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-rw-r--r--chromium/ui/compositor/compositor_constants.h18
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diff --git a/chromium/ui/compositor/compositor_constants.h b/chromium/ui/compositor/compositor_constants.h
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--- a/chromium/ui/compositor/compositor_constants.h
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-// Copyright 2014 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef UI_COMPOSITOR_COMPOSITOR_CONSTANTS_H_
-#define UI_COMPOSITOR_COMPOSITOR_CONSTANTS_H_
-
-// This flag is used to work around a rendering bug in Windows where the
-// software surface becomes inconsistent with the hardware surface. This
-// happens in particular circumstances (Classic mode, Chrome using hardware
-// rendering, and the window on a secondary monitor) and when moving the mouse
-// over the window, Windows restores the GDI software surface underneath the
-// mouse, rather than the hardware surface we've painted. As a result, for
-// small or infrequently painting windows, we force back to the software
-// compositor to avoid this bug. See http://crbug.com/333380.
-const wchar_t kForceSoftwareCompositor[] = L"Chrome.ForceSoftwareCompositor";
-
-#endif // UI_COMPOSITOR_COMPOSITOR_CONSTANTS_H_