diff options
Diffstat (limited to 'chromium/third_party/WebKit/Source/core/loader/cache/ShaderResource.cpp')
-rw-r--r-- | chromium/third_party/WebKit/Source/core/loader/cache/ShaderResource.cpp | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/chromium/third_party/WebKit/Source/core/loader/cache/ShaderResource.cpp b/chromium/third_party/WebKit/Source/core/loader/cache/ShaderResource.cpp new file mode 100644 index 00000000000..ec60ae11bef --- /dev/null +++ b/chromium/third_party/WebKit/Source/core/loader/cache/ShaderResource.cpp @@ -0,0 +1,61 @@ +/* + * Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above + * copyright notice, this list of conditions and the following + * disclaimer. + * 2. Redistributions in binary form must reproduce the above + * copyright notice, this list of conditions and the following + * disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER “AS IS” AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE + * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, + * OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY + * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR + * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF + * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#include "config.h" +#include "core/loader/cache/ShaderResource.h" + +#include "core/loader/TextResourceDecoder.h" +#include "core/platform/SharedBuffer.h" +#include "wtf/text/StringBuilder.h" + +namespace WebCore { + +ShaderResource::ShaderResource(const ResourceRequest& resourceRequest) + : Resource(resourceRequest, Shader) + , m_decoder(TextResourceDecoder::create("application/shader")) +{ +} + +ShaderResource::~ShaderResource() +{ +} + +const String& ShaderResource::shaderString() +{ + if (m_shaderString.isNull() && m_data) { + StringBuilder builder; + builder.append(m_decoder->decode(m_data->data(), m_data->size())); + builder.append(m_decoder->flush()); + m_shaderString = builder.toString(); + } + + return m_shaderString; +} + +} // namespace WebCore |