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Diffstat (limited to 'chromium/media/cast/sender/congestion_control.cc')
-rw-r--r--chromium/media/cast/sender/congestion_control.cc233
1 files changed, 134 insertions, 99 deletions
diff --git a/chromium/media/cast/sender/congestion_control.cc b/chromium/media/cast/sender/congestion_control.cc
index 5ede1b5886b..0b0aa254a52 100644
--- a/chromium/media/cast/sender/congestion_control.cc
+++ b/chromium/media/cast/sender/congestion_control.cc
@@ -15,7 +15,10 @@
#include "media/cast/sender/congestion_control.h"
+#include <deque>
+
#include "base/logging.h"
+#include "base/trace_event/trace_event.h"
#include "media/cast/cast_config.h"
#include "media/cast/cast_defines.h"
@@ -25,42 +28,37 @@ namespace cast {
class AdaptiveCongestionControl : public CongestionControl {
public:
AdaptiveCongestionControl(base::TickClock* clock,
- uint32 max_bitrate_configured,
- uint32 min_bitrate_configured,
+ int max_bitrate_configured,
+ int min_bitrate_configured,
double max_frame_rate);
~AdaptiveCongestionControl() final;
+ // CongestionControl implementation.
void UpdateRtt(base::TimeDelta rtt) final;
-
void UpdateTargetPlayoutDelay(base::TimeDelta delay) final;
-
- // Called when an encoded frame is sent to the transport.
void SendFrameToTransport(uint32 frame_id,
- size_t frame_size,
+ size_t frame_size_in_bits,
base::TimeTicks when) final;
-
- // Called when we receive an ACK for a frame.
void AckFrame(uint32 frame_id, base::TimeTicks when) final;
-
- // Returns the bitrate we should use for the next frame.
- uint32 GetBitrate(base::TimeTicks playout_time,
- base::TimeDelta playout_delay) final;
+ int GetBitrate(base::TimeTicks playout_time,
+ base::TimeDelta playout_delay,
+ int soft_max_bitrate) final;
private:
struct FrameStats {
FrameStats();
- // Time this frame was sent to the transport.
- base::TimeTicks sent_time;
+ // Time this frame was first enqueued for transport.
+ base::TimeTicks enqueue_time;
// Time this frame was acked.
base::TimeTicks ack_time;
// Size of encoded frame in bits.
- size_t frame_size;
+ size_t frame_size_in_bits;
};
// Calculate how much "dead air" (idle time) there is between two frames.
static base::TimeDelta DeadTime(const FrameStats& a, const FrameStats& b);
- // Get the FrameStats for a given |frame_id|.
+ // Get the FrameStats for a given |frame_id|. Never returns nullptr.
// Note: Older FrameStats will be removed automatically.
FrameStats* GetFrameStats(uint32 frame_id);
// Discard old FrameStats.
@@ -69,22 +67,20 @@ class AdaptiveCongestionControl : public CongestionControl {
// sending in the past.
double CalculateSafeBitrate();
- // For a given frame, calculate when it might be acked.
- // (Or return the time it was acked, if it was.)
- base::TimeTicks EstimatedAckTime(uint32 frame_id, double bitrate);
- // Calculate when we start sending the data for a given frame.
- // This is done by calculating when we were done sending the previous
- // frame, but obviously can't be less than |sent_time| (if known).
- base::TimeTicks EstimatedSendingTime(uint32 frame_id, double bitrate);
+ // Estimate when the transport will start sending the data for a given frame.
+ // |estimated_bitrate| is the current estimated transmit bitrate in bits per
+ // second.
+ base::TimeTicks EstimatedSendingTime(uint32 frame_id,
+ double estimated_bitrate);
base::TickClock* const clock_; // Not owned by this class.
- const uint32 max_bitrate_configured_;
- const uint32 min_bitrate_configured_;
+ const int max_bitrate_configured_;
+ const int min_bitrate_configured_;
const double max_frame_rate_;
std::deque<FrameStats> frame_stats_;
uint32 last_frame_stats_;
uint32 last_acked_frame_;
- uint32 last_encoded_frame_;
+ uint32 last_enqueued_frame_;
base::TimeDelta rtt_;
size_t history_size_;
size_t acked_bits_in_history_;
@@ -95,37 +91,33 @@ class AdaptiveCongestionControl : public CongestionControl {
class FixedCongestionControl : public CongestionControl {
public:
- FixedCongestionControl(uint32 bitrate) : bitrate_(bitrate) {}
+ explicit FixedCongestionControl(int bitrate) : bitrate_(bitrate) {}
~FixedCongestionControl() final {}
+ // CongestionControl implementation.
void UpdateRtt(base::TimeDelta rtt) final {}
-
void UpdateTargetPlayoutDelay(base::TimeDelta delay) final {}
-
- // Called when an encoded frame is sent to the transport.
void SendFrameToTransport(uint32 frame_id,
- size_t frame_size,
+ size_t frame_size_in_bits,
base::TimeTicks when) final {}
-
- // Called when we receive an ACK for a frame.
void AckFrame(uint32 frame_id, base::TimeTicks when) final {}
-
- // Returns the bitrate we should use for the next frame.
- uint32 GetBitrate(base::TimeTicks playout_time,
- base::TimeDelta playout_delay) final {
+ int GetBitrate(base::TimeTicks playout_time,
+ base::TimeDelta playout_delay,
+ int soft_max_bitrate) final {
return bitrate_;
}
private:
- uint32 bitrate_;
+ const int bitrate_;
+
DISALLOW_COPY_AND_ASSIGN(FixedCongestionControl);
};
CongestionControl* NewAdaptiveCongestionControl(
base::TickClock* clock,
- uint32 max_bitrate_configured,
- uint32 min_bitrate_configured,
+ int max_bitrate_configured,
+ int min_bitrate_configured,
double max_frame_rate) {
return new AdaptiveCongestionControl(clock,
max_bitrate_configured,
@@ -133,7 +125,7 @@ CongestionControl* NewAdaptiveCongestionControl(
max_frame_rate);
}
-CongestionControl* NewFixedCongestionControl(uint32 bitrate) {
+CongestionControl* NewFixedCongestionControl(int bitrate) {
return new FixedCongestionControl(bitrate);
}
@@ -147,13 +139,13 @@ static const double kTargetEmptyBufferFraction = 0.9;
// congestion control adapt slower.
static const size_t kHistorySize = 100;
-AdaptiveCongestionControl::FrameStats::FrameStats() : frame_size(0) {
+AdaptiveCongestionControl::FrameStats::FrameStats() : frame_size_in_bits(0) {
}
AdaptiveCongestionControl::AdaptiveCongestionControl(
base::TickClock* clock,
- uint32 max_bitrate_configured,
- uint32 min_bitrate_configured,
+ int max_bitrate_configured,
+ int min_bitrate_configured,
double max_frame_rate)
: clock_(clock),
max_bitrate_configured_(max_bitrate_configured),
@@ -161,14 +153,15 @@ AdaptiveCongestionControl::AdaptiveCongestionControl(
max_frame_rate_(max_frame_rate),
last_frame_stats_(static_cast<uint32>(-1)),
last_acked_frame_(static_cast<uint32>(-1)),
- last_encoded_frame_(static_cast<uint32>(-1)),
+ last_enqueued_frame_(static_cast<uint32>(-1)),
history_size_(kHistorySize),
acked_bits_in_history_(0) {
DCHECK_GE(max_bitrate_configured, min_bitrate_configured) << "Invalid config";
+ DCHECK_GT(min_bitrate_configured, 0);
frame_stats_.resize(2);
base::TimeTicks now = clock->NowTicks();
frame_stats_[0].ack_time = now;
- frame_stats_[0].sent_time = now;
+ frame_stats_[0].enqueue_time = now;
frame_stats_[1].ack_time = now;
DCHECK(!frame_stats_[0].ack_time.is_null());
}
@@ -194,8 +187,8 @@ void AdaptiveCongestionControl::UpdateTargetPlayoutDelay(
// Calculate how much "dead air" there is between two frames.
base::TimeDelta AdaptiveCongestionControl::DeadTime(const FrameStats& a,
const FrameStats& b) {
- if (b.sent_time > a.ack_time) {
- return b.sent_time - a.ack_time;
+ if (b.enqueue_time > a.ack_time) {
+ return b.enqueue_time - a.ack_time;
} else {
return base::TimeDelta();
}
@@ -204,7 +197,7 @@ base::TimeDelta AdaptiveCongestionControl::DeadTime(const FrameStats& a,
double AdaptiveCongestionControl::CalculateSafeBitrate() {
double transmit_time =
(GetFrameStats(last_acked_frame_)->ack_time -
- frame_stats_.front().sent_time - dead_time_in_history_).InSecondsF();
+ frame_stats_.front().enqueue_time - dead_time_in_history_).InSecondsF();
if (acked_bits_in_history_ == 0 || transmit_time <= 0.0) {
return min_bitrate_configured_;
@@ -223,9 +216,9 @@ AdaptiveCongestionControl::GetFrameStats(uint32 frame_id) {
}
PruneFrameStats();
offset += frame_stats_.size() - 1;
- if (offset < 0 || offset >= static_cast<int32>(frame_stats_.size())) {
- return NULL;
- }
+ // TODO(miu): Change the following to DCHECK once crash fix is confirmed.
+ // http://crbug.com/517145
+ CHECK(offset >= 0 && offset < static_cast<int32>(frame_stats_.size()));
return &frame_stats_[offset];
}
@@ -233,7 +226,7 @@ void AdaptiveCongestionControl::PruneFrameStats() {
while (frame_stats_.size() > history_size_) {
DCHECK_GT(frame_stats_.size(), 1UL);
DCHECK(!frame_stats_[0].ack_time.is_null());
- acked_bits_in_history_ -= frame_stats_[0].frame_size;
+ acked_bits_in_history_ -= frame_stats_[0].frame_size_in_bits;
dead_time_in_history_ -= DeadTime(frame_stats_[0], frame_stats_[1]);
DCHECK_GE(acked_bits_in_history_, 0UL);
VLOG(2) << "DT: " << dead_time_in_history_.InSecondsF();
@@ -248,90 +241,132 @@ void AdaptiveCongestionControl::AckFrame(uint32 frame_id,
while (IsNewerFrameId(frame_id, last_acked_frame_)) {
FrameStats* last_frame_stats = frame_stats;
frame_stats = GetFrameStats(last_acked_frame_ + 1);
- DCHECK(frame_stats);
- if (frame_stats->sent_time.is_null()) {
+ if (frame_stats->enqueue_time.is_null()) {
// Can't ack a frame that hasn't been sent yet.
return;
}
last_acked_frame_++;
- if (when < frame_stats->sent_time)
- when = frame_stats->sent_time;
+ if (when < frame_stats->enqueue_time)
+ when = frame_stats->enqueue_time;
frame_stats->ack_time = when;
- acked_bits_in_history_ += frame_stats->frame_size;
+ acked_bits_in_history_ += frame_stats->frame_size_in_bits;
dead_time_in_history_ += DeadTime(*last_frame_stats, *frame_stats);
}
}
void AdaptiveCongestionControl::SendFrameToTransport(uint32 frame_id,
- size_t frame_size,
+ size_t frame_size_in_bits,
base::TimeTicks when) {
- last_encoded_frame_ = frame_id;
+ last_enqueued_frame_ = frame_id;
FrameStats* frame_stats = GetFrameStats(frame_id);
- DCHECK(frame_stats);
- frame_stats->frame_size = frame_size;
- frame_stats->sent_time = when;
+ frame_stats->enqueue_time = when;
+ frame_stats->frame_size_in_bits = frame_size_in_bits;
}
-base::TimeTicks AdaptiveCongestionControl::EstimatedAckTime(uint32 frame_id,
- double bitrate) {
- FrameStats* frame_stats = GetFrameStats(frame_id);
- DCHECK(frame_stats);
- if (frame_stats->ack_time.is_null()) {
- DCHECK(frame_stats->frame_size) << "frame_id: " << frame_id;
- base::TimeTicks ret = EstimatedSendingTime(frame_id, bitrate);
- ret += base::TimeDelta::FromSecondsD(frame_stats->frame_size / bitrate);
- ret += rtt_;
- base::TimeTicks now = clock_->NowTicks();
- if (ret < now) {
- // This is a little counter-intuitive, but it seems to work.
- // Basically, when we estimate that the ACK should have already happened,
- // we figure out how long ago it should have happened and guess that the
- // ACK will happen half of that time in the future. This will cause some
- // over-estimation when acks are late, which is actually what we want.
- return now + (now - ret) / 2;
- } else {
- return ret;
+base::TimeTicks AdaptiveCongestionControl::EstimatedSendingTime(
+ uint32 frame_id,
+ double estimated_bitrate) {
+ const base::TimeTicks now = clock_->NowTicks();
+
+ // Starting with the time of the latest acknowledgement, extrapolate forward
+ // to determine an estimated sending time for |frame_id|.
+ //
+ // |estimated_sending_time| will contain the estimated sending time for each
+ // frame after the last ACK'ed frame. It is possible for multiple frames to
+ // be in-flight; and therefore it is common for the |estimated_sending_time|
+ // for those frames to be before |now|.
+ base::TimeTicks estimated_sending_time;
+ for (uint32 f = last_acked_frame_; IsNewerFrameId(frame_id, f); ++f) {
+ FrameStats* const stats = GetFrameStats(f);
+
+ // |estimated_ack_time| is the local time when the sender receives the ACK,
+ // and not the time when the ACK left the receiver.
+ base::TimeTicks estimated_ack_time = stats->ack_time;
+
+ // If |estimated_ack_time| is not null, then we already have the actual ACK
+ // time, so we'll just use it. Otherwise, we need to estimate when the ACK
+ // will arrive.
+ if (estimated_ack_time.is_null()) {
+ // Model: The |estimated_sending_time| is the time at which the first byte
+ // of the encoded frame is transmitted. Then, assume the transmission of
+ // the remaining bytes is paced such that the last byte has just left the
+ // sender at |frame_transmit_time| later. This last byte then takes
+ // ~RTT/2 amount of time to travel to the receiver. Finally, the ACK from
+ // the receiver is sent and this takes another ~RTT/2 amount of time to
+ // reach the sender.
+ const base::TimeDelta frame_transmit_time =
+ base::TimeDelta::FromSecondsD(stats->frame_size_in_bits /
+ estimated_bitrate);
+ estimated_ack_time =
+ std::max(estimated_sending_time, stats->enqueue_time) +
+ frame_transmit_time + rtt_;
+
+ if (estimated_ack_time < now) {
+ // The current frame has not yet been ACK'ed and the yet the computed
+ // |estimated_ack_time| is before |now|. This contradiction must be
+ // resolved.
+ //
+ // The solution below is a little counter-intuitive, but it seems to
+ // work. Basically, when we estimate that the ACK should have already
+ // happened, we figure out how long ago it should have happened and
+ // guess that the ACK will happen half of that time in the future. This
+ // will cause some over-estimation when acks are late, which is actually
+ // the desired behavior.
+ estimated_ack_time = now + (now - estimated_ack_time) / 2;
+ }
}
- } else {
- return frame_stats->ack_time;
+
+ // Since we [in the common case] do not wait for an ACK before we start
+ // sending the next frame, estimate the next frame's sending time as the
+ // time just after the last byte of the current frame left the sender (see
+ // Model comment above).
+ estimated_sending_time =
+ std::max(estimated_sending_time, estimated_ack_time - rtt_);
}
-}
-base::TimeTicks AdaptiveCongestionControl::EstimatedSendingTime(
- uint32 frame_id,
- double bitrate) {
- FrameStats* frame_stats = GetFrameStats(frame_id);
- DCHECK(frame_stats);
- base::TimeTicks ret = EstimatedAckTime(frame_id - 1, bitrate) - rtt_;
- if (frame_stats->sent_time.is_null()) {
- // Not sent yet, but we can't start sending it in the past.
- return std::max(ret, clock_->NowTicks());
+ FrameStats* const frame_stats = GetFrameStats(frame_id);
+ if (frame_stats->enqueue_time.is_null()) {
+ // The frame has not yet been enqueued for transport. Since it cannot be
+ // enqueued in the past, ensure the result is lower-bounded by |now|.
+ estimated_sending_time = std::max(estimated_sending_time, now);
} else {
- return std::max(ret, frame_stats->sent_time);
+ // |frame_stats->enqueue_time| is the time the frame was enqueued for
+ // transport. The frame may not actually start being sent until a
+ // point-in-time after that, because the transport is waiting for prior
+ // frames to be acknowledged.
+ estimated_sending_time =
+ std::max(estimated_sending_time, frame_stats->enqueue_time);
}
+
+ return estimated_sending_time;
}
-uint32 AdaptiveCongestionControl::GetBitrate(base::TimeTicks playout_time,
- base::TimeDelta playout_delay) {
+int AdaptiveCongestionControl::GetBitrate(base::TimeTicks playout_time,
+ base::TimeDelta playout_delay,
+ int soft_max_bitrate) {
double safe_bitrate = CalculateSafeBitrate();
// Estimate when we might start sending the next frame.
base::TimeDelta time_to_catch_up =
playout_time -
- EstimatedSendingTime(last_encoded_frame_ + 1, safe_bitrate);
+ EstimatedSendingTime(last_enqueued_frame_ + 1, safe_bitrate);
double empty_buffer_fraction =
time_to_catch_up.InSecondsF() / playout_delay.InSecondsF();
empty_buffer_fraction = std::min(empty_buffer_fraction, 1.0);
empty_buffer_fraction = std::max(empty_buffer_fraction, 0.0);
- uint32 bits_per_second = static_cast<uint32>(
+ int bits_per_second = static_cast<int>(
safe_bitrate * empty_buffer_fraction / kTargetEmptyBufferFraction);
VLOG(3) << " FBR:" << (bits_per_second / 1E6)
<< " EBF:" << empty_buffer_fraction
<< " SBR:" << (safe_bitrate / 1E6);
+ TRACE_COUNTER_ID1("cast.stream", "Empty Buffer Fraction", this,
+ empty_buffer_fraction);
+ bits_per_second = std::min(bits_per_second, soft_max_bitrate);
bits_per_second = std::max(bits_per_second, min_bitrate_configured_);
bits_per_second = std::min(bits_per_second, max_bitrate_configured_);
+
return bits_per_second;
}