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Diffstat (limited to 'chromium/third_party/angle/src/libANGLE/Caps.h')
-rw-r--r--chromium/third_party/angle/src/libANGLE/Caps.h112
1 files changed, 99 insertions, 13 deletions
diff --git a/chromium/third_party/angle/src/libANGLE/Caps.h b/chromium/third_party/angle/src/libANGLE/Caps.h
index 0cbc290e210..5a10a3978c0 100644
--- a/chromium/third_party/angle/src/libANGLE/Caps.h
+++ b/chromium/third_party/angle/src/libANGLE/Caps.h
@@ -14,6 +14,7 @@
#include <set>
#include <string>
#include <vector>
+#include <array>
namespace gl
{
@@ -51,6 +52,7 @@ class TextureCapsMap
void insert(GLenum internalFormat, const TextureCaps &caps);
void remove(GLenum internalFormat);
+ void clear();
const TextureCaps &get(GLenum internalFormat) const;
@@ -288,6 +290,18 @@ struct Extensions
// GL_CHROMIUM_sync_query
bool syncQuery;
+ // GL_CHROMIUM_copy_texture
+ bool copyTexture;
+
+ // GL_ANGLE_webgl_compatibility
+ bool webglCompatibility;
+
+ // GL_CHROMIUM_bind_generates_resource
+ bool bindGeneratesResource;
+
+ // GL_ANGLE_robust_client_memory
+ bool robustClientMemory;
+
// ES3 Extension support
// GL_EXT_color_buffer_float
@@ -308,6 +322,19 @@ struct Extensions
bool pathRendering;
};
+struct ExtensionInfo
+{
+ // If this extension can be enabled with glEnableExtension (GL_ANGLE_webgl_compatibility)
+ bool Enableable = false;
+
+ // Pointer to a boolean member of the Extensions struct
+ typedef bool(Extensions::*ExtensionBool);
+ ExtensionBool ExtensionsMember = nullptr;
+};
+
+using ExtensionInfoMap = std::map<std::string, ExtensionInfo>;
+const ExtensionInfoMap &GetExtensionInfoMap();
+
struct Limitations
{
Limitations();
@@ -350,7 +377,7 @@ struct Caps
{
Caps();
- // Table 6.28, implementation dependent values
+ // ES 3.1 (April 29, 2015) 20.39: implementation dependent values
GLuint64 maxElementIndex;
GLuint max3DTextureSize;
GLuint max2DTextureSize;
@@ -358,16 +385,29 @@ struct Caps
GLfloat maxLODBias;
GLuint maxCubeMapTextureSize;
GLuint maxRenderbufferSize;
- GLuint maxDrawBuffers;
- GLuint maxColorAttachments;
- GLuint maxViewportWidth;
- GLuint maxViewportHeight;
GLfloat minAliasedPointSize;
GLfloat maxAliasedPointSize;
GLfloat minAliasedLineWidth;
GLfloat maxAliasedLineWidth;
- // Table 6.29, implementation dependent values (cont.)
+ // ES 3.1 (April 29, 2015) 20.40: implementation dependent values (cont.)
+ GLuint maxDrawBuffers;
+ GLuint maxFramebufferWidth;
+ GLuint maxFramebufferHeight;
+ GLuint maxFramebufferSamples;
+ GLuint maxColorAttachments;
+ GLuint maxViewportWidth;
+ GLuint maxViewportHeight;
+ GLuint maxSampleMaskWords;
+ GLuint maxColorTextureSamples;
+ GLuint maxDepthTextureSamples;
+ GLuint maxIntegerSamples;
+ GLuint64 maxServerWaitTimeout;
+
+ // ES 3.1 (April 29, 2015) Table 20.41: Implementation dependent values (cont.)
+ GLint maxVertexAttribRelativeOffset;
+ GLint maxVertexAttribBindings;
+ GLint maxVertexAttribStride;
GLuint maxElementsIndices;
GLuint maxElementsVertices;
std::vector<GLenum> compressedTextureFormats;
@@ -385,26 +425,49 @@ struct Caps
TypePrecision fragmentHighpInt;
TypePrecision fragmentMediumpInt;
TypePrecision fragmentLowpInt;
- GLuint64 maxServerWaitTimeout;
- // Table 6.31, implementation dependent vertex shader limits
+ // ES 3.1 (April 29, 2015) Table 20.43: Implementation dependent Vertex shader limits
GLuint maxVertexAttributes;
GLuint maxVertexUniformComponents;
GLuint maxVertexUniformVectors;
GLuint maxVertexUniformBlocks;
GLuint maxVertexOutputComponents;
GLuint maxVertexTextureImageUnits;
+ GLuint maxVertexAtomicCounterBuffers;
+ GLuint maxVertexAtomicCounters;
+ GLuint maxVertexImageUniforms;
+ GLuint maxVertexShaderStorageBlocks;
- // Table 6.32, implementation dependent fragment shader limits
+ // ES 3.1 (April 29, 2015) Table 20.44: Implementation dependent Fragment shader limits
GLuint maxFragmentUniformComponents;
GLuint maxFragmentUniformVectors;
GLuint maxFragmentUniformBlocks;
GLuint maxFragmentInputComponents;
GLuint maxTextureImageUnits;
+ GLuint maxFragmentAtomicCounterBuffers;
+ GLuint maxFragmentAtomicCounters;
+ GLuint maxFragmentImageUniforms;
+ GLuint maxFragmentShaderStorageBlocks;
+ GLint minProgramTextureGatherOffset;
+ GLuint maxProgramTextureGatherOffset;
GLint minProgramTexelOffset;
GLint maxProgramTexelOffset;
- // Table 6.33, implementation dependent aggregate shader limits
+ // ES 3.1 (April 29, 2015) Table 20.45: implementation dependent compute shader limits
+ std::array<GLuint, 3> maxComputeWorkGroupCount;
+ std::array<GLuint, 3> maxComputeWorkGroupSize;
+ GLuint maxComputeWorkGroupInvocations;
+ GLuint maxComputeUniformBlocks;
+ GLuint maxComputeTextureImageUnits;
+ GLuint maxComputeSharedMemorySize;
+ GLuint maxComputeUniformComponents;
+ GLuint maxComputeAtomicCounterBuffers;
+ GLuint maxComputeAtomicCounters;
+ GLuint maxComputeImageUniforms;
+ GLuint maxCombinedComputeUniformComponents;
+ GLuint maxComputeShaderStorageBlocks;
+
+ // ES 3.1 (April 29, 2015) Table 20.46: implementation dependent aggregate shader limits
GLuint maxUniformBufferBindings;
GLuint64 maxUniformBlockSize;
GLuint uniformBufferOffsetAlignment;
@@ -414,13 +477,27 @@ struct Caps
GLuint maxVaryingComponents;
GLuint maxVaryingVectors;
GLuint maxCombinedTextureImageUnits;
-
- // Table 6.34, implementation dependent transform feedback limits
+ GLuint maxCombinedShaderOutputResources;
+
+ // ES 3.1 (April 29, 2015) Table 20.47: implementation dependent aggregate shader limits (cont.)
+ GLuint maxUniformLocations;
+ GLuint maxAtomicCounterBufferBindings;
+ GLuint maxAtomicCounterBufferSize;
+ GLuint maxCombinedAtomicCounterBuffers;
+ GLuint maxCombinedAtomicCounters;
+ GLuint maxImageUnits;
+ GLuint maxCombinedImageUniforms;
+ GLuint maxShaderStorageBufferBindings;
+ GLuint64 maxShaderStorageBlockSize;
+ GLuint maxCombinedShaderStorageBlocks;
+ GLuint shaderStorageBufferOffsetAlignment;
+
+ // ES 3.1 (April 29, 2015) Table 20.48: implementation dependent transform feedback limits
GLuint maxTransformFeedbackInterleavedComponents;
GLuint maxTransformFeedbackSeparateAttributes;
GLuint maxTransformFeedbackSeparateComponents;
- // Table 6.35, Framebuffer Dependent Values
+ // ES 3.1 (April 29, 2015) Table 20.49: Framebuffer Dependent Values
GLuint maxSamples;
};
@@ -518,6 +595,12 @@ struct DisplayExtensions
// EGL_ANGLE_stream_producer_d3d_texture_nv12
bool streamProducerD3DTextureNV12;
+
+ // EGL_ANGLE_create_context_webgl_compatibility
+ bool createContextWebGLCompatibility;
+
+ // EGL_CHROMIUM_create_context_bind_generates_resource
+ bool createContextBindGeneratesResource;
};
struct DeviceExtensions
@@ -556,6 +639,9 @@ struct ClientExtensions
// EGL_ANGLE_platform_angle_opengl
bool platformANGLEOpenGL;
+ // EGL_ANGLE_platform_angle_null
+ bool platformANGLENULL;
+
// EGL_ANGLE_device_creation
bool deviceCreation;