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-rw-r--r--chromium/third_party/blink/renderer/platform/animation/animation_translation_util_test.cc73
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diff --git a/chromium/third_party/blink/renderer/platform/animation/animation_translation_util_test.cc b/chromium/third_party/blink/renderer/platform/animation/animation_translation_util_test.cc
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+++ b/chromium/third_party/blink/renderer/platform/animation/animation_translation_util_test.cc
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+/*
+ * Copyright (C) 2012 Google Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR
+ * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+ * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+ * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "third_party/blink/renderer/platform/animation/animation_translation_util.h"
+
+#include <memory>
+#include "testing/gtest/include/gtest/gtest.h"
+#include "third_party/blink/renderer/platform/animation/compositor_transform_operations.h"
+#include "third_party/blink/renderer/platform/transforms/matrix_3d_transform_operation.h"
+#include "third_party/blink/renderer/platform/transforms/rotate_transform_operation.h"
+#include "third_party/blink/renderer/platform/transforms/scale_transform_operation.h"
+#include "third_party/blink/renderer/platform/transforms/transform_operations.h"
+#include "third_party/blink/renderer/platform/transforms/translate_transform_operation.h"
+
+namespace blink {
+
+TEST(AnimationTranslationUtilTest, transformsWork) {
+ TransformOperations ops;
+ CompositorTransformOperations out_ops;
+
+ ops.Operations().push_back(TranslateTransformOperation::Create(
+ Length(2, kFixed), Length(0, kFixed), TransformOperation::kTranslateX));
+ ops.Operations().push_back(RotateTransformOperation::Create(
+ 0.1, 0.2, 0.3, 200000.4, TransformOperation::kRotate3D));
+ ops.Operations().push_back(ScaleTransformOperation::Create(
+ 50.2, 100, -4, TransformOperation::kScale3D));
+ ToCompositorTransformOperations(ops, &out_ops);
+
+ EXPECT_EQ(3UL, out_ops.AsCcTransformOperations().size());
+ const float kErr = 0.0001;
+
+ auto& op0 = out_ops.AsCcTransformOperations().at(0);
+ EXPECT_EQ(cc::TransformOperation::TRANSFORM_OPERATION_TRANSLATE, op0.type);
+ EXPECT_NEAR(op0.translate.x, 2.0f, kErr);
+ EXPECT_NEAR(op0.translate.y, 0.0f, kErr);
+ EXPECT_NEAR(op0.translate.z, 0.0f, kErr);
+
+ auto& op1 = out_ops.AsCcTransformOperations().at(1);
+ EXPECT_EQ(cc::TransformOperation::TRANSFORM_OPERATION_ROTATE, op1.type);
+ EXPECT_NEAR(op1.rotate.axis.x, 0.1f, kErr);
+ EXPECT_NEAR(op1.rotate.axis.y, 0.2f, kErr);
+ EXPECT_NEAR(op1.rotate.axis.z, 0.3f, kErr);
+ EXPECT_NEAR(op1.rotate.angle, 200000.4f, 0.01f);
+
+ auto& op2 = out_ops.AsCcTransformOperations().at(2);
+ EXPECT_EQ(cc::TransformOperation::TRANSFORM_OPERATION_SCALE, op2.type);
+ EXPECT_NEAR(op2.scale.x, 50.2f, kErr);
+ EXPECT_NEAR(op2.scale.y, 100.0f, kErr);
+ EXPECT_NEAR(op2.scale.z, -4.0f, kErr);
+}
+
+} // namespace blink