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+# Term::ANSIColor -- Color screen output using ANSI escape sequences.
+# $Id: ANSIColor.pm 64 2007-03-23 17:58:18Z eagle $
+#
+# Copyright 1996, 1997, 1998, 2000, 2001, 2002, 2005, 2006
+# by Russ Allbery <rra@stanford.edu> and Zenin
+#
+# This program is free software; you may redistribute it and/or modify it
+# under the same terms as Perl itself.
+#
+# Ah, September, when the sysadmins turn colors and fall off the trees....
+# -- Dave Van Domelen
+
+##############################################################################
+# Modules and declarations
+##############################################################################
+
+package Term::ANSIColor;
+require 5.001;
+
+use strict;
+use vars qw($AUTOLOAD $AUTORESET $EACHLINE @ISA @EXPORT @EXPORT_OK
+ %EXPORT_TAGS $VERSION %attributes %attributes_r);
+
+use Exporter ();
+@ISA = qw(Exporter);
+@EXPORT = qw(color colored);
+@EXPORT_OK = qw(uncolor);
+%EXPORT_TAGS = (constants => [qw(CLEAR RESET BOLD DARK UNDERLINE UNDERSCORE
+ BLINK REVERSE CONCEALED BLACK RED GREEN
+ YELLOW BLUE MAGENTA CYAN WHITE ON_BLACK
+ ON_RED ON_GREEN ON_YELLOW ON_BLUE ON_MAGENTA
+ ON_CYAN ON_WHITE)]);
+Exporter::export_ok_tags ('constants');
+
+$VERSION = '1.12';
+
+##############################################################################
+# Internal data structures
+##############################################################################
+
+%attributes = ('clear' => 0,
+ 'reset' => 0,
+ 'bold' => 1,
+ 'dark' => 2,
+ 'underline' => 4,
+ 'underscore' => 4,
+ 'blink' => 5,
+ 'reverse' => 7,
+ 'concealed' => 8,
+
+ 'black' => 30, 'on_black' => 40,
+ 'red' => 31, 'on_red' => 41,
+ 'green' => 32, 'on_green' => 42,
+ 'yellow' => 33, 'on_yellow' => 43,
+ 'blue' => 34, 'on_blue' => 44,
+ 'magenta' => 35, 'on_magenta' => 45,
+ 'cyan' => 36, 'on_cyan' => 46,
+ 'white' => 37, 'on_white' => 47);
+
+# Reverse lookup. Alphabetically first name for a sequence is preferred.
+for (reverse sort keys %attributes) {
+ $attributes_r{$attributes{$_}} = $_;
+}
+
+##############################################################################
+# Implementation (constant form)
+##############################################################################
+
+# Time to have fun! We now want to define the constant subs, which are named
+# the same as the attributes above but in all caps. Each constant sub needs
+# to act differently depending on whether $AUTORESET is set. Without
+# autoreset:
+#
+# BLUE "text\n" ==> "\e[34mtext\n"
+#
+# If $AUTORESET is set, we should instead get:
+#
+# BLUE "text\n" ==> "\e[34mtext\n\e[0m"
+#
+# The sub also needs to handle the case where it has no arguments correctly.
+# Maintaining all of this as separate subs would be a major nightmare, as well
+# as duplicate the %attributes hash, so instead we define an AUTOLOAD sub to
+# define the constant subs on demand. To do that, we check the name of the
+# called sub against the list of attributes, and if it's an all-caps version
+# of one of them, we define the sub on the fly and then run it.
+#
+# If the environment variable ANSI_COLORS_DISABLED is set, turn all of the
+# generated subs into pass-through functions that don't add any escape
+# sequences. This is to make it easier to write scripts that also work on
+# systems without any ANSI support, like Windows consoles.
+sub AUTOLOAD {
+ my $enable_colors = !defined $ENV{ANSI_COLORS_DISABLED};
+ my $sub;
+ ($sub = $AUTOLOAD) =~ s/^.*:://;
+ my $attr = $attributes{lc $sub};
+ if ($sub =~ /^[A-Z_]+$/ && defined $attr) {
+ $attr = $enable_colors ? "\e[" . $attr . 'm' : '';
+ eval qq {
+ sub $AUTOLOAD {
+ if (\$AUTORESET && \@_) {
+ '$attr' . "\@_" . "\e[0m";
+ } else {
+ ('$attr' . "\@_");
+ }
+ }
+ };
+ goto &$AUTOLOAD;
+ } else {
+ require Carp;
+ Carp::croak ("undefined subroutine &$AUTOLOAD called");
+ }
+}
+
+##############################################################################
+# Implementation (attribute string form)
+##############################################################################
+
+# Return the escape code for a given set of color attributes.
+sub color {
+ return '' if defined $ENV{ANSI_COLORS_DISABLED};
+ my @codes = map { split } @_;
+ my $attribute = '';
+ foreach (@codes) {
+ $_ = lc $_;
+ unless (defined $attributes{$_}) {
+ require Carp;
+ Carp::croak ("Invalid attribute name $_");
+ }
+ $attribute .= $attributes{$_} . ';';
+ }
+ chop $attribute;
+ ($attribute ne '') ? "\e[${attribute}m" : undef;
+}
+
+# Return a list of named color attributes for a given set of escape codes.
+# Escape sequences can be given with or without enclosing "\e[" and "m". The
+# empty escape sequence '' or "\e[m" gives an empty list of attrs.
+sub uncolor {
+ my (@nums, @result);
+ for (@_) {
+ my $escape = $_;
+ $escape =~ s/^\e\[//;
+ $escape =~ s/m$//;
+ unless ($escape =~ /^((?:\d+;)*\d*)$/) {
+ require Carp;
+ Carp::croak ("Bad escape sequence $_");
+ }
+ push (@nums, split (/;/, $1));
+ }
+ for (@nums) {
+ $_ += 0; # Strip leading zeroes
+ my $name = $attributes_r{$_};
+ if (!defined $name) {
+ require Carp;
+ Carp::croak ("No name for escape sequence $_" );
+ }
+ push (@result, $name);
+ }
+ @result;
+}
+
+# Given a string and a set of attributes, returns the string surrounded by
+# escape codes to set those attributes and then clear them at the end of the
+# string. The attributes can be given either as an array ref as the first
+# argument or as a list as the second and subsequent arguments. If $EACHLINE
+# is set, insert a reset before each occurrence of the string $EACHLINE and
+# the starting attribute code after the string $EACHLINE, so that no attribute
+# crosses line delimiters (this is often desirable if the output is to be
+# piped to a pager or some other program).
+sub colored {
+ my ($string, @codes);
+ if (ref $_[0]) {
+ @codes = @{+shift};
+ $string = join ('', @_);
+ } else {
+ $string = shift;
+ @codes = @_;
+ }
+ return $string if defined $ENV{ANSI_COLORS_DISABLED};
+ if (defined $EACHLINE) {
+ my $attr = color (@codes);
+ join '',
+ map { $_ ne $EACHLINE ? $attr . $_ . "\e[0m" : $_ }
+ grep { length ($_) > 0 }
+ split (/(\Q$EACHLINE\E)/, $string);
+ } else {
+ color (@codes) . $string . "\e[0m";
+ }
+}
+
+##############################################################################
+# Module return value and documentation
+##############################################################################
+
+# Ensure we evaluate to true.
+1;
+__END__
+
+=head1 NAME
+
+Term::ANSIColor - Color screen output using ANSI escape sequences
+
+=head1 SYNOPSIS
+
+ use Term::ANSIColor;
+ print color 'bold blue';
+ print "This text is bold blue.\n";
+ print color 'reset';
+ print "This text is normal.\n";
+ print colored ("Yellow on magenta.", 'yellow on_magenta'), "\n";
+ print "This text is normal.\n";
+ print colored ['yellow on_magenta'], 'Yellow on magenta.';
+ print "\n";
+
+ use Term::ANSIColor qw(uncolor);
+ print uncolor '01;31', "\n";
+
+ use Term::ANSIColor qw(:constants);
+ print BOLD, BLUE, "This text is in bold blue.\n", RESET;
+
+ use Term::ANSIColor qw(:constants);
+ $Term::ANSIColor::AUTORESET = 1;
+ print BOLD BLUE "This text is in bold blue.\n";
+ print "This text is normal.\n";
+
+=head1 DESCRIPTION
+
+This module has two interfaces, one through color() and colored() and the
+other through constants. It also offers the utility function uncolor(),
+which has to be explicitly imported to be used (see L</SYNOPSIS>).
+
+color() takes any number of strings as arguments and considers them to be
+space-separated lists of attributes. It then forms and returns the escape
+sequence to set those attributes. It doesn't print it out, just returns it,
+so you'll have to print it yourself if you want to (this is so that you can
+save it as a string, pass it to something else, send it to a file handle, or
+do anything else with it that you might care to).
+
+uncolor() performs the opposite translation, turning escape sequences
+into a list of strings.
+
+The recognized attributes (all of which should be fairly intuitive) are clear,
+reset, dark, bold, underline, underscore, blink, reverse, concealed, black,
+red, green, yellow, blue, magenta, cyan, white, on_black, on_red, on_green,
+on_yellow, on_blue, on_magenta, on_cyan, and on_white. Case is not
+significant. Underline and underscore are equivalent, as are clear and reset,
+so use whichever is the most intuitive to you. The color alone sets the
+foreground color, and on_color sets the background color.
+
+Note that not all attributes are supported by all terminal types, and some
+terminals may not support any of these sequences. Dark, blink, and
+concealed in particular are frequently not implemented.
+
+Attributes, once set, last until they are unset (by sending the attribute
+"reset"). Be careful to do this, or otherwise your attribute will last
+after your script is done running, and people get very annoyed at having
+their prompt and typing changed to weird colors.
+
+As an aid to help with this, colored() takes a scalar as the first argument
+and any number of attribute strings as the second argument and returns the
+scalar wrapped in escape codes so that the attributes will be set as
+requested before the string and reset to normal after the string.
+Alternately, you can pass a reference to an array as the first argument, and
+then the contents of that array will be taken as attributes and color codes
+and the remainder of the arguments as text to colorize.
+
+Normally, colored() just puts attribute codes at the beginning and end of
+the string, but if you set $Term::ANSIColor::EACHLINE to some string, that
+string will be considered the line delimiter and the attribute will be set
+at the beginning of each line of the passed string and reset at the end of
+each line. This is often desirable if the output contains newlines and
+you're using background colors, since a background color that persists
+across a newline is often interpreted by the terminal as providing the
+default background color for the next line. Programs like pagers can also
+be confused by attributes that span lines. Normally you'll want to set
+$Term::ANSIColor::EACHLINE to C<"\n"> to use this feature.
+
+Alternately, if you import C<:constants>, you can use the constants CLEAR,
+RESET, BOLD, DARK, UNDERLINE, UNDERSCORE, BLINK, REVERSE, CONCEALED, BLACK,
+RED, GREEN, YELLOW, BLUE, MAGENTA, CYAN, WHITE, ON_BLACK, ON_RED, ON_GREEN,
+ON_YELLOW, ON_BLUE, ON_MAGENTA, ON_CYAN, and ON_WHITE directly. These are
+the same as color('attribute') and can be used if you prefer typing:
+
+ print BOLD BLUE ON_WHITE "Text", RESET, "\n";
+
+to
+
+ print colored ("Text", 'bold blue on_white'), "\n";
+
+(Note that the newline is kept separate to avoid confusing the terminal as
+described above since a background color is being used.)
+
+When using the constants, if you don't want to have to remember to add the
+C<, RESET> at the end of each print line, you can set
+$Term::ANSIColor::AUTORESET to a true value. Then, the display mode will
+automatically be reset if there is no comma after the constant. In other
+words, with that variable set:
+
+ print BOLD BLUE "Text\n";
+
+will reset the display mode afterwards, whereas:
+
+ print BOLD, BLUE, "Text\n";
+
+will not. If you are using background colors, you will probably want to
+print the newline with a separate print statement to avoid confusing the
+terminal.
+
+The subroutine interface has the advantage over the constants interface in
+that only two subroutines are exported into your namespace, versus
+twenty-two in the constants interface. On the flip side, the constants
+interface has the advantage of better compile time error checking, since
+misspelled names of colors or attributes in calls to color() and colored()
+won't be caught until runtime whereas misspelled names of constants will be
+caught at compile time. So, pollute your namespace with almost two dozen
+subroutines that you may not even use that often, or risk a silly bug by
+mistyping an attribute. Your choice, TMTOWTDI after all.
+
+=head1 DIAGNOSTICS
+
+=over 4
+
+=item Bad escape sequence %s
+
+(F) You passed an invalid ANSI escape sequence to uncolor().
+
+=item Bareword "%s" not allowed while "strict subs" in use
+
+(F) You probably mistyped a constant color name such as:
+
+ $Foobar = FOOBAR . "This line should be blue\n";
+
+or:
+
+ @Foobar = FOOBAR, "This line should be blue\n";
+
+This will only show up under use strict (another good reason to run under
+use strict).
+
+=item Invalid attribute name %s
+
+(F) You passed an invalid attribute name to either color() or colored().
+
+=item Name "%s" used only once: possible typo
+
+(W) You probably mistyped a constant color name such as:
+
+ print FOOBAR "This text is color FOOBAR\n";
+
+It's probably better to always use commas after constant names in order to
+force the next error.
+
+=item No comma allowed after filehandle
+
+(F) You probably mistyped a constant color name such as:
+
+ print FOOBAR, "This text is color FOOBAR\n";
+
+Generating this fatal compile error is one of the main advantages of using
+the constants interface, since you'll immediately know if you mistype a
+color name.
+
+=item No name for escape sequence %s
+
+(F) The ANSI escape sequence passed to uncolor() contains escapes which
+aren't recognized and can't be translated to names.
+
+=back
+
+=head1 ENVIRONMENT
+
+=over 4
+
+=item ANSI_COLORS_DISABLED
+
+If this environment variable is set, all of the functions defined by this
+module (color(), colored(), and all of the constants not previously used in
+the program) will not output any escape sequences and instead will just
+return the empty string or pass through the original text as appropriate.
+This is intended to support easy use of scripts using this module on
+platforms that don't support ANSI escape sequences.
+
+For it to have its proper effect, this environment variable must be set
+before any color constants are used in the program.
+
+=back
+
+=head1 RESTRICTIONS
+
+It would be nice if one could leave off the commas around the constants
+entirely and just say:
+
+ print BOLD BLUE ON_WHITE "Text\n" RESET;
+
+but the syntax of Perl doesn't allow this. You need a comma after the
+string. (Of course, you may consider it a bug that commas between all the
+constants aren't required, in which case you may feel free to insert commas
+unless you're using $Term::ANSIColor::AUTORESET.)
+
+For easier debugging, you may prefer to always use the commas when not
+setting $Term::ANSIColor::AUTORESET so that you'll get a fatal compile error
+rather than a warning.
+
+=head1 NOTES
+
+The codes generated by this module are standard terminal control codes,
+complying with ECMA-48 and ISO 6429 (generally referred to as "ANSI color"
+for the color codes). The non-color control codes (bold, dark, italic,
+underline, and reverse) are part of the earlier ANSI X3.64 standard for
+control sequences for video terminals and peripherals.
+
+Note that not all displays are ISO 6429-compliant, or even X3.64-compliant
+(or are even attempting to be so). This module will not work as expected on
+displays that do not honor these escape sequences, such as cmd.exe, 4nt.exe,
+and command.com under either Windows NT or Windows 2000. They may just be
+ignored, or they may display as an ESC character followed by some apparent
+garbage.
+
+Jean Delvare provided the following table of different common terminal
+emulators and their support for the various attributes and others have helped
+me flesh it out:
+
+ clear bold dark under blink reverse conceal
+ ------------------------------------------------------------------------
+ xterm yes yes no yes bold yes yes
+ linux yes yes yes bold yes yes no
+ rxvt yes yes no yes bold/black yes no
+ dtterm yes yes yes yes reverse yes yes
+ teraterm yes reverse no yes rev/red yes no
+ aixterm kinda normal no yes no yes yes
+ PuTTY yes color no yes no yes no
+ Windows yes no no no no yes no
+ Cygwin SSH yes yes no color color color yes
+ Mac Terminal yes yes no yes yes yes yes
+
+Windows is Windows telnet, Cygwin SSH is the OpenSSH implementation under
+Cygwin on Windows NT, and Mac Terminal is the Terminal application in Mac OS
+X. Where the entry is other than yes or no, that emulator displays the
+given attribute as something else instead. Note that on an aixterm, clear
+doesn't reset colors; you have to explicitly set the colors back to what you
+want. More entries in this table are welcome.
+
+Note that codes 3 (italic), 6 (rapid blink), and 9 (strikethrough) are
+specified in ANSI X3.64 and ECMA-048 but are not commonly supported by most
+displays and emulators and therefore aren't supported by this module at the
+present time. ECMA-048 also specifies a large number of other attributes,
+including a sequence of attributes for font changes, Fraktur characters,
+double-underlining, framing, circling, and overlining. As none of these
+attributes are widely supported or useful, they also aren't currently
+supported by this module.
+
+=head1 SEE ALSO
+
+ECMA-048 is available on-line (at least at the time of this writing) at
+L<http://www.ecma-international.org/publications/standards/ECMA-048.HTM>.
+
+ISO 6429 is available from ISO for a charge; the author of this module does
+not own a copy of it. Since the source material for ISO 6429 was ECMA-048
+and the latter is available for free, there seems little reason to obtain
+the ISO standard.
+
+The current version of this module is always available from its web site at
+L<http://www.eyrie.org/~eagle/software/ansicolor/>. It is also part of the
+Perl core distribution as of 5.6.0.
+
+=head1 AUTHORS
+
+Original idea (using constants) by Zenin, reimplemented using subs by Russ
+Allbery <rra@stanford.edu>, and then combined with the original idea by Russ
+with input from Zenin. Russ Allbery now maintains this module.
+
+=head1 COPYRIGHT AND LICENSE
+
+Copyright 1996, 1997, 1998, 2000, 2001, 2002, 2005, 2006 Russ Allbery
+<rra@stanford.edu> and Zenin. This program is free software; you may
+redistribute it and/or modify it under the same terms as Perl itself.
+
+=cut