summaryrefslogtreecommitdiff
path: root/chromium/media/audio/audio_output_device.cc
diff options
context:
space:
mode:
Diffstat (limited to 'chromium/media/audio/audio_output_device.cc')
-rw-r--r--chromium/media/audio/audio_output_device.cc230
1 files changed, 165 insertions, 65 deletions
diff --git a/chromium/media/audio/audio_output_device.cc b/chromium/media/audio/audio_output_device.cc
index 3213400ff34..8452bd65d8e 100644
--- a/chromium/media/audio/audio_output_device.cc
+++ b/chromium/media/audio/audio_output_device.cc
@@ -4,8 +4,6 @@
#include "media/audio/audio_output_device.h"
-#include <string>
-
#include "base/callback_helpers.h"
#include "base/threading/thread_restrictions.h"
#include "base/time/time.h"
@@ -41,38 +39,42 @@ class AudioOutputDevice::AudioThreadCallback
AudioOutputDevice::AudioOutputDevice(
scoped_ptr<AudioOutputIPC> ipc,
- const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner)
+ const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner,
+ int session_id,
+ const std::string& device_id,
+ const url::Origin& security_origin)
: ScopedTaskRunnerObserver(io_task_runner),
callback_(NULL),
ipc_(ipc.Pass()),
state_(IDLE),
+ start_on_authorized_(false),
play_on_start_(true),
- session_id_(-1),
+ session_id_(session_id),
+ device_id_(device_id),
+ security_origin_(security_origin),
stopping_hack_(false),
- current_switch_request_id_(0) {
+ switch_output_device_on_start_(false),
+ did_receive_auth_(true, false),
+ device_status_(OUTPUT_DEVICE_STATUS_ERROR_INTERNAL) {
CHECK(ipc_);
// The correctness of the code depends on the relative values assigned in the
// State enum.
static_assert(IPC_CLOSED < IDLE, "invalid enum value assignment 0");
- static_assert(IDLE < CREATING_STREAM, "invalid enum value assignment 1");
- static_assert(CREATING_STREAM < PAUSED, "invalid enum value assignment 2");
- static_assert(PAUSED < PLAYING, "invalid enum value assignment 3");
+ static_assert(IDLE < AUTHORIZING, "invalid enum value assignment 1");
+ static_assert(AUTHORIZING < AUTHORIZED, "invalid enum value assignment 2");
+ static_assert(AUTHORIZED < CREATING_STREAM,
+ "invalid enum value assignment 3");
+ static_assert(CREATING_STREAM < PAUSED, "invalid enum value assignment 4");
+ static_assert(PAUSED < PLAYING, "invalid enum value assignment 5");
}
-void AudioOutputDevice::InitializeWithSessionId(const AudioParameters& params,
- RenderCallback* callback,
- int session_id) {
- DCHECK(!callback_) << "Calling InitializeWithSessionId() twice?";
+void AudioOutputDevice::Initialize(const AudioParameters& params,
+ RenderCallback* callback) {
+ DCHECK(!callback_) << "Calling Initialize() twice?";
DCHECK(params.IsValid());
audio_parameters_ = params;
callback_ = callback;
- session_id_ = session_id;
-}
-
-void AudioOutputDevice::Initialize(const AudioParameters& params,
- RenderCallback* callback) {
- InitializeWithSessionId(params, callback, 0);
}
AudioOutputDevice::~AudioOutputDevice() {
@@ -84,11 +86,18 @@ AudioOutputDevice::~AudioOutputDevice() {
// its bound parameters in the correct thread instead of implicitly releasing
// them in the thread where this destructor runs.
if (!current_switch_callback_.is_null()) {
- base::ResetAndReturn(&current_switch_callback_).Run(
- SWITCH_OUTPUT_DEVICE_RESULT_ERROR_OBSOLETE);
+ base::ResetAndReturn(&current_switch_callback_)
+ .Run(OUTPUT_DEVICE_STATUS_ERROR_INTERNAL);
}
}
+void AudioOutputDevice::RequestDeviceAuthorization() {
+ task_runner()->PostTask(
+ FROM_HERE,
+ base::Bind(&AudioOutputDevice::RequestDeviceAuthorizationOnIOThread,
+ this));
+}
+
void AudioOutputDevice::Start() {
DCHECK(callback_) << "Initialize hasn't been called";
task_runner()->PostTask(FROM_HERE,
@@ -129,21 +138,73 @@ bool AudioOutputDevice::SetVolume(double volume) {
return true;
}
+OutputDevice* AudioOutputDevice::GetOutputDevice() {
+ return this;
+}
+
void AudioOutputDevice::SwitchOutputDevice(
const std::string& device_id,
- const GURL& security_origin,
+ const url::Origin& security_origin,
const SwitchOutputDeviceCB& callback) {
- DVLOG(1) << __FUNCTION__ << "(" << device_id << ")";
task_runner()->PostTask(
FROM_HERE, base::Bind(&AudioOutputDevice::SwitchOutputDeviceOnIOThread,
this, device_id, security_origin, callback));
}
+AudioParameters AudioOutputDevice::GetOutputParameters() {
+ CHECK(!task_runner()->BelongsToCurrentThread());
+ did_receive_auth_.Wait();
+ return output_params_;
+}
+
+OutputDeviceStatus AudioOutputDevice::GetDeviceStatus() {
+ CHECK(!task_runner()->BelongsToCurrentThread());
+ did_receive_auth_.Wait();
+ return device_status_;
+}
+
+void AudioOutputDevice::RequestDeviceAuthorizationOnIOThread() {
+ DCHECK(task_runner()->BelongsToCurrentThread());
+ DCHECK_EQ(state_, IDLE);
+ state_ = AUTHORIZING;
+ ipc_->RequestDeviceAuthorization(this, session_id_, device_id_,
+ security_origin_);
+}
+
void AudioOutputDevice::CreateStreamOnIOThread(const AudioParameters& params) {
DCHECK(task_runner()->BelongsToCurrentThread());
- if (state_ == IDLE) {
- state_ = CREATING_STREAM;
- ipc_->CreateStream(this, params, session_id_);
+ switch (state_) {
+ case IPC_CLOSED:
+ if (callback_)
+ callback_->OnRenderError();
+ break;
+
+ case IDLE:
+ if (did_receive_auth_.IsSignaled() && device_id_.empty() &&
+ security_origin_.unique()) {
+ state_ = CREATING_STREAM;
+ ipc_->CreateStream(this, params);
+ } else {
+ RequestDeviceAuthorizationOnIOThread();
+ start_on_authorized_ = true;
+ }
+ break;
+
+ case AUTHORIZING:
+ start_on_authorized_ = true;
+ break;
+
+ case AUTHORIZED:
+ state_ = CREATING_STREAM;
+ ipc_->CreateStream(this, params);
+ start_on_authorized_ = false;
+ break;
+
+ case CREATING_STREAM:
+ case PAUSED:
+ case PLAYING:
+ NOTREACHED();
+ break;
}
}
@@ -175,10 +236,11 @@ void AudioOutputDevice::ShutDownOnIOThread() {
DCHECK(task_runner()->BelongsToCurrentThread());
// Close the stream, if we haven't already.
- if (state_ >= CREATING_STREAM) {
+ if (state_ >= AUTHORIZING) {
ipc_->CloseStream();
state_ = IDLE;
}
+ start_on_authorized_ = false;
// We can run into an issue where ShutDownOnIOThread is called right after
// OnStreamCreated is called in cases where Start/Stop are called before we
@@ -203,16 +265,24 @@ void AudioOutputDevice::SetVolumeOnIOThread(double volume) {
void AudioOutputDevice::SwitchOutputDeviceOnIOThread(
const std::string& device_id,
- const GURL& security_origin,
+ const url::Origin& security_origin,
const SwitchOutputDeviceCB& callback) {
DCHECK(task_runner()->BelongsToCurrentThread());
- DVLOG(1) << __FUNCTION__ << "(" << device_id << "," << security_origin << ")";
+
+ // Do not allow concurrent SwitchOutputDevice requests
+ if (!current_switch_callback_.is_null()) {
+ callback.Run(OUTPUT_DEVICE_STATUS_ERROR_INTERNAL);
+ return;
+ }
+
+ current_switch_callback_ = callback;
+ current_switch_device_id_ = device_id;
+ current_switch_security_origin_ = security_origin;
if (state_ >= CREATING_STREAM) {
- SetCurrentSwitchRequest(callback);
- ipc_->SwitchOutputDevice(device_id, security_origin,
- current_switch_request_id_);
+ ipc_->SwitchOutputDevice(current_switch_device_id_,
+ current_switch_security_origin_);
} else {
- callback.Run(SWITCH_OUTPUT_DEVICE_RESULT_ERROR_NOT_SUPPORTED);
+ switch_output_device_on_start_ = true;
}
}
@@ -246,6 +316,41 @@ void AudioOutputDevice::OnStateChanged(AudioOutputIPCDelegateState state) {
}
}
+void AudioOutputDevice::OnDeviceAuthorized(
+ OutputDeviceStatus device_status,
+ const media::AudioParameters& output_params) {
+ DCHECK(task_runner()->BelongsToCurrentThread());
+ DCHECK_EQ(state_, AUTHORIZING);
+
+ // It may happen that a second authorization is received as a result to a
+ // call to Start() after Stop(). If the status for the second authorization
+ // differs from the first, it will not be reflected in |device_status_|
+ // to avoid a race.
+ // This scenario is unlikely. If it occurs, the new value will be
+ // different from OUTPUT_DEVICE_STATUS_OK, so the AudioOutputDevice
+ // will enter the IPC_CLOSED state anyway, which is the safe thing to do.
+ // This is preferable to holding a lock.
+ if (!did_receive_auth_.IsSignaled())
+ device_status_ = device_status;
+
+ if (device_status == OUTPUT_DEVICE_STATUS_OK) {
+ state_ = AUTHORIZED;
+ if (!did_receive_auth_.IsSignaled()) {
+ output_params_ = output_params;
+ did_receive_auth_.Signal();
+ }
+ if (start_on_authorized_)
+ CreateStreamOnIOThread(audio_parameters_);
+ } else {
+ // Closing IPC forces a Signal(), so no clients are locked waiting
+ // indefinitely after this method returns.
+ ipc_->CloseStream();
+ OnIPCClosed();
+ if (callback_)
+ callback_->OnRenderError();
+ }
+}
+
void AudioOutputDevice::OnStreamCreated(
base::SharedMemoryHandle handle,
base::SyncSocket::Handle socket_handle,
@@ -274,46 +379,38 @@ void AudioOutputDevice::OnStreamCreated(
// delete as they see fit. AudioOutputDevice should internally use WeakPtr
// to handle teardown and thread hopping. See http://crbug.com/151051 for
// details.
- base::AutoLock auto_lock(audio_thread_lock_);
- if (stopping_hack_)
- return;
+ {
+ base::AutoLock auto_lock(audio_thread_lock_);
+ if (stopping_hack_)
+ return;
+
+ DCHECK(audio_thread_.IsStopped());
+ audio_callback_.reset(new AudioOutputDevice::AudioThreadCallback(
+ audio_parameters_, handle, length, callback_));
+ audio_thread_.Start(audio_callback_.get(), socket_handle,
+ "AudioOutputDevice", true);
+ state_ = PAUSED;
- DCHECK(audio_thread_.IsStopped());
- audio_callback_.reset(new AudioOutputDevice::AudioThreadCallback(
- audio_parameters_, handle, length, callback_));
- audio_thread_.Start(
- audio_callback_.get(), socket_handle, "AudioOutputDevice", true);
- state_ = PAUSED;
-
- // We handle the case where Play() and/or Pause() may have been called
- // multiple times before OnStreamCreated() gets called.
- if (play_on_start_)
- PlayOnIOThread();
-}
+ // We handle the case where Play() and/or Pause() may have been called
+ // multiple times before OnStreamCreated() gets called.
+ if (play_on_start_)
+ PlayOnIOThread();
+ }
-void AudioOutputDevice::SetCurrentSwitchRequest(
- const SwitchOutputDeviceCB& callback) {
- DCHECK(task_runner()->BelongsToCurrentThread());
- DVLOG(1) << __FUNCTION__;
- // If there is a previous unresolved request, resolve it as obsolete
- if (!current_switch_callback_.is_null()) {
- base::ResetAndReturn(&current_switch_callback_).Run(
- SWITCH_OUTPUT_DEVICE_RESULT_ERROR_OBSOLETE);
+ if (switch_output_device_on_start_) {
+ ipc_->SwitchOutputDevice(current_switch_device_id_,
+ current_switch_security_origin_);
}
- current_switch_callback_ = callback;
- current_switch_request_id_++;
}
-void AudioOutputDevice::OnOutputDeviceSwitched(
- int request_id,
- SwitchOutputDeviceResult result) {
+void AudioOutputDevice::OnOutputDeviceSwitched(OutputDeviceStatus result) {
DCHECK(task_runner()->BelongsToCurrentThread());
- DCHECK(request_id <= current_switch_request_id_);
- DVLOG(1) << __FUNCTION__
- << "(" << request_id << ", " << result << ")";
- if (request_id != current_switch_request_id_) {
- return;
+ if (result == OUTPUT_DEVICE_STATUS_OK) {
+ session_id_ = 0; // Output device is no longer attached to an input device
+ device_id_ = current_switch_device_id_;
+ security_origin_ = current_switch_security_origin_;
}
+ DCHECK(!current_switch_callback_.is_null());
base::ResetAndReturn(&current_switch_callback_).Run(result);
}
@@ -321,6 +418,9 @@ void AudioOutputDevice::OnIPCClosed() {
DCHECK(task_runner()->BelongsToCurrentThread());
state_ = IPC_CLOSED;
ipc_.reset();
+
+ // Signal to unblock any blocked threads waiting for parameters
+ did_receive_auth_.Signal();
}
void AudioOutputDevice::WillDestroyCurrentMessageLoop() {