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diff --git a/chromium/third_party/blink/renderer/platform/graphics/filters/fe_diffuse_lighting.h b/chromium/third_party/blink/renderer/platform/graphics/filters/fe_diffuse_lighting.h
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+/*
+ * Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org>
+ * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org>
+ * Copyright (C) 2005 Eric Seidel <eric@webkit.org>
+ * Copyright (C) 2013 Google Inc. All rights reserved.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
+
+#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_FILTERS_FE_DIFFUSE_LIGHTING_H_
+#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_FILTERS_FE_DIFFUSE_LIGHTING_H_
+
+#include "third_party/blink/renderer/platform/graphics/filters/fe_lighting.h"
+
+namespace blink {
+
+class LightSource;
+
+class PLATFORM_EXPORT FEDiffuseLighting final : public FELighting {
+ public:
+ static FEDiffuseLighting* Create(Filter*,
+ const Color&,
+ float,
+ float,
+ scoped_refptr<LightSource>);
+ ~FEDiffuseLighting() override;
+
+ Color LightingColor() const;
+ bool SetLightingColor(const Color&);
+
+ float SurfaceScale() const;
+ bool SetSurfaceScale(float);
+
+ float DiffuseConstant() const;
+ bool SetDiffuseConstant(float);
+
+ const LightSource* GetLightSource() const;
+ void SetLightSource(scoped_refptr<LightSource>);
+
+ TextStream& ExternalRepresentation(TextStream&, int indention) const override;
+
+ private:
+ FEDiffuseLighting(Filter*,
+ const Color&,
+ float,
+ float,
+ scoped_refptr<LightSource>);
+};
+
+} // namespace blink
+
+#endif // THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_FILTERS_FE_DIFFUSE_LIGHTING_H_