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Diffstat (limited to 'chromium/third_party/WebKit/Source/core/loader/cache/ShaderResource.cpp')
-rw-r--r--chromium/third_party/WebKit/Source/core/loader/cache/ShaderResource.cpp61
1 files changed, 61 insertions, 0 deletions
diff --git a/chromium/third_party/WebKit/Source/core/loader/cache/ShaderResource.cpp b/chromium/third_party/WebKit/Source/core/loader/cache/ShaderResource.cpp
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index 00000000000..ec60ae11bef
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+++ b/chromium/third_party/WebKit/Source/core/loader/cache/ShaderResource.cpp
@@ -0,0 +1,61 @@
+/*
+ * Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * 1. Redistributions of source code must retain the above
+ * copyright notice, this list of conditions and the following
+ * disclaimer.
+ * 2. Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following
+ * disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER “AS IS” AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE
+ * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
+ * OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
+ * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
+ * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ * SUCH DAMAGE.
+ */
+
+#include "config.h"
+#include "core/loader/cache/ShaderResource.h"
+
+#include "core/loader/TextResourceDecoder.h"
+#include "core/platform/SharedBuffer.h"
+#include "wtf/text/StringBuilder.h"
+
+namespace WebCore {
+
+ShaderResource::ShaderResource(const ResourceRequest& resourceRequest)
+ : Resource(resourceRequest, Shader)
+ , m_decoder(TextResourceDecoder::create("application/shader"))
+{
+}
+
+ShaderResource::~ShaderResource()
+{
+}
+
+const String& ShaderResource::shaderString()
+{
+ if (m_shaderString.isNull() && m_data) {
+ StringBuilder builder;
+ builder.append(m_decoder->decode(m_data->data(), m_data->size()));
+ builder.append(m_decoder->flush());
+ m_shaderString = builder.toString();
+ }
+
+ return m_shaderString;
+}
+
+} // namespace WebCore