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Diffstat (limited to 'chromium/third_party/WebKit/Source/core/rendering/style/ShadowList.h')
-rw-r--r-- | chromium/third_party/WebKit/Source/core/rendering/style/ShadowList.h | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/chromium/third_party/WebKit/Source/core/rendering/style/ShadowList.h b/chromium/third_party/WebKit/Source/core/rendering/style/ShadowList.h new file mode 100644 index 00000000000..12acedf4801 --- /dev/null +++ b/chromium/third_party/WebKit/Source/core/rendering/style/ShadowList.h @@ -0,0 +1,76 @@ +/* + * Copyright (C) 2013 Google Inc. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above + * copyright notice, this list of conditions and the following disclaimer + * in the documentation and/or other materials provided with the + * distribution. + * * Neither the name of Google Inc. nor the names of its + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT + * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT + * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, + * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY + * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#ifndef ShadowList_h +#define ShadowList_h + +#include "core/rendering/style/ShadowData.h" +#include "wtf/RefCounted.h" +#include "wtf/Vector.h" + +namespace WebCore { + +class FloatRect; +class LayoutRect; + +typedef Vector<ShadowData, 1> ShadowDataVector; + +// These are used to store shadows in specified order, but we usually want to +// iterate over them backwards as the first-specified shadow is painted on top. +class ShadowList : public RefCounted<ShadowList> { +public: + // This consumes passed in vector. + static PassRefPtr<ShadowList> adopt(ShadowDataVector& shadows) + { + return adoptRef(new ShadowList(shadows)); + } + const ShadowDataVector& shadows() const { return m_shadows; } + bool operator==(const ShadowList& o) const { return m_shadows == o.m_shadows; } + bool operator!=(const ShadowList& o) const { return !(*this == o); } + + static PassRefPtr<ShadowList> blend(const ShadowList* from, const ShadowList* to, double progress); + + void adjustRectForShadow(LayoutRect&, int additionalOutlineSize = 0) const; + void adjustRectForShadow(FloatRect&, int additionalOutlineSize = 0) const; + +private: + ShadowList(ShadowDataVector& shadows) + { + // If we have no shadows, we use a null ShadowList + ASSERT(!shadows.isEmpty()); + m_shadows.swap(shadows); + m_shadows.shrinkToFit(); + } + ShadowDataVector m_shadows; +}; + +} // namespace WebCore + +#endif // ShadowList_h |