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Diffstat (limited to 'chromium/third_party/blink/renderer/platform/audio/vector_math.cc')
-rw-r--r--chromium/third_party/blink/renderer/platform/audio/vector_math.cc52
1 files changed, 26 insertions, 26 deletions
diff --git a/chromium/third_party/blink/renderer/platform/audio/vector_math.cc b/chromium/third_party/blink/renderer/platform/audio/vector_math.cc
index af76fad0b2b..38a8b95b6c5 100644
--- a/chromium/third_party/blink/renderer/platform/audio/vector_math.cc
+++ b/chromium/third_party/blink/renderer/platform/audio/vector_math.cc
@@ -45,19 +45,19 @@
namespace blink {
-namespace VectorMath {
+namespace vector_math {
namespace {
#if defined(OS_MACOSX)
-namespace Impl = Mac;
+namespace impl = mac;
#elif WTF_CPU_ARM_NEON
-namespace Impl = NEON;
+namespace impl = neon;
#elif HAVE_MIPS_MSA_INTRINSICS
-namespace Impl = MSA;
+namespace impl = msa;
#elif defined(ARCH_CPU_X86_FAMILY)
-namespace Impl = X86;
+namespace impl = x86;
#else
-namespace Impl = Scalar;
+namespace impl = scalar;
#endif
} // namespace
@@ -71,7 +71,7 @@ void PrepareFilterForConv(const float* filter_p,
DCHECK_EQ(-1, filter_stride);
DCHECK(prepared_filter);
#if defined(ARCH_CPU_X86_FAMILY) && !defined(OS_MACOSX)
- X86::PrepareFilterForConv(filter_p, filter_stride, filter_size,
+ x86::PrepareFilterForConv(filter_p, filter_stride, filter_size,
prepared_filter);
#endif
}
@@ -82,7 +82,7 @@ void Conv(const float* source_p,
int filter_stride,
float* dest_p,
int dest_stride,
- size_t frames_to_process,
+ uint32_t frames_to_process,
size_t filter_size,
const AudioFloatArray* prepared_filter) {
// Only contiguous convolution is implemented by all implementations.
@@ -91,7 +91,7 @@ void Conv(const float* source_p,
DCHECK_EQ(1, source_stride);
DCHECK_EQ(-1, filter_stride);
DCHECK_EQ(1, dest_stride);
- Impl::Conv(source_p, source_stride, filter_p, filter_stride, dest_p,
+ impl::Conv(source_p, source_stride, filter_p, filter_stride, dest_p,
dest_stride, frames_to_process, filter_size, prepared_filter);
}
@@ -101,8 +101,8 @@ void Vadd(const float* source1p,
int source_stride2,
float* dest_p,
int dest_stride,
- size_t frames_to_process) {
- Impl::Vadd(source1p, source_stride1, source2p, source_stride2, dest_p,
+ uint32_t frames_to_process) {
+ impl::Vadd(source1p, source_stride1, source2p, source_stride2, dest_p,
dest_stride, frames_to_process);
}
@@ -112,7 +112,7 @@ void Vclip(const float* source_p,
const float* high_threshold_p,
float* dest_p,
int dest_stride,
- size_t frames_to_process) {
+ uint32_t frames_to_process) {
float low_threshold = *low_threshold_p;
float high_threshold = *high_threshold_p;
@@ -125,17 +125,17 @@ void Vclip(const float* source_p,
DCHECK_LE(low_threshold, high_threshold);
#endif
- Impl::Vclip(source_p, source_stride, &low_threshold, &high_threshold, dest_p,
+ impl::Vclip(source_p, source_stride, &low_threshold, &high_threshold, dest_p,
dest_stride, frames_to_process);
}
void Vmaxmgv(const float* source_p,
int source_stride,
float* max_p,
- size_t frames_to_process) {
+ uint32_t frames_to_process) {
float max = 0;
- Impl::Vmaxmgv(source_p, source_stride, &max, frames_to_process);
+ impl::Vmaxmgv(source_p, source_stride, &max, frames_to_process);
DCHECK(max_p);
*max_p = max;
@@ -147,8 +147,8 @@ void Vmul(const float* source1p,
int source_stride2,
float* dest_p,
int dest_stride,
- size_t frames_to_process) {
- Impl::Vmul(source1p, source_stride1, source2p, source_stride2, dest_p,
+ uint32_t frames_to_process) {
+ impl::Vmul(source1p, source_stride1, source2p, source_stride2, dest_p,
dest_stride, frames_to_process);
}
@@ -157,10 +157,10 @@ void Vsma(const float* source_p,
const float* scale,
float* dest_p,
int dest_stride,
- size_t frames_to_process) {
+ uint32_t frames_to_process) {
const float k = *scale;
- Impl::Vsma(source_p, source_stride, &k, dest_p, dest_stride,
+ impl::Vsma(source_p, source_stride, &k, dest_p, dest_stride,
frames_to_process);
}
@@ -169,20 +169,20 @@ void Vsmul(const float* source_p,
const float* scale,
float* dest_p,
int dest_stride,
- size_t frames_to_process) {
+ uint32_t frames_to_process) {
const float k = *scale;
- Impl::Vsmul(source_p, source_stride, &k, dest_p, dest_stride,
+ impl::Vsmul(source_p, source_stride, &k, dest_p, dest_stride,
frames_to_process);
}
void Vsvesq(const float* source_p,
int source_stride,
float* sum_p,
- size_t frames_to_process) {
+ uint32_t frames_to_process) {
float sum = 0;
- Impl::Vsvesq(source_p, source_stride, &sum, frames_to_process);
+ impl::Vsvesq(source_p, source_stride, &sum, frames_to_process);
DCHECK(sum_p);
*sum_p = sum;
@@ -194,11 +194,11 @@ void Zvmul(const float* real1p,
const float* imag2p,
float* real_dest_p,
float* imag_dest_p,
- size_t frames_to_process) {
- Impl::Zvmul(real1p, imag1p, real2p, imag2p, real_dest_p, imag_dest_p,
+ uint32_t frames_to_process) {
+ impl::Zvmul(real1p, imag1p, real2p, imag2p, real_dest_p, imag_dest_p,
frames_to_process);
}
-} // namespace VectorMath
+} // namespace vector_math
} // namespace blink