diff options
Diffstat (limited to 'chromium/third_party/blink/renderer/platform/graphics/compositing/chunk_to_layer_mapper_test.cc')
-rw-r--r-- | chromium/third_party/blink/renderer/platform/graphics/compositing/chunk_to_layer_mapper_test.cc | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/chromium/third_party/blink/renderer/platform/graphics/compositing/chunk_to_layer_mapper_test.cc b/chromium/third_party/blink/renderer/platform/graphics/compositing/chunk_to_layer_mapper_test.cc index cbb62881b19..cdd9e4fd750 100644 --- a/chromium/third_party/blink/renderer/platform/graphics/compositing/chunk_to_layer_mapper_test.cc +++ b/chromium/third_party/blink/renderer/platform/graphics/compositing/chunk_to_layer_mapper_test.cc @@ -52,7 +52,7 @@ class ChunkToLayerMapperTest : public testing::Test { }; TEST_F(ChunkToLayerMapperTest, OneChunkUsingLayerState) { - ChunkToLayerMapper mapper(LayerState(), gfx::Vector2dF(10, 20)); + ChunkToLayerMapper mapper(LayerState(), FloatPoint(10, 20)); auto chunk = Chunk(LayerState()); mapper.SwitchToChunk(chunk); EXPECT_FALSE(HasFilterThatMovesPixels(mapper)); @@ -64,7 +64,7 @@ TEST_F(ChunkToLayerMapperTest, OneChunkUsingLayerState) { } TEST_F(ChunkToLayerMapperTest, TwoChunkUsingLayerState) { - ChunkToLayerMapper mapper(LayerState(), gfx::Vector2dF(10, 20)); + ChunkToLayerMapper mapper(LayerState(), FloatPoint(10, 20)); auto chunk1 = Chunk(LayerState()); auto chunk2 = Chunk(LayerState()); @@ -86,7 +86,7 @@ TEST_F(ChunkToLayerMapperTest, TwoChunkUsingLayerState) { } TEST_F(ChunkToLayerMapperTest, TwoChunkSameState) { - ChunkToLayerMapper mapper(LayerState(), gfx::Vector2dF(10, 20)); + ChunkToLayerMapper mapper(LayerState(), FloatPoint(10, 20)); auto transform = CreateTransform(LayerState().Transform(), TransformationMatrix().Scale(2)); auto clip = CreateClip(LayerState().Clip(), LayerState().Transform(), @@ -117,7 +117,7 @@ TEST_F(ChunkToLayerMapperTest, TwoChunkSameState) { } TEST_F(ChunkToLayerMapperTest, TwoChunkDifferentState) { - ChunkToLayerMapper mapper(LayerState(), gfx::Vector2dF(10, 20)); + ChunkToLayerMapper mapper(LayerState(), FloatPoint(10, 20)); auto transform1 = CreateTransform(LayerState().Transform(), TransformationMatrix().Scale(2)); auto clip1 = CreateClip(LayerState().Clip(), LayerState().Transform(), @@ -153,7 +153,7 @@ TEST_F(ChunkToLayerMapperTest, TwoChunkDifferentState) { } TEST_F(ChunkToLayerMapperTest, SlowPath) { - ChunkToLayerMapper mapper(LayerState(), gfx::Vector2dF(10, 20)); + ChunkToLayerMapper mapper(LayerState(), FloatPoint(10, 20)); auto chunk1 = Chunk(LayerState()); // Chunk2 has a blur filter. Should use the slow path. @@ -221,7 +221,7 @@ TEST_F(ChunkToLayerMapperTest, SwitchToSiblingEffect) { LayerState().Clip(), *effect2)); ChunkToLayerMapper mapper(chunk1.properties.GetPropertyTreeState().Unalias(), - gfx::Vector2dF(10, 20)); + FloatPoint(10, 20)); mapper.SwitchToChunk(chunk2); EXPECT_FALSE(HasFilterThatMovesPixels(mapper)); } |