC)
+// On Linux, with GCC, we can use __PRETTY_FUNCTION__ to get the demangled name
+// of the current function in the NOTIMPLEMENTED message.
+#define NOTIMPLEMENTED_MSG "Not implemented reached in " << __PRETTY_FUNCTION__
+#else
+#define NOTIMPLEMENTED_MSG "NOT IMPLEMENTED"
+#endif
+
+#if defined(OS_ANDROID) && defined(OFFICIAL_BUILD)
+#define NOTIMPLEMENTED() EAT_STREAM_PARAMETERS
+#define NOTIMPLEMENTED_LOG_ONCE() EAT_STREAM_PARAMETERS
+#else
+#define NOTIMPLEMENTED() LOG(ERROR) << NOTIMPLEMENTED_MSG
+#define NOTIMPLEMENTED_LOG_ONCE() \
+ do { \
+ static bool logged_once = false; \
+ LOG_IF(ERROR, !logged_once) << NOTIMPLEMENTED_MSG; \
+ logged_once = true; \
+ } while (0); \
+ EAT_STREAM_PARAMETERS
+#endif
+
+#endif // BASE_LOGGING_H_